This is the fourth and final thread paving the way for my thread on "free roaming gameplay"
This thread is about making missions and their execution slightly more dynamic, but also expanging their variety.
1. Emergency extractions
Today when you start a mission you are generally committed to it. As stated in my vehicle thread there is room for
more vehicles and more vehicle functions. One such function should be combat extraction. If you commit to a
N7 or storyline mission and find your skills and equipment is just not ready, you should be able to call for
extraction and through a cutscene either a gunship or drop ship arrives from Normandy to pick you up in the
middle of combat. Rather than dying 30 times over and getting pissed- you get a game mechanic enabling
you to step out and come back later.
2. Large scale missions / multiple objective-missions
This is based on the final suicide mission in ME2 and my suggestions in my vehicle thread. In large scale
missions you deploy your entire team in multiple squads- define their roles and objectives. Decides who uses
the hammerhead, gunship or drop ship, who does what where and when. They are missions that require your
entire arsenal and could last both a day and a night (in game time). I think the suicide mission showed a very
simple idea of how large scale missions can be designed and implemented.
3. Spectre missions (jedi style)
These draw upon my suggestions in the thread about automatic content generation as well as my thread
on factions and "fame/notoriety". It`s a way to put new content and missions in old locations, but also new ones.
Especially large locations such as those generated for "overlord" could be exploited in this manner. Another
idea is to simply expand on small sites you visited with your drop ship in the main game- making them bigger.
This works well gamewise while at the same time saving time and resources since the templates are already
there.
Missions and mission options
Débuté par
BaudolinoX
, août 22 2010 10:21
#1
Posté 22 août 2010 - 10:21





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