crimzontearz wrote...
ok......let's start from the top:
1: Shepard is seen walking FINE through the normany in armor before and after the the Suicide mission, he even gives his speech in full armor. Grunt also always wear armor all the time on the ship......so does Garrus. Can you really imagine all the security/armored personnel on a large ship having to deal as if being on 0G environment all the time because their shields stop artificial gravity?
2: Now you are splitting hairs, seriously, a Biotic pull is not much stronger than gravity since it only makes people simply "float" weightlessly in some cases....by your logic it should still work.
It's not hairsplitting. That pull has to not only negate whatever gravity is on the target (both natural and artificial), it also has to negate any electromagnetic countermeasures their hardsuit VIs can employ to keep them grounded. It is thus significantly stronger (in a local area) than a broader artificial gravity system.
crimzontearz wrote...
The codex entries still do not explain HOW a piece of hardened armor for instance stops a mass effect field
They don't have to explain everything in detail, any more than they have to explain how eezo lowers mass in the first place.
crimzontearz wrote...
lastly, you are still agreeing with me that "defenses" should then stop all data sharing/communications of their user since they can stop hacking attempts......so you are telling me that ALL the liutenents/generals on the field with Armors/Shield/Barriers are cut off from data sharing/comms with their underlings? Are you telling me that once the Kinetic barriers of the normandy/any other ship are active then that ship cannot communicate with other ships because of its own defenses?
You are forgetting - again - that the various defenses are run by VIs. Yes, even armor - from the codex entry I linked in my previous post, the armored plating used in-game is "mass field integrated."
The exceptions are collectors/husks, but of course they wouldn't be using comms anyway.
crimzontearz wrote...
come on.
You say I am the one who is blinded by preconcepts but YOU want to justify the retcons and changes at all costs suspending your dibelief at every corner. No thank you I'll keep holding Bioware to a higher standard than that so they can keep making GOOD games with the story and coherence we have come to expect from their work and not this kind of BS aimed to reel in a wider crowd.
They *have* made a good game - and the defense-stripping tactical aspect only made it better. You said it yourself - in ME1, we were yanking Armatures into the sky and getting ragdolled by biotics the moment we walked into a room - no rhyme or reason to any of it, just blind luck or reliance on faulty AI. Sorry, but change was needed.





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