So, each weapon in ME1 had 2 modifier slots for ammo types, heat sinks, frictionless materials, etc.
Shepard has been gone for 2 years.
The weapons power has increased as well as the heat they produce.
The ammo types are now "built" into each weapon, so we lost a modifier slot.
ok.
After the encounter with the Geth in ME1 everyone gained the knowledge to allow for the the heat to be collected and dispersed at once via the thermal clips vs multiple "cool down" time between firings. So the original internal heat sink in each weapon was replaced with the ejectable thermal clips. we didn't loose a modifier slot there.
OK, so......
What happened to the remaining modifier slot?
Why can't I add anything to each weapon's modifier slot?
Why can't I use more frictionless materials to help stave off some more of the heat, thus allowing me to gain more shots before requiring me to swap thermal clips?
What happened to the other mods?:
Combat Sensor/Scanner
Combat Optics
Improved Sighting
Heat Sink
Frictionless Materials
High Caliber Barrel
Rail Extension
Scram Rail
Recoil Damper
Kinetic Stabilizer
Kinetic Coil
and most importantly
Why can't I take out the thermal clip from a weapon I don't use and put in the weapon of my choosing? Why use a thermal clip in the "hand gun" which only get like 54 shots before needing a new thermal clip when I could just as easily drop it into the "assault rifle" or "SMG" and get 350 shots out of the same clip?
Modifié par Evilatem, 24 août 2010 - 04:38 .