AntiChri5 wrote...
The OP has argued that, in order to increase sales, they should place greater emphasis on the ability to create a female character which is not absurdly oversexualised, which is something very few games offer. This will get them more interested in the game, boosting sales.
Alright. A good point.
Why are things advertised? It is not to inform people of the product. It is to sell the product.
They are only allocated a certain amount of resources for marketing which, while big enough to make me weep in envy, is limited.
So they must make sure to market to the biggest group possible, while making sure not to waste resources by not advertising to people who will most likely buy the game anyway.
So we have to look at how many people are in the group the OP wants represented in marketing, that is: Female gamers who are interested in a somewhat complex wrpg, yet are completely unfamiliar with wrpg's and their tendency to include a female option while creating a character (there are exceptions, like the Witcher (anyone trying to sell that game to a female audience has their work cut out for them) but the majority of wrpgs do offer this option) who is also completely unaware of BioWares history (there is only one Bioware game, a crappy Sonic game on the DS, that has not offered a gender option for what, twenty years?).
This is a pretty small pool to advertise toward, especially when you consider that they have so few games which offer a decent female character to choose from. So there is a goid chance they will land on BioWare anyway.
Then you compare it to the amount of people who, probably have never played an RPG, and are likely looking for something more along the lines of God of War (a single glance at Modern Warfare 2's sales shows how many of them there are) and that number is dwarfed.
You do not advertise towards a small group who are already interested in your product, or even a large group that is.
You advertise towards a massive group who probably isnt going to buy your product, just a fraction of them is enough to blow the group the op is advocating for out of the water, they had no prior interest or (unkown) incestment in the product. They had no reason to buy it. A shiny trailer with cool graphics and explosions changes that.
And when you factor in the fact that so far there has been one trailer with a promise of FemHawke later on, this thread starts to feel quite rediculous.
And thus any omission of pertinent game information from the back of the box is an opportunity missed to provide selling points to any potential buyer (which includes women).





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