Getting stuck on invisible parts of static meshes is really annoying, why hasn't it been patched yet! I assume it's part of a collision volume that you can walk on or bad per poly collision.... it needs fixing, it's annoying as hell to get stuck on something and then have to reload from the last save!
Fix this annoying bug please!!
Débuté par
Antioch0074
, août 23 2010 04:56
#1
Posté 23 août 2010 - 04:56
#2
Posté 23 août 2010 - 05:44
Well...there's nothing you can do until BioWare fixes it, somewhat annoying of course.
#3
Posté 23 août 2010 - 07:43
This is a user to user forum. We can't fix this problem. BioWare is aware of the problem and I assume there's no simple fix.
I have never experienced this problem before in any of my four playthroughs which makes me curious what causes this.
I have never experienced this problem before in any of my four playthroughs which makes me curious what causes this.





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