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Console Commands?


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4 réponses à ce sujet

#1
Morbane

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I need to add a companion on the fly to debug an area that is deep into the module - I am hoping there is a console command that will allow me to do it. Does anyone know of a list or what the add companion command is?

Or is there a way I can make a custom script to run from the in-game console?

Modifié par Morbane, 23 août 2010 - 01:54 .


#2
c i p h e r

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Try:

dm_spawncreature

Usage: dm_spawncreature <creature>
Where: creature is the creature tag of the creature to spawn in.
Description: This function will effectively cause the player to summon the specified creature.


dm_runscript

Usage: dm_runscript <script>
Where: script is the name of the script to run.
Description: This function will run the specified script.

Here is a compilation of NWN2 console commands that might help you.

#3
Morbane

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Thanks c i p h e r



I think the dm_runscript is what i will have to try.



Just one thing, do i need the < > in the script call?


#4
c i p h e r

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Nope. Just the name of the script.

#5
Morbane

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Thanks again :)