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Adepts and the Firepower Pack


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#1
SonofMacPhisto

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I'm wondering what other Adepts think of  the new toys.  Care to share?  I play on Hardcore difficulty, and tend to be a cautious, no deaths, perfectionist type of player. Image IPB

For me, I'm really enjoying the new pistol.  It's great for stripping the defenses of armored enemies (one shot strips the armor from light mechs) while they are locked down by Singularity.  This has helped set up some great Warp explosions, especially when mechs bunch up.

I picked up shotgun training for the GPS, since I was having some nostagla for ME1 Vanguard days.  The range on the shotgun is great for shielded enemies, though I haven't gotten to Tali or Legion's loyalty missions yet.  Those have always given me the most trouble.  The charged shot is a nice ace in the hole for big baddies, and I look forward to smacking around some Geth Hunters.

I probably won't use the Mattock as an Adept.  Having the Locust makes ARs feel redundant, and I've enjoyed the opportunity to mix things up with other weapons, like the shotgun, thanks to that lovely SMG filling in for an AR.  Anyone out there using the Mattock for an Adept?  I freakin' loved this gun on my Soldier.

(OT, but I've been lurking here for about a week now.  I'm glad there's a place for some spirited ME discussion.  My usual haunts have moved on to other games. Image IPB )

Modifié par SonofMacPhisto, 24 août 2010 - 01:44 .


#2
MisterDyslexo

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I don't really use the shotgun (although thats not to say its not good), but the pistol is my new favourite weapon in the game, and the assault rifle is probably my favourite too. The pistol has enough accuracy and power to headshot guys at long distance, so it replaces my need for a sniper rifle. Instead I use the assault rifle that came with it. Its pretty powerful and works well with pull and singularity. And since I have an assault rifle with high accurac and power, I switch the normally Locust SMG with the Tempest, which really helps strip down bigger enemies like YMIR mechs.

Modifié par MisterDyslexo, 24 août 2010 - 01:50 .


#3
termokanden

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Phalanx: This pistol fires very slowly so most people say it's bad. I say they're using it wrong. It does more damage than the Viper per shot and carries enough ammo. Therefore it's a good sniper replacement. It also doesn't have a scope so your powers won't make you zoom in. If you are the type to make every shot count, this is a good weapon. If you're worried about pure DPS, that's another story.

Geth Plasma Shotgun: Very good shotgun. At a first glance, the Eviscerator looks to be better. But this can be charged for further damage, it deals superior damage if you hit more than one enemy, it LOOKS great, and it has insane range for a shotgun.

Mattock: Best assault rifle in the game in my opinion. Superior damage per shot (MUCH more than other ARs) and high accuracy once upgraded. Good at all ranges. It sounds great too. Looks a bit weird until you get used to it.

The adept benefits from all of this I think. I would argue that both shotgun training for the GPS or assault rifle training for the Mattock are excellent choices for any adept, far better than sniper rifles.

#4
Kacynski

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As I just wrote on another thread, I was pretty disappointed by the Mattock on my Adept. I loved that gun so much on my soldier, that I was eager to get it on my Adept as well. But the fact, that you have to pull the trigger for each shot and the fact, that I'm a very poor shot (making me waste a lot of ammo) was a huge let down for me on the Adept (the soldier's AR makes up for my poor shooting skills ...). I just couldn't get the hang of it on my Adept.

The GPS well, this was a totally different story. I picked it instead of the Mattock after reloading a few times and got much easier accustomated to it. I loved to shoot into the Husk hordes, strip the armor of one or two of them and get my warplosions running.

I felt the GPS was a good complement to my Adept playstyle, whereas the Mattock was more on the opposite of my playstyle.

Then the pistol, well you heard me pointing out that I'm a bad shot ... imagine what I think about that pistol :)

#5
numotsbane

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I think its even more reason not to pick up the sniper rifle. really, the GSB and Mattock are both pretty awesome, but require a different playstyle. Hate the phanlanx, but thats mainly because I prefer faster-firing, less damage-per-shot weapons. I'm a predator man through and through.

#6
PWENER

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Mattok all the way baby.

#7
Forst1999

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The Mattock is awesome. Works like a sniper rifle, but we're from of the annoying scope now.

I normally don't use shotguns on an Adept, so i can't really doment on the GPS.

The Phalanx is to slow for me. For defense stripping the Carnifex is nearly as good and much better to handle.

#8
termokanden

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numotsbane wrote...

Hate the phanlanx, but thats mainly because I prefer faster-firing, less damage-per-shot weapons. I'm a predator man through and through.


Phalanx is not really a pistol is what I was trying to say. It's a sniper replacement. Aiming with it is quite difficult. It's definitely a bonus if you played Resident Evil recently :)

If I wanted a pistol, I guess the Predator is the best. I like the Carnifex better, but it just has way too little ammo.

Modifié par termokanden, 24 août 2010 - 09:52 .


#9
JohnnyBeGood2

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I like the mattock... I really think it has no faults.

The GPS is not quite as powerful compared to other shotties at point blank

The phalanx subs as a sniper rifle... its ok


#10
termokanden

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JohnnyBeGood2 wrote...

The GPS is not quite as powerful compared to other shotties at point blank


It's not completely true though. The GPS is more powerful when it's charged or when it hits more than one target.

If not, then the Eviscerator does more damage.

I'd use the Evi or Claymore over the GPS for a Vanguard, but for other classes I'd use the GPS for the improved range.

#11
JohnnyBeGood2

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termokanden wrote...

JohnnyBeGood2 wrote...

The GPS is not quite as powerful compared to other shotties at point blank


It's not completely true though. The GPS is more powerful when it's charged or when it hits more than one target.

If not, then the Eviscerator does more damage.

I'd use the Evi or Claymore over the GPS for a Vanguard, but for other classes I'd use the GPS for the improved range.


I concur.

#12
JaegerBane

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The Mattock felt like a good alternative to the Revenant - it's the only assault rifle that has any guts aside from the Rev. For an Adept it's particularly useful - it's probably, pound for pound, the best defence stripper in the game. It's Mass Effect's homage to the Warhammer 40,000 boltgun. It's rapidly becoming my fave gun.

I didn't like the Phalanx. It's a good replacement for sniper rifles on characters that can't normally wield them, but I found the rate of fire to be altogether to restrictive.

The GPS is a very powerful, and frankly very weird weapon. It sits in the shotgun slot but functions almost like dual-wielded pistols, firing multiple shots simultaneously straight forward. It lacks punch at close range but overall, is very flexible. Its great choice for soldiers but I probably won't actually pick shotgun training on any other class to use it.

#13
Alamar2078

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I'm not sure that I'd be wild about the Mattock on an Adept but I have to admit I haven't tried it with that class yet.



As for the Phalanx I like it fine on Soldiers esp. as a "finisher" weapon if you don't want to waste a Widow shot and your running a little low with the Mattock. If someone's in 99% cover and just won't come out it's nice to use to wing that 1% that's sticking out :)

#14
JaegerBane

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Alamar2078 wrote...

I'm not sure that I'd be wild about the Mattock on an Adept but I have to admit I haven't tried it with that class yet.


It does demand a fair amount of games-marksmanship. Anyone who'd ever spent any time playing shooters properly wouldn't have a problem (it's also one of the best guns for setting off pyro tanks - great for an Adept who left his Arc Projector at home)

#15
SonofMacPhisto

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Kacynski wrote...

As I just wrote on another thread, I was pretty disappointed by the Mattock on my Adept. I loved that gun so much on my soldier, that I was eager to get it on my Adept as well. But the fact, that you have to pull the trigger for each shot and the fact, that I'm a very poor shot (making me waste a lot of ammo) was a huge let down for me on the Adept (the soldier's AR makes up for my poor shooting skills ...). I just couldn't get the hang of it on my Adept.
The GPS well, this was a totally different story. I picked it instead of the Mattock after reloading a few times and got much easier accustomated to it. I loved to shoot into the Husk hordes, strip the armor of one or two of them and get my warplosions running.
I felt the GPS was a good complement to my Adept playstyle, whereas the Mattock was more on the opposite of my playstyle.
Then the pistol, well you heard me pointing out that I'm a bad shot ... imagine what I think about that pistol :)


This is helpful to me.  When not in AR, I'm usually trash with the Mattock.  Since the Adept doesn't HAVE AR, I can probably assume based on your experience I'll be trash there too! Image IPB

The weird thing is that I'm still accurate with the pistol.  I think that's because I've got quick-scoping down, and rarely have to adjust my aim when popping out of cover.  Lots of time with the Widow/Mattock Soldier I guess.

Having played more with the GPS, I have to remind myself guns are just for defense stripping.  I'm finding the Tempest is still best for shields, so maybe the GPS will work better against barrier'd foes, especially since I'm using Heavy Warp Ammo.

Modifié par SonofMacPhisto, 24 août 2010 - 05:44 .


#16
OniGanon

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So far I like the GPS better than Mattock, for Adept. One shot, warp bomb. I don't like the Mattock's ammo count on a class with few guns. Playing conservatively also means you'll likely see the maximum amount of spawns, so ammo is even more important for you.

JohnnyBeGood2 wrote...
The GPS is not quite as powerful compared to other shotties at point blank


Not true. Less damage per shot than Evi, but has more ammo per clip and higher rate of fire to compensate. It's middle ground between Scimitar and Eviscerator, but with the option for a Claymore-like alpha strike.

Modifié par OniGanon, 24 août 2010 - 07:24 .


#17
JaegerBane

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OniGanon wrote...

So far I like the GPS better than Mattock, for Adept. One shot, warp bomb. I don't like the Mattock's ammo count on a class with few guns. Playing conservatively also means you'll likely see the maximum amount of spawns, so ammo is even more important for you.


To be fair, the ammo count on the Mattock is never that much of an issue on a class that can use SMGs. Packing a Locust basically allows you to spam the mattock up until the ammo runs out and use the locust once it's ran out.

#18
JohnnyBeGood2

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OniGanon wrote...

So far I like the GPS better than Mattock, for Adept. One shot, warp bomb. I don't like the Mattock's ammo count on a class with few guns. Playing conservatively also means you'll likely see the maximum amount of spawns, so ammo is even more important for you.

JohnnyBeGood2 wrote...
The GPS is not quite as powerful compared to other shotties at point blank


Not true. Less damage per shot than Evi, but has more ammo per clip and higher rate of fire to compensate. It's middle ground between Scimitar and Eviscerator, but with the option for a Claymore-like alpha strike.


One cannot over estimate the satisfaction of a one-shot shotty at point blank.

#19
Bozorgmehr

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SonofMacPhisto wrote...

I'm wondering what other Adepts think of  the new toys.  Care to share?  I play on Hardcore difficulty, and tend to be a cautious, no deaths, perfectionist type of player. Image IPB


I assume you keep your distance and fight at medium range - Mattock is the ultimate weapon in these scenarios: great accuracy, no recoil, high dps and rof (yes you have to punch fire button to shoot fast, but ammo isn't infinite -  it's better to make each shot count) If you want to spray enemy positions use Locust or Tempest.

I picked up shotgun training for the GPS, since I was having some nostagla for ME1 Vanguard days.  The range on the shotgun is great for shielded enemies, though I haven't gotten to Tali or Legion's loyalty missions yet.  Those have always given me the most trouble.  The charged shot is a nice ace in the hole for big baddies, and I look forward to smacking around some Geth Hunters.


GPS is very powerful (too powerful in my book) - you can one shot strip defenses at medium range and fully charged this thing (doesn't feel like a real SG) can do some serious damage.

I probably won't use the Mattock as an Adept.  Having the Locust makes ARs feel redundant, and I've enjoyed the opportunity to mix things up with other weapons, like the shotgun, thanks to that lovely SMG filling in for an AR.  Anyone out there using the Mattock for an Adept?  I freakin' loved this gun on my Soldier.

(OT, but I've been lurking here for about a week now.  I'm glad there's a place for some spirited ME discussion.  My usual haunts have moved on to other games. Image IPB )


The Firepower Pack made SR training obsolete for Adept (Mattock > Viper); I love shotties, but to use them effectively you'll need to get close. If you play catiously and don't like dying occasionally go for AR training; both Vindicator and Mattock are better then SMG (particularly against armor). If you want to blast enemies in the face at close range - get SG training and use Heavy Barrier to become a deadly frontline biotic warrior.

I like playing Adept using Vindicator and the new Mattock; but my favorite bonus weapon is Claymore ;)

#20
OniGanon

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If you're talking damage, the Mattock is only better than the Viper if you use it at point blank range, or are capable of clicking a mouse 7+ times per second while aiming at someone's head.



People seem to forget that without any time dilation, most players will only fire at around 300rpm.



If you're referring to the annoying scope zoom thing, then yeah I'd agree.

#21
termokanden

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Indeed, Adrenaline Rush is key to milking that DPS out of the Mattock.



Sadly the sound is not so cool when using Heightened Adrenaline Rush.

#22
JohnnyBeGood2

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OniGanon wrote...

If you're talking damage, the Mattock is only better than the Viper if you use it at point blank range, or are capable of clicking a mouse 7+ times per second while aiming at someone's head.
People seem to forget that without any time dilation, most players will only fire at around 300rpm.
If you're referring to the annoying scope zoom thing, then yeah I'd agree.


I do rate the Mattocks low kick and the benefits of it's peripheral vision against the viper.

#23
Kai Hohiro

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Love the Phalanx, favourite new weapon especially on casters, because basically every shot can easily be a headshot. The problem with the cross hair weapons is that the bullets deviate a few degrees, especially if you fire rapidly, making it very easy to miss the head, even if you were aiming properly

With the laser pointer you can hit the head 100% with every single shot(atleast when using a mouse, probably more difficult when using a controller), something normally only sniper rifles can do. And since a lot of engagements happen on medium distance, I actually prefer the laserpointer over a sniper scope(not to mention that you dont scope when using a power..).

Modifié par Kai Hohiro, 26 août 2010 - 11:57 .