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New NWN online game not a rumor anymore!


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#1
SuperFly_2000

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Its pretty much official now. Cryptic has it on their homepage and then there is the official website as well.

Official website for the game:
http://www.playneverwinter.com/

Some news sites entries:
http://www.gamespot....nt_news;title;1
http://www.gamespot....2&mode=previews
http://www.massively...erwinter-and-a/

Finally something multiplayer! Years too late but still...

Hats of for Cryptic who doesn't label their game as an MMO but instead Online Multiplayer Game (OMG!). Very interesting...even though I had been hoping for something in between an MMO and a CO-OP game but still...this can be it...!

Let's hope Cryptic can leave their mediocre mainstream titles behind them and astonish us with making something actually worthy of the name Neverwinter!

I got this information firstly from Skunkeen over at the Neverwinter Podcast forums. So thank him for digging it up!

Modifié par SuperFly_2000, 24 août 2010 - 03:11 .


#2
Fester Pot

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Thanks for bringing this to the attention of the NWN Community and making a non-official post with all the required links. I'll certainly keep an eye on this but I don't think it'll hold my interest since it does not support single player adventures, which has been the bread and butter of NWN since its release. If it does allow the multiplayer community to build and add to the existing world that will be created, then that'll make it more appealing.

Time will tell.

Not sure if this thread will get closed as another one was already started here.

Might be good to close that thread and leave this one open as it has more information with provided links than the original thread.

FP!

Modifié par Fester Pot, 24 août 2010 - 02:20 .


#3
Genisys

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It appears there are going to be some Tools to create things... :X

Many people hate cryptic & many didn't like NWN 2, but that doesn't mean this NWN 3 online MMO is going to be a bad thing, because it clearly states it's going to use next generation graphics...

Maybe Direct X 11.0 ??? I sure hope so!

Let's be honest here, if WOTC gave the ok on this, and it's obvious they did, then Atari / Cryptic (One Company) is going to TRY to make a better game than nwn2, surely....

How successful they will be, we will have to wait to find out, because nobody can guess just how good these coders are...

Thank you OP for posting this, this is truly something worth talking about...  :D

Modifié par Genisys, 24 août 2010 - 02:23 .


#4
Redunct

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Neverwinter Nights Reborn



Continue the critically acclaimed adventure! The #1 best-selling Neverwinter Nights series of PC RPGs returns with an epic Dungeons & Dragons storyline, next-generation graphics, a persistent world, and accessible content creation tools.




Sounds good, that's a good way to do it.



All in all it looks okay, except for this...



New D&D, Beloved D&D



Neverwinter is a true Dungeons & Dragons experience based on the acclaimed 4th Edition rules -- a first of its kind!





#5
Perramas

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Its being made by Craptic and you cant host your own custume built servers. Craptic is in this to make money I wouldnt doubt there will be a monthly fee as you have to use their servers. I will pass on this game and continue to play NWN1.

#6
SuperFly_2000

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[quote]Fester Pot wrote...

Thanks for bringing this to the attention of the NWN Community and making a non-official post with all the required links. I'll certainly keep an eye on this but I don't think it'll hold my interest since it does not support single player adventures, which has been the bread and butter of NWN since its release. If it does allow the multiplayer community to build and add to the existing world that will be created, then that'll make it more appealing.

Time will tell.

Not sure if this thread will get closed as another one was already started here.

Might be good to close that thread and leave this one open as it has more information with provided links than the original thread.

FP![/quote]
Yeah, I hope not this thread will be locked also. First it holds a lot more information and then also the heading is not totally misleading as this is not an MMO.

About single player it actually does support that. Only it wont be almost solely aimed at it this time. Personally I think its about got damn time. Bioware turned its back on multiplayer totally years ago.

[quote]Genisys wrote...
Many people hate cryptic & many didn't like NWN 2, but that doesn't mean this NWN 3 online MMO is going to be a bad thing, because it clearly states it's going to use next generation graphics...[/quote]
How can you hate someone that is making something with NWN and Multiplayer with it :-o

For the record...this isn't called NWN3 and it not an MMO either. At least the developer is taking a clear stance against that now.

[quote]Genisys wrote...
Let's be honest here, if WOTC gave the ok on this, and it's obvious they did, then Atari / Cryptic (One Company) is going to TRY to make a better game than nwn2, surely....[/quote]
It shouldn't be hard to make something better than that.

I was hoping for a LOT better actually. I like the way Cryptic are talking about the original game by Bioware and the respect they hold for that.

[quote]Genisys wrote...
Thank you OP for posting this, this is truly something worth talking about...  :D[/quote]
No problem. I will however not take all the glory myself. I first learned this from Skunkeen on the Neverwinter podcast.[/quote]

[quote]Redunct wrote...

[quote]Neverwinter Nights Reborn

All in all it looks okay, except for this...

[quote]New D&D, Beloved D&D

Neverwinter is a true Dungeons & Dragons experience based on the acclaimed 4th Edition rules -- a first of its kind![/quote]
[/quote]
[/quote]

What is so bad about 4th ed? I mean....it can't be that bad right?

Also I am sure Cryptic are not slaves under the IP. They don't seem like the kind....

Also they are using Forgotten Realms lore and the book by R A Salvatore...which is probably going to be awesome....

[quote]Perramas wrote...

Its being made by Craptic and you cant host your own custume built servers. Craptic is in this to make money I wouldnt doubt there will be a monthly fee as you have to use their servers. I will pass on this game and continue to play NWN1.[/quote]
This one made me laugh so hard....haha.

Frankly speaking though I am hoping for a miracle maybe...but I am hoping that Cryptic will see beyond that and just visualise something that is impossible and then make it...while the suits at the office are scratching their head...just like Bioware made NWN1.

Modifié par SuperFly_2000, 24 août 2010 - 02:51 .


#7
SuperFly_2000

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Also I wont cry if there isn't a DM client. Although it was kind of cool the most important bit is the world itself. Basically what I am saying is...if the world is well constructed there is no use for a DM (flamewar start here!) ...even though I am naturally not against if such functionality was added.

I mostly see it a players vs environment thing anyway.

If it has some kind of battles between players that could be cool as well. If done in the right way. Fighting against something that is not using AI can be refreshing.

The DM will still be there...only he will be in the toolset...and perhaps not doing things on the fly...but rather build them in over time.

Modifié par SuperFly_2000, 24 août 2010 - 03:18 .


#8
Genisys

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No use for a BAD DM, true, no use for a GOOD DM, false..



DMs can make the game more enjoyable, however I can see where your major disgruntle about DMs comes from, many players hate DM interaction due to the fact that quite a few DMs aren't player friendly.. (The Rule Thumpers especially)



I won't cry either... :D




#9
Jenna WSI

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Oh hells, it's 4e? Do not want.

#10
SuperFly_2000

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Genisys,
it is only partly because of that. Mostly is because most of the tasks that a DM does in-game can actually better be made in the toolset.

About random interaction with monsters or other players or NPC's I am sure that can be handled by some kind of DM client but not really the DM client that we are used to.

Maybe a DM client light or something....or just having other players play theese that you need to interact with...

Well..I don't know what I am talking about really...it is getting complicated here...

What I really want to say is...yes...DM is good....but he is never more important than the created world. I know on some PW's they actually tried just using something like a "barebone" module with just areas without any content....that will never work....so...the DM can never replace lots of content...but most DM tasks can be replaced by already placed content...cause that is actually one of the many tasks that the DM does...like placing out monsters for example...only he is doing it like 5 minutes before the players come there...so instead he would maybe have to do it days before...

Anyway...this is again gliding all together....so let us not get carried away. Anyway...the DM client is kind of a toolset in real time...which if I understand correctly will be avaliable in this game....so lets hope then....

Modifié par SuperFly_2000, 24 août 2010 - 04:00 .


#11
Mordaedil

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I'm really on the fence here. 4th edition isn't 3rd, or better yet, first edition, so it has to prove to me what fun it can provide.

#12
SuperFly_2000

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Jenna WSI wrote...

Oh hells, it's 4e? Do not want.

Why?

Anyway...I don't think Cryptic will be slaves under the ruleset. Bioware weren't either....

#13
GhostOfGod

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From and article in one of the links above...

Gamers can then join five-man squads composed of other online players to venture forth into the city's dungeons,


I really hope that this is not going to be like D&D Online where you get the feeling you are trapped in the city. Basically going outside is an instance dungeon rather than outside being a free roaming world. I think that is one of the things that really hurts that game. And the in city dungeons got very monotonous after about the 100th time doing them.

True to the D&D experience, Neverwinter will also let players craft
their own in-game storylines and quests by way of an in-game
content-generation system currently known as "Forge." Additional details
on Forge have not yet been revealed.


This sounds pretty cool.

I'm sure I'll probably buy the game and give it a whirl just because it's a D&D game. :happy:

Modifié par GhostOfGod, 24 août 2010 - 07:24 .


#14
SuperFly_2000

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From their homepage...

"Play Together or Die Alone"

Mmm...nice :P

Modifié par SuperFly_2000, 24 août 2010 - 08:15 .


#15
Lord Sullivan

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Frankly, I don't see how creating a Neverwinter nights in a different concept, any good. I don't know Cryptic, haven't play any of there creations, can't say anything about them.

On the online aspect of how they describe it to work, it sure sounds like how "Alien Swarm" works which isn't bad, but I'm not crazy about Alien Swarm either, so...

I really don't understand the commercially controlled pay to play "Online" folly as it seems to do more harm then good to the PC Gaming market. But hey, who am I to tell companies not to waste their money on high risk, mostly sure to fail game concept.

The Witcher sold more then 1.5 million copies to this day and doesn't even have multiplayer, a robust easy to use toolset like NWN and does not have the degree of customization that also NWN has.

They seem To be thinking like "Day dreamers" with unrealistic ideas of mountains of cash coming every month.

Ha well, good luck to them.

Modifié par Lord Sullivan, 24 août 2010 - 08:29 .


#16
SuperFly_2000

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Lord Sullivan,
yeah you are right that it is a slightly different concept. For me personally it has been multiplayer all the way along so now I am finally feeling that at least some far fetched effort is put into this field.

Don't forget that this is a style that created one of the most successful games ever (WoW, strictly speaking success in cash now of course, not in actual playvalue for me personally).

....and we multiplayer style people are finally given a present instead of only feeding the single player audience or the other extreme....the MMO's that haven't given me anything yet.

I agree about Alien Swarm. It is a really cool game but I am ofcourse expecting a lot more in depth combat than that and the constant use of the word strategy in the interviews is kind of making me feel better. Also they say it is not real turn based but the time is running...just like NWN that is.

Adding the co-op stuff, making it easy to team up...is not bad. Alien Swarm feels like a really social game because of it.

Also it seems like they have an ace up their sleeve concerning the business model of it. This sounds interesting. All is not black and white you know. There is grey in between. It doesn't have to be a pay by month game or a pay when you buy game. It can be both....or in between...

About single player taking over the world. Sure. It probably will. But not in this game.

Modifié par SuperFly_2000, 24 août 2010 - 08:52 .


#17
Shieldsmasher

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Hopefully my PC can handle it, but I'll give it a go. I'm not going to moan and groan about it until I play it though. You can't cry about how bad the soup tastes until you taste it. Maybe Cryptic has learned from the past.

#18
Malagant

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About single player it actually does support that. Only it wont be almost solely aimed at it this time. Personally I think its about got damn time. Bioware turned its back on multiplayer totally years ago.

They have? What's all this fuss over The Old Republic then?

Supporting single player is exactly that: supported. Somehow it seems like it's being actively discouraged and that the game mechanics are being structured in such a way that multi play is almost forced. Sure, you can solo... but if you want full enjoyment of the product...

For the record...this isn't called NWN3 and it not an MMO either. At least the developer is taking a clear stance against that now.

You are correct. Instead, they came up with a cute catchy "look how witty we are" acronym in OMG. They could have called it a Living Action World Live (LAWL!!! OMG!!! SRSLY!!!!) for all I care. It's an MMO in the same way that a film reboot is a remake no matter how many euphemisims they use.

I was hoping for a LOT better actually. I like the way Cryptic are talking about the original game by Bioware and the respect they hold for that.

Soundbytes, nothing more. In any property, be it adaptations, re-makes, sequels, or otherwise, you will always hear similar comments made in almost every case in an effort to appeal to existing fans and asuage their concerns.

What is so bad about 4th ed? I mean....it can't be that bad right?

For as many people as I know that play D&D, none of them had made the transition to 4th Ed after trying it. They have rather moved toward Pathfinder (a campaign considered by many to be an unofficial 3.75 Ed) than bother with a system that, in some eyes, attempts to take the mechanics of MMOs and Trading Card Games and combine them into a PnP ruleset. Sure, MMO mechanics may make sense in an MMO and picking your powers / destinies / whatever may be cheaper than hoarding up hundreds of packs to find the cards you want, but...

Either way, it's a matter of taste and opinion.

Also they are using Forgotten Realms lore and the book by R A Salvatore...which is probably going to be awesome....

This just spells to me that they don't really have an original storyline and are piggy-backing on another extension of the same property.

Its being made by Craptic and you cant host your own custume built servers. Craptic is in this to make money I wouldnt doubt there will be a monthly fee as you have to use their servers. I will pass on this game and continue to play NWN1.

Not to mention the current trend of nickle and diming players to death. X amount per month. $5 for this special set of skills. $5 for this armor. $10 to unlock this, etc. etc. MMOs are going the way of profile apps. Sure, you can enjoy this for say $15 per month... but if you really want to get anywhere in the game you'd better start caughing up that extra cash.

You can't cry about how bad the soup tastes until you taste it.

No, but you can comment of what soup smells like if it smells like...

Modifié par Malagant, 24 août 2010 - 09:16 .


#19
roekenny

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While I loath 4ed as much as the next guy would be willing to forgive the game had promise. Only game really ever want a copy past job done of it as FR setting gone down hill for me, and the joy of nwn is there is Ebberon, d20 modern and many other custom campaign settings what this game shoots down instantly. Hell it stuck in the Heartlands and Marshes one of most boring areas I find Give me Lantan or the underdark and gets interesting. Second  I love DM content would play more NWN conections games but lack time and timetable to play them now as was one of corener stones of dnd and that gone or severly limmited as again fixed campain setting and location.

Till I get a dnd in a disk shaped format what can be played easily with 5 or 100 people in a campaign set inside a giant Platypus on the moon of Steve  orbiting a mars bar with arcane, psionic, turenaming, and pact magic implemented will stick to NWN what least can get half what I  want :P

#20
SuperFly_2000

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Malagant wrote...
They have? What's all this fuss over The Old Republic then?

Well...let us say...finally...and still...this game is like a year from release...while you have been fed single player campaigns on a regular basis from Bioware the last 7 years or so.
 
Also I am afraid to say that Bioware has gone terribly mainstream theese days and sure, while appealing to a big market...it is not necessarily a market that I am part of.

Malagant wrote...
Supporting single player is exactly that: supported. Somehow it seems like it's being actively discouraged and that the game mechanics are being structured in such a way that multi play is almost forced. Sure, you can solo... but if you want full enjoyment of the product...

A nice change. Usually it is the other way around. I dont know HOW many games I played now that where actually constructed to be single player firstmost. Now single player is in the back seat. An appealing change ;)

roekenny wrote...
d20 modern

I will never fully understand why some people can't decide if they want to play a fantasy game or a sci-fi game...maybe I am too old...

It is full of NWN servers who concentrate on catering to odd world designs...

Modifié par SuperFly_2000, 24 août 2010 - 10:50 .


#21
Lord Sullivan

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@SuperFly_2000

Hey, I'm in no way knocking down multiplayer as I love Neverwinter Nights dual capability, but that's what I was trying to make as a point is that, good single player games(minus over the top really bad choice DRM) are awesome money makers and MMO's are a shot in the dark. You may win, but you'll most likely loose is all I'm saying. Heck even DLC is not widely accepted, at least in the PC maket.

Going only or mostly multiplayer for that NWN version is IMO a terrible idea and a MMO style pay something at some point in order to actually enjoy the "Online" game is even more a terrible idea. Now you may point out some companies that are doing just that with some of their games and it's working, but eventually this will start going down in flames as more people start realizing what a waste of their hard earned cash it is.

To me, it should be just like Neverwinter Nights 3D "The First", not the old Neverwinter pay to play online. That is what I'm getting at.

Modifié par Lord Sullivan, 24 août 2010 - 10:31 .


#22
SuperFly_2000

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@Lord Sullivan

I didn't quite understand the last thing you wrote but about the path that this game has choosen I can only say that I am happy and that it is very refreshing.



I am tired of games that are either single player campaigns or cloned MMO's. What about in between? Real good oldschool co-op and D&D...that is what adventure is about for me.



You can't always keep on making exactly what people are screaming for. Sometimes you have to go your own way and make something new.



Otherwise all the games would eventually get kind of boring right?

#23
_six

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SuperFly_2000 wrote...

You can't always keep on making exactly what people are screaming for. Sometimes you have to go your own way and make something new.

To be honest, this doesn't sound particularly new. Even with the new announcement this sounds so far a lot like a garbled copy of another game. And that other game isn't NWN.

As for your "odd settings" point, forgive me if I'm misunderstanding, but I certainly hope you don't expect everyone to produce a carbon copy of the NWN OC's setting for their servers. I mean, okay, most people do (in terms of environments, character development and equipment) but as you've said yourself anything new and fresh is a blessing.

That said, I do hope that Neverwinter proves me wrong about it.

Modifié par _six, 24 août 2010 - 11:07 .


#24
Drewskie

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You can't always keep on making exactly what people are screaming for. Sometimes you have to go your own way and make something new.




If that had been their thinking this would have been Dark Sun online or something... which really would have been cool. They are very much playing it safe making NWN3, with a toolset even, trying to lure in the existing fan base.

#25
tmanfoo

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So I’m not fan of Cryptic at all.  Not going to mince words on that one.  This excerpt from their website tells me enough.

“In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and
quests utilizing an extremely user-friendly content generation system, tentatively codenamed Forge.”

Source - http://www.crypticst...d=299&Itemid=31
(ok, so I don't know how to link for some reason.)

I read this as ‘limited,’ nothing more.

If by some miracle it turns out to be one of those rare jewels everyone seems to be looking for, then so be it.  From my experience with the Cryptic betas, I hold no hope of this being a success.

Please excuse my pessimism.

Modifié par tmanfoo, 25 août 2010 - 05:45 .