Suggestions for a decent character build
#1
Guest_Shavon_*
Posté 24 août 2010 - 01:10
Guest_Shavon_*
#2
Posté 24 août 2010 - 01:52
I would say that the simplest character to play would be a fighter-type (i.e. Fighter, Paladin or Ranger), though I personally don't find these as fun. Some of the most powerful characters are human dual-classed ones, but these are trickier because firstly you need to know roughly what you're doing, and secondly you will be relatively weak right after dualing, so might struggle if you are new. Unlike many later games, BG doesn't molly-coddle you.
#3
Posté 24 août 2010 - 01:58
Nevertheless, a pure fighter build like the one generally regarded as optimal for beginners (dwarven fighter/berserker with maxed con/dex/str) will probably be a little too boring for you, as you will only have one ability, which is to be activated at the beginning of every battle.
If you want to continue your rogue-ish exploits, an Fighter/Thief build is probably appropiate, and if you go that way, then a halfling (again with maxed con/dex/str) is likely the best choice.
If you want to be a caster, then a Fighter/Cleric (dwarven) or Fighter/Mage (elf or, for powergaming, gnome) would be my suggestions.
Why is there fighter in all my suggestions? So you'll be able to fall back to some easy skull-bashing when you run out of spells/experience ("why are golems immune to my spells?!") and for extra HP.
And why the shorties? Because halflings, gnomes and dwarves get bonuses on their saving throws. That means they are less likely to suffer the full effect of spells than the bigger guys. Besides that, halflings get bonuses on thief skills, and gnomes can become Fighter/Illusionists, which gives you extra spells.
Edit: For information on the right usage of a spell caster (Fighter/Cleric or Fighter/Mage) you can always come back here and we will tell you all about Stoneskin, Mirror Image, Righteous Magic and Magic Missile.
Modifié par Humanoid_Taifun, 24 août 2010 - 01:59 .
#4
Posté 24 août 2010 - 02:10
Spoilers aside, I would definitely say go with a paladin, or if you have ToB installed the barbarian. The paladin gets some minor priest spells which he can cast, whereas the fbarbarian gets damage resistance and a nifty ability: rage. You can read the full description of each class here, though I would warn you not to navigate from that page. That site is rife with spoiler-laden information. Definitely would not suggest a rogue, simply because any of the casting or rogue classes/kits require understanding of the game mechanics before you understand their nuances. Similarly, stay away from the monk which is not as gloriously simple/bland as it seems to be.
One final note I leave you with: the backstab of the DA rogue and the backstab of the BG thief work in different ways.
#5
Guest_Shavon_*
Posté 24 août 2010 - 02:13
Guest_Shavon_*
#6
Posté 24 août 2010 - 03:56
If you wish to dual-class or play a paladin, however, you must be a human.
Elves are also quite good for thieves, though, since they can start with 19 Dexterity (and they get some nice bonuses I think).
#7
Posté 24 août 2010 - 05:27
I've dabbled in Baldur's Gate 2 many times over the years although reently me and some friends have been getting back into it seriously hardcore style.
I fancied something different so went with what appeared to be a strange multi-class I'd never noticed before, the Ranger/Cleric.
After playing it upto 4th level in BG1 my friends and I started up BG2 as we were having trouble networking new players and I decided to roll another Ranger/Cleric. I have to say its hands down now my favourite class ever and the next tabletop game I play I will definitely be trying one out!
As far as I understand it, you get all the bonuses of being an offensively minded tank as you start off with points in dual-wield, you're the only class in the game which can utilise the Druid and Cleric's spellbook (I just discovered Ironskins
It also fits in with some of your requests: Rangers must be one of the good alignments, and we all know the only decent one is chaotic good! You can roll as a Half-Elf and this gives you some minor resistances.
Alternatively if you don't want to be alignment-bound I would recommend an evilly aligned Fighter/Cleric, and these guys can put points into Sword and Shield style which, combined with buffs, will give you some serious Armour class!
#8
Posté 24 août 2010 - 07:36
A barbarian is similarily in many respects just a weaker berserker. Yes, they have a few more HP, but they cannot wear heavy armor and their rage doesn't protect them as well as the berserker's rage does. If you know what you're doing you can make a barbarian that takes close to no damage, but that requires an extremely high level and a higher understanding of the game than the OP has, apparently.
The Ranger/Cleric is actually a very powerful class (more so than the Fighter/Cleric, but I was trying to assign you to the shorties there). If you want to play half-elf, then Ranger/Cleric is a great option.
Do not be discouraged about the rogue either. What SometimesSpring says about necessity of knowing the D&D rules to use them effectively is definitely not true. I know because I've used thieves from my first BG days onwards. In fact, you will quickly run into trouble if you don't bring a thief along (so it might as well be your main character).
Modifié par Humanoid_Taifun, 24 août 2010 - 07:42 .
#9
Posté 24 août 2010 - 08:41
Ranger/Cleric is quite interesting - funnily enough, I never even knew they existed until recently, either. I was meaning to try one but never got around to it (I opted for Cleric -> Mage dual instead, though I'm only playing BG1, albeit with some mods).
#10
Guest_Shavon_*
Posté 25 août 2010 - 12:16
Guest_Shavon_*
So, from all the posts that I have read today, is a decent approach starting off as a fighter in the lower levers, then combining it with a rogue class in a later level an adequate way to begin? Well, we'll see, I guess
#11
Posté 25 août 2010 - 07:26
One thing you should know about Warrior classes AND Thieves is that they both get their maximum bonuses at level 13, which is an important thing to know if you plan to dual-class. Warriors get 1.5 base attacks per round (per 6 seconds) at level 7 and 2 base attacks per round at level 13, whereas a Thief gets his maximum backstab bonus (x5 to base weapon damage, I believe) at level 13, although the Assassin kit obviously keeps improving as he goes along, with x6 at 17 and x7 at 21.
Modifié par Chebby, 25 août 2010 - 07:28 .
#12
Posté 25 août 2010 - 09:25
As Chebby said, you could go Thief 13 -> Fighter, but since Thieves level faster (I can't remember if this continues into the high levels, though), you will be weak (after dualing) for a shorter amount of time. You could also go Fighter 13 -> Thief instead, though just remember that the longer you leave it, the weaker you'll be (relatively speaking) when you do dual.
The beauty of going Fighter/Thief dual, though, is that you can get all the abilities and backstabs of a thief, while getting three or more proficiency points in a certain weapon. Just make sure you chose a weapon you can backstab with (I think Long Sword is a good choice, but the rules change between BG1 and BG2 IIRC so check up on that).
#13
Posté 25 août 2010 - 09:47
If you want to combine thief and fighter, go with a multiclass and a non-human. Try an elf or a halfling Fighter/Thief. These things must be picked at character generation. (I have a feeling that your friend may be familiar with D&D vs3, whereas BG2 is vs2)
By the way, if you were to dualclass, go from fighter to thief, not the other way around - or you will seriously gimp yourself.
#14
Posté 25 août 2010 - 02:05
From a role playing standpoint, it fits the chaotic-good mindset nicely.
#15
Posté 25 août 2010 - 03:15
#16
Posté 25 août 2010 - 05:00
Well since you like rogues and 'hybrid' classes, I think a fighter/thief multi-class would be perfect for you.Shavon wrote...
My first time playing BG 2, no spoilers, please . . . because this game has so many options, I am feeling a bit overwhelmed as to what the best class for me would be to start out with. I am going to be playing a chaotic good character, and typically play a rogue in DA, or the tech/biotic hybrid class in ME1 and 2 (sentinel). Any suggestions would be greatly appreciated.
#17
Posté 25 août 2010 - 06:09
#18
Posté 25 août 2010 - 06:47
#19
Posté 25 août 2010 - 07:34
That's a separate suggestion, by the way. None of these races are available for the FMT build.Slyx wrote...
I'd recommend dwarf or halfling for the great saves. Gnomes are good too, saves not quite as good as halfling/dwarf, but you don't have to sacrifice dex or str.
#20
Posté 25 août 2010 - 08:32
Humanoid_Taifun wrote...
That's a separate suggestion, by the way. None of these races are available for the FMT build.Slyx wrote...
I'd recommend dwarf or halfling for the great saves. Gnomes are good too, saves not quite as good as halfling/dwarf, but you don't have to sacrifice dex or str.
I was talking about a Fighter/Thief. Was commenting on the post above mine.
#21
Posté 25 août 2010 - 08:51
Oops. Musta jumped lines/posts then...Slyx wrote...
I was talking about a Fighter/Thief. Was commenting on the post above mine.





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