So from what I understand, the backstab is multiplied - in this case - by seven times. Now what I don't figure is in what order are the damage bonuses added.
Staff of Striking: 1d6 +9 (10-15)
Grandmastery bonus: +5
Strength bonus: +14
Weapon style bonus: +1
Backstab modifier: x5
So suppose we roll a five on the damage roll, the base damage would be 14. Now does the 14 get multilpled by five before the damage bonuses are added or after?
Before: 14 + 5 + 14 + 1 = 34 x 5 = 170
After: 14 x 5 = 70 + 5 + 14 + 1 = 90
It makes more sense that the damage bonuses get added after, since a 170 (340 critical!) backstab doesn't seem like the kind of thing I'd expect from BG2, but hell what do I know? Hoping the veterans can shed some light here.
At the same time, these factors and the answer considered, do you think the faster level progression of a fighter/thief would beat out the slower progression of a fighter/mage/thief who also gains access to inter-class beneficial mage spells? For example, having improved invisibility for quick successive backstabs or improved haste to double APR for post-backstab, or simply put Time Stop followed by Assassination/GWW.





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