Kaidan and Ashley in ME3 Wishlist
#801
Posté 12 septembre 2010 - 03:02
#802
Guest_Brodyaha_*
Posté 12 septembre 2010 - 04:14
Guest_Brodyaha_*
And I think the relationship status should come up at least a couple of times. Not so it's the whole mission. But mentions and an ending like in LotSB.
Modifié par Brodyaha, 12 septembre 2010 - 04:15 .
#803
Posté 12 septembre 2010 - 04:56
Personally, my mainShep is a seriously diehard Alliance loyalist, and Ash calling her a traitor was like her calling Ash's grandfather a coward. Or like her calling Ash herself a traitor; the profound allegiance they shared was a big part of why they bonded so much in ME1. Ash could honestly not have said anything crueler to her. I'd love the chance for my Shep to get shouty about that, tell the VS just how much the Alliance means to her and just how much it cost her to get backed into this corner by Cerberus ("You could have just shot me, Ash, it would have been quicker, and at least I'd have been spared staring at that damn logo everywhere I turn for another three months").
Conversely, my other almost-as-mainShep has had it up to her eyeballs with the Alliance and would like to remind Ashley that the Alliance betrayed her first, and also betrayed Ashley ("Where's your field commission for saving the damn universe, Operations Chief? Oh that's right, you're a Williams, you won't get one because the Alliance are a bunch of scapegoating ****s"). This kind of character development would tie in nicely to the theme of choosing loyalties and Cerberus vs Alliance that a lot of us have been asking for, too.
Another thing, which they probably won't touch with a thirty-foot pole but really should, is the ability to talk about being brought back from the dead, and how we feel about that. A choice between admitting to a crisis of faith, or feeling guilty over being brought back when the other pVS/Pressly/team members lost at the Collector Base didn't get the same chance, or just being stupidly glad to be alive again, would go a long way toward redeeming the whole "zombie Shepard" gimmick.
#804
Posté 12 septembre 2010 - 06:13
#805
Posté 12 septembre 2010 - 06:21
Geirahod wrote...
Lovestories wrote...
The one thing I dont want to see again in any DLC for the VS (or ME3) is Shepard saving them. Seriously how many more times? Its been beaten to death
But Shep could be saved by Kaidan/Ash....XD!
I like the idea of Dr.Doctor...
I want this. I like the idea of them coming to Shepard's rescue somehow. Would kind of be an epic re-introduction of the characters.
So here's a question. Given the huge uptick in characterization for Shepard in LotSB over the shipped ME2 game, and assuming a VS DLC would be of similar quality, what specific new character moments do we want Shep to be able to have?
I would love to see Shepard finally FINALLY mention SOMETHING about how he feels about his whole resurrection, having to work with Cerberus, the Collectors, his exhaustion, etc. Much like in the Liara dlc. Some intimate friendly or more than friendly conversation with a close friend or lover that reminds us that Shepard isn't just some robotic plot device.
Modifié par Badpie, 12 septembre 2010 - 06:27 .
#806
Posté 12 septembre 2010 - 07:04
Having that kind of revelation would really change how Shepard percieves himself , he goes from having his Alliance career really being what defines him in ME1 to having almost all of it taken away from him in ME2. That would definatly change him, as seen in LoTSB.
I'd like to have a line like this:
"Ash, remember how I asked you if my rank was all you saw? I'm not the Marine I was two years ago, I can never be him again, so let me ask again; is who I was all that matters to you?"
or at least give us some Jacob and Ash banter:
Ash: So you helped bring Him back to life right?
Jacob: Yeah but I was only security
Ash: How'd Cerberus manage to bring him back though?
Jacob: You ever watch that old vid The Fifth Element?
Ash: Yeah, why?
Jacob: It was kind of like that, but it took longer, and there were less special effects.
#807
Posté 12 septembre 2010 - 07:56
Mad Man Mac wrote...
How many times do you guys think relationship status would come up during this DLC? I think at most three but more likely twice, at the beginning and at the end. The rest of the time dialog will pertain to the mission at hand... So I don't think that there are too many variables for BW to not go ahead with this.....
I think it's reasonable that Shep/Ash or Shep/Kaidan would have "a talk" twice. @ beginning: "This is the mission and we're keeping this professional." Horizon might come up, but would likely get bypassed just as quickly. ("Let's just stay focused.") Then @ end, dialog could get into the details of the relationship and where it's going from here, probably largely based on what Shep has done in ME2.
This is why I think this DLC could be made with good dialog and characterization, but without getting too over-the-top. In mission, ash/kaidan would be like programming for two different squaddies in the regular game. Some dialog differences, but probably not very many. The real meat-and-potatoes would be at the end, but again, only a few well-placed lines and you can give the impression of reconciliation without going overboard with recording VAs. Does get tricky with the permutations of all the additional languages, but I still see that well-placed dialog could get the job done.
#808
Posté 12 septembre 2010 - 08:54
With Shep a Military courtmarshall would be quite possible especially as Shepard dose have a habit of dissapering and repearing 2 years with a the death, and disapeares on long secret missions a quite trial out of media glare fo a few months would won't be noticed by the genral public of course it would be noticed by Sheps buddys ect.Kolos2 wrote...
Yeah, but Shepard is an public personality, you cant arest him and hope none would notice
In any case it would be an media spectacle
i doubt Alliance can withstand that kind of bad press, since its struggling to get army spots filled up
Would be nice in that idea to see your mother (if you were a spacer).
I like the trial idea, I also enjoyed the Tali loyaty mission and quite the idea of being sent out on a mission and have to return with a comprimising peice of infomation which the trial depends on making it a moral choice.
#809
Posté 12 septembre 2010 - 09:03
Beside the story, do you think it would be nice to have access to a sort of "Alliance Training Facility" that works like the Pinnacle Station?
This will be a bonus unlocked after completing the DLC and is something like the Broker intel center. Instead of Liara in this new location there are Kai or Ash waiting for you and the chance to team up with them every time you want in Pinnacle station like missions.
Liara is useless after completing the dlc, instead Ash and Kai will always be available... Only in training missions but is better than nothing.
What do you think about that?
Modifié par Dallas118, 12 septembre 2010 - 09:06 .
#810
Posté 12 septembre 2010 - 10:41
Modifié par Dr. Doctor, 12 septembre 2010 - 10:44 .
#811
Guest_Brodyaha_*
Posté 12 septembre 2010 - 11:00
Guest_Brodyaha_*
Dr. Doctor wrote...
I enjoyed Pinnacle Station, but I think if it was to be included in a VS DLC I'd like to have a scene at Shepard's apartment, it would convey the image of Shepard coming to terms with his past
Friendship or romance, I'd like for there to be a meeting at either Shepard's loft, or at Ashley or Kaidan's apartment (they've got to have one somehwere...).
#812
Posté 13 septembre 2010 - 12:53
Quething wrote...
So here's a question. Given the huge uptick in characterization for Shepard in LotSB over the shipped ME2 game, and assuming a VS DLC would be of similar quality, what specific new character moments do we want Shep to be able to have?
I'd like a rematch of the fight on Horizon. I want the chance to be angry. So much was left unsaid and none of Shepard's dialog options came close to how I wanted to respond. I don't want a fix for Horizon as much as I want a continuation, a good old-fashioned screaming match to clear the air. Let it all out, so it can all be addressed. Both parties have every right to be pissed, and deserve an outlet for their frustrations. Then they can begin to work it all out. I don't expect them to fix everything in a DLC, but it'd be nice to get started.
I also want to be able to make perfectly clear what I think about Cerberus. Whether Shep loves them or hates them, if anyone has earned an explanation it's the VS. I want the option to be pissed off. She made a deal with the Devil, and so far hasn't wasted a single opportunity to point that out to anyone who asks. I was sad when she didn't get that chance on Horizon.
"Want, want, want," I know, but that's what this thread is about, right?
Another thing, which they probably won't touch with a thirty-foot pole but really should, is the ability to talk about being brought back from the dead, and how we feel about that. A choice between admitting to a crisis of faith, or feeling guilty over being brought back when the other pVS/Pressly/team members lost at the Collector Base didn't get the same chance, or just being stupidly glad to be alive again, would go a long way toward redeeming the whole "zombie Shepard" gimmick.
I always imagined my Shepard being pretty bitter about being brought back. It's the ultimate violation of rights and privacy. No one her asked if she wanted to be resurrected. Maybe she's tired. Maybe she deserves a break. Maybe it's someone else's turn to save the galaxy. But alas, there is no rest for the wicked and duty calls once again.
Modifié par sir-edmund, 13 septembre 2010 - 12:53 .
#813
Posté 13 septembre 2010 - 01:13
Dr. Doctor wrote...
I enjoyed Pinnacle Station, but I
think if it was to be included in a VS DLC I'd like to have a scene at Shepard's apartment, it would convey the image of Shepard coming to terms with his past
By the Maker, yes. Dammit, I earned that apartment on Intai'sei, BioWare. Enduring all that OOC arrogant
douchebaggery by Shepard and fighting the inane spawn mechanics should not have been for nothing. And, hey, if Shep and a romanced VS do manage to somehow plausibly reconcile to the point of reunion sex, it seems
stunningly wrong for it to take place on a Cerberus ship, and rather appropriate for it to happen in a vacation spot they earned together that was given to them by an Alliance admiral. Just sayin'.
sir-edmund wrote...
I always imagined my Shepard being pretty bitter about being brought back. It's the ultimate violation of rights and privacy. No one her asked if she wanted to be resurrected. Maybe she's tired. Maybe she deserves a break. Maybe it's someone else's turn to save the galaxy. But alas, there is no rest for the wicked and duty calls once again.
I sometimes think the whole point of ME2 was to make Shep as bitter as possible. She's certainly got plenty of reason. Though my mainShep is more either really impressed by Miranda finding a way to actually break someone else's karmic cycle, or really distressed by the idea that everything she was raised to believe was wrong. She vacillates. She really wanted to talk to Mordin about it, actually, but the dialog wheel didn't want to play, so she'll happily take a conversation with Ash instead if she can get it. After she's done yelling about that "traitor" buisness, anyway.
Modifié par Quething, 13 septembre 2010 - 01:14 .
#814
Posté 13 septembre 2010 - 01:32
I feel that the whole "I got better" line is more of a way for Shepard to move away from what is most certainly a painful subject for him. I mean being killed, not only cost him his life, but his relationships and his own credibility. Depending on how you interpret some lines in LotSB Shepard could consider himself to be a different man than the one in ME1.
Modifié par Dr. Doctor, 13 septembre 2010 - 01:37 .
#815
Posté 13 septembre 2010 - 01:40
#816
Posté 13 septembre 2010 - 01:40
Rather than just Ashley and Kaidan make the next DLC about completely repairing our relationship with the Council, Anderson, Hackett and N7 after dealing with the Collectors. Also, please include Ashley in a tank top.
#817
Posté 13 septembre 2010 - 01:51
ODST 3 wrote...
Sounds great, in fact I support any bridging DLC in the vein of Lair of the Shadow Broker. It had some substance to it, wasn't just about action.
Rather than just Ashley and Kaidan make the next DLC about completely repairing our relationship with the Council, Anderson, Hackett and N7 after dealing with the Collectors. Also, please include Ashley in a tank top.
I think most of those things have been addressed, but I also think "include Ashley in a tank top" needs to be added to the front page list.
#818
Posté 13 septembre 2010 - 01:53
#819
Guest_Shavon_*
Posté 13 septembre 2010 - 01:55
Guest_Shavon_*
We should compare Thane and Kaidan's abs . . . . that would be quite the contest. Jacob . . . blech
#820
Posté 13 septembre 2010 - 02:01
Kaidan and Thanes abs, Oh my, excuse me...
#821
Guest_Shavon_*
Posté 13 septembre 2010 - 02:16
Guest_Shavon_*
Modifié par Shavon, 13 septembre 2010 - 03:32 .
#822
Posté 13 septembre 2010 - 04:13
This was way less of a weird thing in the base game, because Shepard cutscenes are pretty much just Shepard doing stuff. But once you're in LotSB and you've got these elaborate, choreographed multicharacter cinematic-type cutscenes where the enemy is using biotics, and Liara is using biotics, and your vanguard/sentinel/adept is running around tackling people like a linebacker and whipping around an assault rifle you're not actually trained in... it's a lot harder not to ask "well why didn't I just toss out a charge/throw/shockwave/barrier" when the party member right next to you just did exactly that, to great effect, than it is when Shepard is the only one doing anything and there's no other action to compare her slow, soldier-y heroics to.
In a DLC that, if done right, will have biotic-rich cinematics for Kaiden, I imagine this problem will crop up again. Separate animations for biotic vs nonbiotic Sheps would, admittedly, be a large resource investment for a relatively minor effect... but for a minor effect, it would have a huge impact on the storytelling and the sense of Shepard as a real, powerful, individual character, and really blow players away.
(Of course this is the game where I spent the whole of LotSB pointing a Carnifex at people even though my sentinel carries a Phalanx and my infiltrator carries a Predator, so I really don't expect them to even consider this kind of suggestion. Still, it would be really cool.)
#823
Posté 13 septembre 2010 - 12:18
Quething wrote...
Did a quick replay of the last few bits of LotSB tonight, testing a Liara TexMod, and a new request occurred to me: separate cutscenes for biotic Shepards.
This was way less of a weird thing in the base game, because Shepard cutscenes are pretty much just Shepard doing stuff. But once you're in LotSB and you've got these elaborate, choreographed multicharacter cinematic-type cutscenes where the enemy is using biotics, and Liara is using biotics, and your vanguard/sentinel/adept is running around tackling people like a linebacker and whipping around an assault rifle you're not actually trained in... it's a lot harder not to ask "well why didn't I just toss out a charge/throw/shockwave/barrier" when the party member right next to you just did exactly that, to great effect, than it is when Shepard is the only one doing anything and there's no other action to compare her slow, soldier-y heroics to.
In a DLC that, if done right, will have biotic-rich cinematics for Kaiden, I imagine this problem will crop up again. Separate animations for biotic vs nonbiotic Sheps would, admittedly, be a large resource investment for a relatively minor effect... but for a minor effect, it would have a huge impact on the storytelling and the sense of Shepard as a real, powerful, individual character, and really blow players away.
(Of course this is the game where I spent the whole of LotSB pointing a Carnifex at people even though my sentinel carries a Phalanx and my infiltrator carries a Predator, so I really don't expect them to even consider this kind of suggestion. Still, it would be really cool.)
I think this is a great idea! I still remember feeling so let down on Noveria when the ERC guards are pointing their guns at Shep & co., and Liara gets to light up like a biotic Christmas tree but my adept Shepard just pulled out his pistol...not quite the same effect.
And hey, it's a wishlist, right? So we can ask for anything...no matter how implausible.
#824
Posté 13 septembre 2010 - 01:36
sir-edmund wrote...
I'd like a rematch of the fight on Horizon. I want the chance to be angry. So much was left unsaid and none of Shepard's dialog options came close to how I wanted to respond. I don't want a fix for Horizon as much as I want a continuation, a good old-fashioned screaming match to clear the air. Let it all out, so it can all be addressed. Both parties have every right to be pissed, and deserve an outlet for their frustrations. Then they can begin to work it all out. I don't expect them to fix everything in a DLC, but it'd be nice to get started.
I also want to be able to make perfectly clear what I think about Cerberus. Whether Shep loves them or hates them, if anyone has earned an explanation it's the VS. I want the option to be pissed off. She made a deal with the Devil, and so far hasn't wasted a single opportunity to point that out to anyone who asks. I was sad when she didn't get that chance on Horizon.
"Want, want, want," I know, but that's what this thread is about, right?Another thing, which they probably won't touch with a thirty-foot pole but really should, is the ability to talk about being brought back from the dead, and how we feel about that. A choice between admitting to a crisis of faith, or feeling guilty over being brought back when the other pVS/Pressly/team members lost at the Collector Base didn't get the same chance, or just being stupidly glad to be alive again, would go a long way toward redeeming the whole "zombie Shepard" gimmick.
I always imagined my Shepard being pretty bitter about being brought back. It's the ultimate violation of rights and privacy. No one her asked if she wanted to be resurrected. Maybe she's tired. Maybe she deserves a break. Maybe it's someone else's turn to save the galaxy. But alas, there is no rest for the wicked and duty calls once again.
All of this, please.
Quething wrote...
Did a quick replay of the last few bits of LotSB tonight, testing a Liara TexMod, and a new request occurred to me: separate cutscenes for biotic Shepards.
This was way less of a weird thing in the base game, because Shepard cutscenes are pretty much just Shepard doing stuff. But once you're in LotSB and you've got these elaborate, choreographed multicharacter cinematic-type cutscenes where the enemy is using biotics, and Liara is using biotics, and your vanguard/sentinel/adept is running around tackling people like a linebacker and whipping around an assault rifle you're not actually trained in... it's a lot harder not to ask "well why didn't I just toss out a charge/throw/shockwave/barrier" when the party member right next to you just did exactly that, to great effect, than it is when Shepard is the only one doing anything and there's no other action to compare her slow, soldier-y heroics to.
I almost exclusively play Adepts and this would add a rather nice touch to the game. I already found it odd in ME1 and wished they added something like this in ME2, but no ...
#825
Posté 13 septembre 2010 - 02:47
sir-edmund wrote...
Quething wrote...
So here's a question. Given the huge uptick in characterization for Shepard in LotSB over the shipped ME2 game, and assuming a VS DLC would be of similar quality, what specific new character moments do we want Shep to be able to have?
I'd like a rematch of the fight on Horizon. I want the chance to be angry. So much was left unsaid and none of Shepard's dialog options came close to how I wanted to respond. I don't want a fix for Horizon as much as I want a continuation, a good old-fashioned screaming match to clear the air. Let it all out, so it can all be addressed. Both parties have every right to be pissed, and deserve an outlet for their frustrations. Then they can begin to work it all out. I don't expect them to fix everything in a DLC, but it'd be nice to get started.
I also want to be able to make perfectly clear what I think about Cerberus. Whether Shep loves them or hates them, if anyone has earned an explanation it's the VS. I want the option to be pissed off. She made a deal with the Devil, and so far hasn't wasted a single opportunity to point that out to anyone who asks. I was sad when she didn't get that chance on Horizon.
"Want, want, want," I know, but that's what this thread is about, right?Another thing, which they probably won't touch with a thirty-foot pole but really should, is the ability to talk about being brought back from the dead, and how we feel about that. A choice between admitting to a crisis of faith, or feeling guilty over being brought back when the other pVS/Pressly/team members lost at the Collector Base didn't get the same chance, or just being stupidly glad to be alive again, would go a long way toward redeeming the whole "zombie Shepard" gimmick.
I always imagined my Shepard being pretty bitter about being brought back. It's the ultimate violation of rights and privacy. No one her asked if she wanted to be resurrected. Maybe she's tired. Maybe she deserves a break. Maybe it's someone else's turn to save the galaxy. But alas, there is no rest for the wicked and duty calls once again.
Loved this idea!




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