Modifié par PARAGON87, 13 septembre 2010 - 03:50 .
Kaidan and Ashley in ME3 Wishlist
#826
Posté 13 septembre 2010 - 03:49
#827
Posté 13 septembre 2010 - 03:58
PARAGON87 wrote...
If this DLC is ever created, I hope it we have the option to officially induct ourselves back into the Alliance again. Also, get our Spectre status back, if we didn't when we went back to the Citadel in ME2.
I think if you are a Spectre you are no longer Allience anyhow. Spectres are meant to look out for the Council, Not for the Allience.
In the first game the Allience ship was yours to command, but not as an "allience" officer, but as a "Spectre"
At the end of the day, I don't want to lose the SR2 Normandy.....So I don't want to commendeer a smaller allience ship with horrible back ground music on deck the whole time.
A DLC is hardly likely to give you a normandy 3...... even though the DLC's signifigantly "upgraded" the current normandy, It's still a cerburus ship.... It would be too much work to redo all the exterior shots to swap ships...
Unless you know, you stole it from cerburus and enlisted it in the allience fleet...still got all those "cerburus" markings to take care of too.... as the "cut scenes" are not just using the ship model but are actually CGI scenes , I doubt this is going to happen in a DLC.
I am hoping that the Ash /Kaiden DLC makes use of the "greybox" allience scandal hinted at in Kasumi's loyality quest.
Modifié par stewie1974, 13 septembre 2010 - 04:01 .
#828
Posté 13 septembre 2010 - 04:54
I had totally forgotten about that! That's a great idea.stewie1974 wrote...
I am hoping that the Ash /Kaiden DLC makes use of the "greybox" allience scandal hinted at in Kasumi's loyality quest.
#829
Posté 13 septembre 2010 - 05:18
stewie1974 wrote...
I am hoping that the Ash /Kaiden DLC makes use of the "greybox" allience scandal hinted at in Kasumi's loyality quest.
YES. Though that could get tricky with the permutations of what you did with the box or even if you did the DLC.
#830
Posté 13 septembre 2010 - 06:41
Then its Ash Kaidan to the rescue!
Actually I had a funny thought about that, Maybe Shep could have a choice to save his/herself at some point and meet Ash/Kaidan outside. I can see the dialogue now. (Think Drew Barrymore in Ever After)
Ash/Kaidan: Shepard!
Shep: Kaidan/Ash, what are you doing here?
Ash/Kaidan: I, ah, actually, I sort of... came to rescue you...
Shep: oh... well, that's... thank you. I guess. But, I'm ah... okay now.
But really I'd be happy with anything BW comes up with, as long as Ash/Kaidan play a pivotal role.
And there's kissing.... and maybe a little over the clothes groping... XD
Modifié par EchoLuv, 13 septembre 2010 - 06:43 .
#831
Posté 13 septembre 2010 - 07:14
#832
Posté 13 septembre 2010 - 08:10
I think that either
a) Ash/Kaidan may have become N7 operatives similar to Shepard
#833
Posté 13 septembre 2010 - 09:00
I would really like to see a Kaidan/Ashley DLC now that the Lair of the Shadow Broker has been released. In addition to reuniting with Kaidan and Ashley, I think such a DLC should also have Shepard decide if he/she is in favor of the Alliance or Cerberus. What follows is a plot-line that I think could be interesting:
Kaidan/Ashley is reported missing after investigating whether the Omega 4 relay was used and Anderson sends word to Shepard. Shepard goes to speak with Aria and learns of a mercenary bragging about a captured Alliance marine. Shepard then goes to the mercenary hideout (can persuade guards, kill guards, or find another way in) and ends up chasing the mercenary through Omega's alleys and interrogating the mercenary (Can paragon him, threaten him, shoot him, hit him, or bribe him).
Shepard learns that Kaidan/Ashley is held in a remote mining area beyond the industrial areas in Omega. Shepard takes out the perimeter defenses with the Hammerhead and then storms the base through the main entrance. After rescuing Kaidan/Ashley, Shepard and Kaidan/Ashley have to flee through the mining tunnels because of a cave in and they end up on a remote landing pad. They have to take out a gunship and then hold the landing pad for two minutes until the Kodiak arrives for pickup.
Shepard and Kaidan/Ashley start to reconcile their differences until Kaidan/Ashley is asked to investigate a Cord-Hislop Aerospace station and Shepard agrees to help out. En route, EDI informs Shepard and Kaidan/Ashley that an Alliance cruiser is in orbit and that a Cerberus strike team is on the station. Once on the station, Shepard and Kaidan/Ashley find themselves in a stalemate between Alliance soldiers and Cerberus commandos. The ranking Alliance soldier wants to capture Shepard and question him/her against orders, while the ranking Cerberus commando wants to bring Shepard to the Illusive Man so Shepard can receive a promotion, but wants to "question" Kaidan/Ashley. Shepard can kill both, kill one, take a neutral path or render one of them unconscious.
A fight then ensues with either the Alliance, Cerberus, or both depending on the action that Shepard did. Shepard and Kaidan/Ashley then have to fight through the station. At the end they run into an Alliance commander, a Cerberus captain, or nobody depending on who was killed. Here Shepard can fight the ranking officer (tough fight) or persuade them why you are on their side (ex. if you killed the Alliance soldier earlier, you can say that the Reaper threat cannot allow you to questioned for months). *It will always be the same organization as the person you killed or knocked out* If Shepard supports the Alliance, a bomb has to be planted on the station. If Shepard supports Cerberus, the station defense tower must be used to disable the Alliance cruiser. If neutral, Cerberus disables the cruiser, the Alliance plants a bomb, and Shepard must escape the station.
After leaving the station, Shepard spends time with Ashley/Kaiden with the result depending on the what happened during the mission. Shepard then receives a transmission from Anderson or the Illusive Man depending on what happened on the mission, regarding Alliance or Cerberus loyalty or disloyalty.
#834
Posté 13 septembre 2010 - 09:32
That being said, there is no reason why the seeds of the resolutions to these issues can't be planted in non-plot-spoiling ways in bridging DLC, just that to expect DLC to completely resolve such big issues might be a step too far.
I really would love to see Kaidan/Ash DLC, honestly I would. And I imagine it's possible in some way, but I wouldn't expect it to resolve all the relationship issues that were left dangling after Horizon, simply because that's the sort of major plotline that needs to be covered in the main game of ME3 so all players get the benefit of it. Imagine how many people would be up in arms at essentially being forced to pay extra for something so essential to the plot. Taking down the shadow broker wasn't essential to the main ME storyline, and so that fit quite nicely into DLC. We still don't have a firm take on what role Liara will play in ME3, but it has planted the seeds, and we can begin to guess.
We've got to leave them some story to tell in ME3. Yes, it'll be concerned with telling the story of how we take down the reapers, but it needs a backdrop, and that backdrop will consist of the Cerberus/Alliance issue, and we've already been told the ramifications for cheating on our ME1 LI will become apparent in ME3, which means a tying up of the Kaidan/Ash storylines. The extent to which these issues feature is, of course, not known, but I believe they play an important role as the backdrop to our final climax.
#835
Posté 13 septembre 2010 - 10:38
I understand that these characters are important from a story perspective, but each team member has unique abilities that they bring to a shore party. What would Ashley or Kaidan have that others do not?
#836
Posté 13 septembre 2010 - 10:48
durasteel wrote...
The problem is that their party roles are redundant. What can Kaidan offer that Jack and Miranda don't have covered? What Can Ashley bring that Grunt, Zaeed, Jacob, or Garrus can't already do better?
I understand that these characters are important from a story perspective, but each team member has unique abilities that they bring to a shore party. What would Ashley or Kaidan have that others do not?
Why would I need six people on a shore party when I could simply bring Kaidan and Ashley like I used to do?
#837
Posté 13 septembre 2010 - 10:49
durasteel wrote...
The problem is that their party roles are redundant. What can Kaidan offer that Jack and Miranda don't have covered? What Can Ashley bring that Grunt, Zaeed, Jacob, or Garrus can't already do better?
I understand that these characters are important from a story perspective, but each team member has unique abilities that they bring to a shore party. What would Ashley or Kaidan have that others do not?
I'll keep this PG. They have different personalities. I much rather have Kaidan in my party then Jack (Miranda is okay though) Her b*tching about her life gets annoying after awhile as well. I think it just boils down to the people prefer different characters. So it's not so much a "This character can already to this better then A/K can" argument. Although from a purely game play perspective I rather not say.
#838
Posté 13 septembre 2010 - 10:57
Kaidan could have stasis, or maybe a more advanced version of tech armor that buffs the entire squad for a short period of time
#839
Posté 13 septembre 2010 - 11:01
durasteel wrote...
The problem is that their party roles are redundant. What can Kaidan offer that Jack and Miranda don't have covered? What Can Ashley bring that Grunt, Zaeed, Jacob, or Garrus can't already do better?
This seems like kind of a bizarre thing to say. What can Jacob bring that Jack or Grunt couldn't do better? What does Thane offer that Miranda or Zaeed don't manage just as well? Why use Garrus when you can bring Kasumi? Why recruit Tali when you've got Legion?
Hell, in ME1, why use Wrex when you have Ashley and Liara? Why use Kaiden when you have Tali and Wrex?
What role did Liara fill in LotSB combat that Miranda or Samara couldn't have taken?
You get eight to twelve squadmates, you can bring two with you at any given time. There's going to be some built-in overlap.
#840
Posté 13 septembre 2010 - 11:24
Quething wrote...
durasteel wrote...
The problem is that their party roles are redundant. What can Kaidan offer that Jack and Miranda don't have covered? What Can Ashley bring that Grunt, Zaeed, Jacob, or Garrus can't already do better?
This seems like kind of a bizarre thing to say. What can Jacob bring that Jack or Grunt couldn't do better? What does Thane offer that Miranda or Zaeed don't manage just as well? Why use Garrus when you can bring Kasumi? Why recruit Tali when you've got Legion?
Hell, in ME1, why use Wrex when you have Ashley and Liara? Why use Kaiden when you have Tali and Wrex?
What role did Liara fill in LotSB combat that Miranda or Samara couldn't have taken?
You get eight to twelve squadmates, you can bring two with you at any given time. There's going to be some built-in overlap.
I was going to write the same, but you beat me to it.
It's not only about party roles, but also about role-playing and prefering certain characters over others.
#841
Posté 14 septembre 2010 - 12:39
^thisstewie1974 wrote...
I am hoping that the Ash /Kaiden DLC makes use of the "greybox" allience scandal hinted at in Kasumi's loyality quest.
I believe it's also partially mentioned in the LotSB DLC as an item of importance, which shows that bioware is keeping it going as a story element.
I'd also like to see some more cool bonus powers with the DLC like with Stasis in LotSB; maybe Explosive Ammo for Ashely and Sabotage for Kaiden (or something else tech based)
#842
Guest_Brodyaha_*
Posté 14 septembre 2010 - 04:25
Guest_Brodyaha_*
Dr. Doctor wrote...
I'd like to find out what exactly was going on with Anderson and Ash/Kaiden should a DLC be produced. If Ash was a Operation Chief wouldn't any detachment sent to Horizon have a commanding officer?
I think that either
a) Ash/Kaidan may have become N7 operatives similar to Shepard
Anderson recruited them for Spectrehood shortly after Shepard's return
I hope so....this would be a cool story feature. BioWare did say they had big plans for the ME1 LIs, if I remember, or at least they said not to equate squadmates with importance.
Modifié par Brodyaha, 14 septembre 2010 - 05:20 .
#843
Guest_Shavon_*
Posté 14 septembre 2010 - 09:31
Guest_Shavon_*
The main complaint about Ashley, Kaidan, and even Liara in ME1 was how mild they are (perhaps one of the reasons every character in ME2 is teh EXTREME!!1!) So, without effing their personalities up (and we've seen how possible this is with the Liara dlc), why not make a V.S./Alliance related dlc featuring Ashley and Kaidan?
#844
Posté 14 septembre 2010 - 10:25
sagequeen wrote...
stewie1974 wrote...
I am hoping that the Ash /Kaiden DLC makes use of the "greybox" allience scandal hinted at in Kasumi's loyality quest.
YES. Though that could get tricky with the permutations of what you did with the box or even if you did the DLC.
The scandal still exists even if you destroyed the graybox, the only permutation that I can see is slightly different dialog, perhaps another chance to destroy/keep the graybox.
#845
Posté 14 septembre 2010 - 12:55
This thread discusses the powers that Ashley, Kaidan, and Wrex might have if added as DLC squadmates.durasteel wrote...
The problem is that their party roles are redundant. What can Kaidan offer that Jack and Miranda don't have covered? What Can Ashley bring that Grunt, Zaeed, Jacob, or Garrus can't already do better?
I understand that these characters are important from a story perspective, but each team member has unique abilities that they bring to a shore party. What would Ashley or Kaidan have that others do not?
#846
Guest_mashavasilec_*
Posté 14 septembre 2010 - 12:56
Guest_mashavasilec_*
that is all
#847
Posté 14 septembre 2010 - 01:14
#848
Posté 14 septembre 2010 - 03:58
I would like to see a situation where Ash/Kai gets to pay back their debt to Shepard from Virmire, i.e save Sheps life.
For two games we have played as the unbeatable hero, always saving peoples asses. I'd like to shake this up with Shep ending up in a really bad situation and getting saved by the VS.
Here's my idea: Through their operations in the Terminus systems Cerberus has learned of an imminent attack on a major human colony in the Traverse or Skyllian Verge, basically Elysium 2.0. The Alliance has been notified but are currently assembling forces large enough to repel the pirate fleet and/or are too far away to get there in time. Cerberus requests that Shepard goes groundside and recovers certain items of interest, namely a Cerberus agent and information they don't want to risk Terminus pirates getting their hands on.
Thanks to the Normandys stealth systems they can sneak a ground team in undetected. Once groundside the team advances through the ravaged colony, occassionally running into pillaging bands of pirates and the occassional survivor and/or bunkered down teams of marines being assailed by the pirates. This sets up for early moral decisions where you can help/refuse to help these people for the sake of the mission.
When the team gets to the designated target they find that it has been overrun by a platoon strength batarian force, pew pew boom pew ensues as Shep and squad goes to town on the unfortunate four-eyes. After proving why they are not to be f*cked with they proceed further into the objective, only to find a mortally wounded Cerberus agent and learn that the information he/she had aquired was in fact irrefutable proof of the scandal mentioned in Kasumi's loyalty, and that Batarian extremists is after it to damage the Alliance. The whole attack was in fact staged by these extremists only to get their hands on the information and the agent who was hiding in the colony. However Cerberus is also after this info to get a leg up on the Alliance and keep them off their back.
As the wounded Cerberus agent hands Shep an OSD containing the information the batarians strike again and the agent dies in the ensuing firefight.
Now Shepard and squad has to fight a running battle to get to a safe extraction zone, however the entire attack force has been alerted to their presence and blocks all communications, soon escape route after escape route gets sealed off. It doesn't take long until they find themselves holed up and fighting off wave after wave of attacking pirates and mercs. When all hope seems lost a small Alliance reconnaissance team led by the Virmire Survivor shows up and saves the day. Cue cutscene: Imagine Shepard, last man/woman standing, covering his/her wounded squadmates in a desperate attempt to hold against the overwhelming forces. Suddenly a rocket hits too close and Shep goes down. The pirates and mercs close in but are cut down by heavy weapons fire and Ash/Kai and team move in to secure a perimeter. The last thing Shep sees before fade to black is Ash/Kai kneeling beside him/her yelling orders to the squad of marines.
When Shep wakes up he/she finds him/herself in a makeshift camp set up by the marines and that Ash/Kai is waiting for him/her to wake up. In the following dialog we find out what happened after Shep lost consciousness, gets treated to banter about the squadmates, ("Garrus always was a tough son-of-a-b*tch, he's already up and helps our engineer calibrate our shuttles canon" for example) and when asked about what we were doing there we get the chance to tell the truth and the possibility to hand over the information or glorify Cerberus and their actions to help the colony. As the conversation progresses Shep finds out more about the Batarian extremists and their plans to start a civil war between humans and the council races, releasing the information on the Alliance scandal would have been the first step. We also find out that the Alliance has stonewalled Ash/Kai about making a preemptive strike against the leaders of the terrorists located deep in the Terminus, thinking that Alliance presence might cause a war with the Terminus systems. As Shep and Cerberus isn't bound by such regulations it is decided that the Normandy will conduct a raid against the terrorists HQ and Ash/Kai will accompany Shep in this.
Also here we would get the chance to explain all the things that were left unspoken on Horizon, like why and how we ended up with Cerberus in the first place. Also the possibility to begin to try to reinitiate a romance if Ash/Kai was romanced in ME1 should be present.
After the final mission where more unnerving information about both the Alliance and Cerberus comes up and the threat of civil war is averted, we get a meeting with Ash/Kai on the Citadel and with it the possibility to rekindle the romance, or at the very least a solid promise that there is a possibility for Shep and Ash/Kai in the future.
Et voila, one piece of Ash/Kai DLC.
Maybe not extremely innovative but it's an idea. And I'd play it
#849
Guest_Brodyaha_*
Posté 14 septembre 2010 - 11:13
Guest_Brodyaha_*
#850
Posté 14 septembre 2010 - 11:19
Brodyaha wrote...
I love all these ideas! I hope BioWare is also reading them, and knows we'll definitely buy this kind of DLC.
Brodyaha,send one of the moderators a message and make this thread stickied.




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