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First level build: two problems


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#1
Eguintir Eligard

Eguintir Eligard
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I get the following message when I try to post my level after the tutorial.

http://img682.images...f/huterror.jpg/

I know I can't solve the 2nd problem of the pathfinding because it says you must have a startpoint when I click it. But as you can see in the window I do have a start point and it was named properly in the area properties as well. So how can it say that?

Not sure about the light issue I did everything they said, other than something about Python2.0 if thats something else that needs in stalling the toolset never had it that I saw.

Oh and the light related error messages:
E: 01:57:53 - Failed to submit lightmap layout [hut001]
E: 01:57:53 - Job submission process failed with a return code of '-1073741515'.
W: 01:57:53 - No lightmap atlas found. Falling back to display legacy lightmaps in editor.

Modifié par Eguintir Eligard, 25 août 2010 - 05:58 .


#2
ponozsticka

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you need python in order to render lights



http://social.biowar...set#Lightmapper



this one might help you with pathfindings



http://social.biowar...tor#Pathfinding

#3
Proleric

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Sometimes it helps to delete the start point, make a new one, and paste its name into the level properties.

IIRC this can happen if you made the start point before naming the level.

#4
Eguintir Eligard

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Wow would have been nice if the level editor warned you about the law of not changing start point names. 1 problem down and I'll see about this lighting thing.