A major change in Dragon Age 2 is the ability tree. Now instead of a single ability tree there’s a structure of multiple trees. So you are never locked out of getting a ability and you now don’t need to have a long line of abilities you’ll never use. They’ve also implemented ability upgrades so for example if you have one you really like and use a lot, you can give it a boost a couple times to make it even stronger and bigger. This will better allow you to customize the character to your gameplay style and desires.
Leveling up and attributes are still there in the same form as in DA but are applied a bit faster which is part of the new implementation of this ability tree structure.
Plus, each ally in your party has specific skills and so you can give control of a situation over to them and let them handle it in their own special way via these dialogs.
They say 20-30 hours, or more if you do some side content,and stated it’s "Mass Effect 2 length."
Full article can be found at GamesCom 2010 - Part 6 - Dragon Age 2
A further quotation from the author, found in the comments section, regarding his enjoyment of the demo:
Dragon Age 2 is one of my GDN GamesCom 2010 Top Three. I am extremely positive about it and there is nothing negative in this article aside from the plastic, stiff skin of the character models. And even that has come a long way from what we have seen in many other games.
Alodar
Modifié par Alodar, 25 août 2010 - 07:09 .





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