Dave of Canada wrote...
I wouldn't have minded Dragon Age: Origins itself being shorter, to be honest. I've still got nightmares about Deep Roads and the Fade, they've essentially been the blocks that prevented me from making more than 3-4 playthrough (same with my friends, too).
Calla S wrote...
The long Fade sequence really ticks me off. My most thorough playthrough was 57 hours, I believe, with the Skip the Fade mod. I'll kick my PC over Spartan-style if I have to ever go through the Fade sequence again. The Deep Roads is NOTHING compared to the Fade sequence.
On topic, though, I'm pleased as punch that the game is shorter. I might just be able to complete a few more runs with DA2 than I did with DA:O.
You guys really should try the Fade section with 1)Music off and 2)Frame-buffer effects disabled. (Music off for the Deep Roads too). You might realize that perhaps it was not the place that made you sick.
Fade is actually one of the most fun places in the game, because of the morphs, specially if you try a few morphing combos during battles like Crushing Prison followed by a Hurls and then a Fireball. Well, at least for non mages characters, it's the only place we can have some very different gameplay experience.
Dave of Canada wrote...
HTTP 404 wrote...
Im not sure if I expressed that right its not a big deal, DA2 is looking to be a highly replayable game much like ME2 is compared to 1. (replayablity that is)
I resent that! I beat Mass Effect 2 five times (going on 6) while I beat Mass Effect 18 times!
You are the GT of Mass Effect, DaveGT of Canada! Wear our tag proudly! 18 times on ME1? Wow! I think 6 very comprehensive runs did it for me, specially after learning how many bullets a target can take on Insanity diff.
But ME2, finished it 3 times, always doing all, saving all, mining 1 million resources that I'll never use, but somewhere during my 4th run it hit me and I went "Argh... let me GTFO". I try to resume that run but the game is far from appealing anymore.
If I compare to games like Risen (7 full runs in a row, all in the very same 50 hours mark) or Dead Space (8 full rounds in a row but each round gets a lot shorter. Even starting a crude new char on Impossible to make it challenging again, that game is 13-15 hours long. But it works very well for such type of game, I guess, and considering all the replays, I had a lot of a fun time with them). Most important, I can replay those games today without the "Argh" feeling ME2 gives me.
Someone mentioned Oblivion. Two characters at level 54 with 500 hours each and so far from ever completing the main quest did it with that game too. The "Argh" effect! But hey, 1,000 hours is a hell of a value for my money and with all the mods, they were definitely quality time too.
But The Witcher and Dragon Age: Origins, there will hardly be games with that many quality hours and value. The only thing I dislike in both games is reaching near the end of the story in each run.
Oh wait, there will be The Witcher 2 to rule them all in 2011!