Although it can be that the story simply doesn´t allow for a longer game. Filler main missions are not a good thing either. (ME2 again).
Modifié par Nerevar-as, 25 août 2010 - 02:00 .
Modifié par Nerevar-as, 25 août 2010 - 02:00 .
Will there be DLC for Dragon Age 2? Absolutely, they’re already talking about two years of DLC content for the game.
valleyman88 wrote...
DA:O was unusually long for a game. 'Mass Effect length' , which was about 40 hours for me, is more than enough for a quality game.
I'm more concerned about replayability and quality than length of one playthrough.
wowpwnslol wrote...
valleyman88 wrote...
DA:O was unusually long for a game. 'Mass Effect length' , which was about 40 hours for me, is more than enough for a quality game.
I'm more concerned about replayability and quality than length of one playthrough.
The shorter the game, the less replayability it has. Go replay Bioshock 2, for example. Can't do that? Because the game is 10 hours long, there's less to do.
kaimanaMM wrote...
My first DA:O playthrough was about 80-ish hours, but since they're usually about 50-60ish. I'm pretty positive about DA2 and looking forward to what's new / what's to come, but I'm wondering how they can fit 10 years meaningfully into 20-30 hours of game play. DA:O was supposed to be what 2-4 years? Awakening was 15-20 hours and it was a year or so in the timeline? (I'm not exact on the timeline numbers, so if I'm off, I apologize.)
scootermcgaffin wrote...
40 hours is a lot of hours, guys. And that's about how long the first one took me, anyway.
And at least five of those hours were probably spent wandering through the Deep Roads getting more and more annoyed with each Deep Stalker I had to fight, so really I like everything I read there.
In Exile wrote...
When we heard previous of the original dragon age, we saw numbers like 30-40 hours reported. I would be hesitant of what reviews say (particularly since no one played a full version) unless they have a developer quote on hand in the article.
scootermcgaffin wrote...
I am taking 21 credits next semester (when this game will be out), on top of working part time and tutoring. Twenty hours is plenty of hours for me. :-P
You really could. I'm replaying now, actually, to finalize my dude for importing purposes, and the entire middle of the game is a huge bore. I'm not choosing which of the treaty quests I like the most, or which are the most fun, I'm choosing which I hate the least, or which is the least tedious.maxernst wrote...
I think replayability has more to do with the number of meaningful choices ways there are and the number of ways of completing the main quest than length of the main quest. A very long linear game has less replayability than a game that can be completed in a lot of different ways. Actually, I would say a short game is potentially more replayable because it doesn't take as much time to replay. I have other things to do in my life than grind through fifty hours of fighting the same enemies using the same tactics over and over again...and I'd guess you could cut the length of DA:O by more than half if you dropped every non-memorable, non-unique combat.
Modifié par scootermcgaffin, 25 août 2010 - 02:27 .
maxernst wrote...
I think replayability has more to do with the number of meaningful choices ways there are and the number of ways of completing the main quest than length of the main quest. A very long linear game has less replayability than a game that can be completed in a lot of different ways. Actually, I would say a short game is potentially more replayable because it doesn't take as much time to replay. I have other things to do in my life than grind through fifty hours of fighting the same enemies using the same tactics over and over again...and I'd guess you could cut the length of DA:O by more than half if you dropped every non-memorable, non-unique combat.