Hello all,
I was just going over the equipment section on the WIKI, so I know what equipment I will want now the idea was to make a Mage who can't be hit, ever. . . Now sadly it doesn't look like this is as good as I wanted but here it is, please give constructive criticism.
Swarm Form Pre-Lands Meet
70% Dodge
84 to 100 Spell Resistance
Post Lands Meet
80% Dodge
100 spell resistance
Specialties
Shape Shifter
Arcane Warrior (Not really necessary but I was thinking Spell Weaver when in Swarm Form could be handy.)
Items that are important for the build, and are early priorities
Spell Ward
Reapers Vestments
Imperial Weavers
Spell Weaver (If it has rune slots, I can't remember)
Dagger with 3 rune slots to give more spell resistance
Ancient Elven Gloves
Later on to add even more of the focus.
First Enchanters Cowl
I don't have Awakening yet, (Picking it up on the 1st.), which might add some more goodies for me in the basic game but I don't know. . .
Maxed Dodging Shape Shifter?
Débuté par
citadel97501
, août 25 2010 02:05
#1
Posté 25 août 2010 - 02:05
#2
Posté 26 août 2010 - 06:38
make sure your counting that almost all spells, sustaineds etc dont work in Animal Form and dont persist on it. Also some gear dosnt translate really well.
Even then the damage you would be doing is rather insubstantial. A Pure Str Shapeshifter Mage would probably be better.
Even then the damage you would be doing is rather insubstantial. A Pure Str Shapeshifter Mage would probably be better.





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