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Another meh to the game-forcing us to love Hawke's family


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#201
Homebound

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David Gaider wrote...

I'm not sure why I'd even bother posting this but:

You're not forced to love your family.



GOING!...GOING!...SSSOOOOOLLLDDD!!!

-Saves up for DA2-

#202
Marionetten

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Onyx Jaguar wrote...

If you would have just wrote that you can play Shepard as someone who is antisocial then it would be fine. Hell you can play Shepard as a Schizoid

We were over this already. Psychopathy encompasses that. The fact that modern psychology finds the word uncomfortable doesn't really alter its meaning into something else. Your own definition of psychopathy was incorrect.

#203
Balvale

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Kordaris wrote...

So it seems that now we are not only forced to be a obnoxious character called Hawke, without any choice regarding his race, name, history. Now it is getting even worse-we aren't even allowed to decide his relationships and are thrown into being forced to love and grief for his family members.


God forbid your character actually have, you know, character. I'm sure Bioware is very apologetic over not handing you a completely blank lump of clay who can be molded into an infinite number of character types. 

I know the first thing I want to do when I start a game is spend hours constructing a complete life history for my character. (Note the ridiculous exaggeration. It's nearly as ridiculous as what you just posted.)

#204
Marionetten

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Balvale wrote...

God forbid your character actually have, you know, character. I'm sure Bioware is very apologetic over not handing you a completely blank lump of clay who can be molded into an infinite number of character types.

Instead we're restricted to a character which we might find completely unlikeable. I can't stomach most JRPGs due to the horrible protagonists. While I'm sure that Dragon Age 2 will be more along the lines of Mass Effect it's still a step backwards as far as I'm concerned.

Modifié par Marionetten, 26 août 2010 - 01:22 .


#205
DPSSOC

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Marionetten wrote...

Onyx Jaguar wrote...

Punching reporters in the face during live interviews is not psychopathic

Sure. That's why we see government representatives running around socking nosy reports in the face 24/7. Yeah, no.


My former Prime Minister decked a reporter, and he was universally loved for it.  Heck we would have elected him again if he hadn't retired.  People love seeing people get what's coming to them.

On topic though, people just need to accept that all games have restrictions, some more, some less.  I simply suggest we stop complaining about these restrictions until the game comes out and we can A) see what those restrictions actually are, and B) see how those restrictions work with each other and other aspects of the game as a whole.

Sometimes restrictions can make for a better gaming experience.  I know personally I played Oblivion and didn't enjoy it nearly as much as much more restrictive games.  Restrictions and forced associations help create motivation.  In Oblivion I had no motivation to go through the main story because there wasn't anything to create motivation beyond, "Patrick Stewart said so."  I was just some guy with no personal interest, no monetary incentive, nothing.  I was booted out the door and told go.  Compare that to ME where I'm a soldier, the people I'm soldiering for are in danger, and my mentor has a personal investment.  Those three things that I had no choice in gave my character a reason to go on with the story.

A great RPG in my opinion isn't defined by how much is in your control but how you're able to confront those things which are beyond your control.  It's more interesting when you have to play the hand you're dealt than when you get to pick and choose all the cards yourself.

#206
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#207
JamieCOTC

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In Exile wrote...

Kordaris wrote...

You might have missed the numerous threads how many players didn't like playing the rather dislikeable humans.


Lucky for you we didn't get a dwarf who cared for his sister or an elf whose cousin was raped. Only the detestable humans had families.

Worst of all, they could have gone with a some kind of magic based speciality where you were forced into having a friend! Travesty, all of them.


Well, if you are refering to Jowen, then it was a travesty. ;) I'm glad he was killable. 
I'm still on the fence about DA2, but if I do get it, I'm looking forward to playing a mage that actually *has* a family. 

#208
The Interloper

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DPSSOC wrote...


Sometimes restrictions can make for a better gaming experience.


Agreed. While freedom is good, sometimes giving me 24 options ranging from the expected stuff to "turn into a purple elephant" makes each choice seem to have less value on it's own. It's a trade off. There are pros and cons, and either way satisfies me.

I do hope your relationship with your family can possibly sour eventually, but it makes sense that you're with them at least at first. At any rate, I'm not going to miss not being able to push Bethany into a crown of Darkspawn within the first hour.

Probably.

Modifié par The Interloper, 26 août 2010 - 02:14 .


#209
Sylvius the Mad

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Onyx Jaguar wrote...

A sociopath you mean.  Someone with Anti-social personality disorder

A psychopath is not the same thing.

There's no diagnostic difference.  The only difference is that no one uses the term psychopath anymore.

#210
Sylvius the Mad

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DPSSOC wrote...

My former Prime Minister decked a reporter, and he was universally loved for it.

My former Prime Minister throttled a protestor.  Actually grabbed him around the neck and threw him down.

But then, psychopaths make really good politicians.  Lousy leaders, but great politicians.

#211
Sylvius the Mad

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David Gaider wrote...

I'm not sure why I'd even bother posting this but:

You're not forced to love your family.

You posted it because that detail is really important to a subset of your players, and hiding it from them would be cruel.

I want a plushy David Gaider.  If I get some made would you like one?

#212
In Exile

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Sylvius the Mad wrote...
BG did nothing of the sort, but I don't really expect DA2 to do that either.  Even the scenarios Virgil described from DAO didn't require any particular emotional attachment from the PC.

Really, the only time I recall DAO doing something like that was the look of horror on the PC's face at Jory's joining.


BG was different because Imoen was framed as your sister at the start, and you didn't have to care about her per se later in the game (you had a personal motivation hook). I don't believe we have to care about Bethany or Hawke's family any more than the young Cousland had to care about his (i.e. you have the I care about you dialogue options, or the option to not say anything related to your feelings).

#213
In Exile

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thegreateski wrote...

What? You wouldn't be suprised if the nice old man who saved your arse suddenly stabbed one of his recruits?


I thought Duncan was an opportunistic kidnapper, personally, so him gutting Jory was not particularly surprising. More to the point, it was the gaping like a slack-jawed jokel that was the problem. You could be surprised without the gaping.

#214
sporky1

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I want family members in my party so bad that I cease to see the reason for this thread. Forced to love your family? Not. Oh, and I can guarantee you that people don't choose their families, even in a role playing universe. You aren't a baby and like "I want that one"

#215
Sylvius the Mad

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In Exile wrote...

I thought Duncan was an opportunistic kidnapper, personally, so him gutting Jory was not particularly surprising. More to the point, it was the gaping like a slack-jawed jokel that was the problem. You could be surprised without the gaping.

I had a Dalish Archer who was incredibly stoic.  Almost catatonic in his interactions.  And I hated every single expression the game ever put on his face - except one.

There was a moment where he'd just been shot by an arrow, and I'd happened to pause the game just then, and there he was with an arrow protruding from his side, and his head thrown back with a grimace of pain on his face.  That was a perfect moment.

#216
Arijharn

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Does the OP have nothing better to do than to ****** and moan about every perceived flaw and how BioWare is expressly out to ruin his gaming habits?



Next we'll see is the OP probably complaining if the game has just a little too much black humor in it and therefore it ruins his immersion.

#217
Sharn01

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Nitpicking much?



I am not happy that we are forced to be human either but come on already.

#218
Massadonious1

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I demand a Kordaris companion for DA2. He'll constantly insult us about our peasant roots, demand that we travel to Faerun to have a proper adventure, and yell "eXXXXtreeeeme!!" as a battle cry.

Modifié par Massadonious1, 26 août 2010 - 06:09 .


#219
AlanC9

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In Exile wrote...
BG was different because Imoen was framed as your sister at the start,


Start? I think the start frame is "childhood friend "  -- the sister thing is a reveal later on.

#220
Saibh

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AlanC9 wrote...

In Exile wrote...
BG was different because Imoen was framed as your sister at the start,


Start? I think the start frame is "childhood friend "  -- the sister thing is a reveal later on.


I think what's being said is that Imoen is always your sister, even when you don't know that, and have no particular reason to care.

#221
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Massadonious1 wrote...

I demand a Kordaris companion for DA2. He'll constantly insult us about our peasant roots, demand that we travel to Faerun to have a proper adventure, and yell "eXXXXtreeeeme!!" as a battle cry.


I second this notion. LI possible? Haha. :o That would be a hilarious. In the epilogue he returns to his parent's basement awaiting allowance every month.  

#222
TheChris92

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Kordaris wrote...

So it seems that now we are not only forced to be a obnoxious character called Hawke, without any choice regarding his race, name, history. Now it is getting even worse-we aren't even allowed to decide his relationships and are thrown into being forced to love and grief for his family members.

That's really dissapointing-I hoped I could at least direct my character. In addition-the forced feelings for some annoying sister seem irritating. As a single childre player I hope I can get to kill her, or give her away to Chantry, but from the looks of it, we will have to loooooveeee her, because Hawke is not our character but Bioware's.

Image IPB

#223
In Exile

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AlanC9 wrote...

In Exile wrote...
BG was different because Imoen was framed as your sister at the start,


Start? I think the start frame is "childhood friend "  -- the sister thing is a reveal later on.


Bad, bad typo on my part. I meant, wasn't. Absolutely changes the meaning.

#224
Danjaru

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In Exile wrote...

Kordaris wrote...

You might have missed the numerous threads how many players didn't like playing the rather dislikeable humans.


Lucky for you we didn't get a dwarf who cared for his sister or an elf whose cousin was raped. Only the detestable humans had families.

Worst of all, they could have gone with a some kind of magic based speciality where you were forced into having a friend! Travesty, all of them.


You forgot a Dwarf with two brothers and a father, and a elf with a whole tribe that worked like a family.

#225
SirOccam

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Arijharn wrote...

Does the OP have nothing better to do than to ****** and moan about every perceived flaw and how BioWare is expressly out to ruin his gaming habits?

Next we'll see is the OP probably complaining if the game has just a little too much black humor in it and therefore it ruins his immersion.


Sharn01 wrote...

Nitpicking much?

I am not happy that we are forced to be human either but come on already.

Welcome to Kordaris.