Internal business plans are one thing. Publicly stating their plan becomes a "promise", of sorts. People have a right to be upset that they changed their minds. Plans change, I get it. Doesn't make it right, however.YohkoOhno wrote...
Zanderat wrote...
Straight from the Bill Clinton school of truth telling ("I did not have sex with that woman, Miss Lewinsky"...).
No, that's still not quite the case. Don't compare them saying "we plan" with "we promise".
Almost 30 years ago, I learned this lesson from my Dad. Because he promised something I ended up dragging him to the other side of the city. After that, many times he would say "no promises" because he didn't want that being used against him.
Business plans, even if they tell them to the people, are not promises, nor are they legal obligations. You should always expect the unexpected. I doubt they would have done two years of DLC if the company went bankrupt, or if they made absolutely no sales of the first few DLCs. You should never expect any statement akin to "we plan" or "we have a goal" to equate an unbreakable promise.
Future Expansion?
#101
Posté 30 août 2010 - 10:01
#102
Posté 30 août 2010 - 10:10
#103
Posté 03 septembre 2010 - 02:18
Zanderat wrote...
Right.DIrishB wrote...
Its amazing how some people completely ignore the already given answers to their questions (this applies to eachand every one of you asking "What about the promise of two years of DLC?").
They lied.
Lets see 2009 2010 thats two years. Oh did you think they meant 24 months! Shame on you for assuming.
#104
Posté 03 septembre 2010 - 02:28
#105
Posté 06 septembre 2010 - 07:38
Modifié par i love fire, 06 septembre 2010 - 07:41 .
#106
Posté 07 septembre 2010 - 02:14
Much more excited to see DA2 come out with a new hero and a new story. Hopefully it'll do well enough to justify an expansion and they'll make one with a bit more continuity than Awakenings.
#107
Posté 07 septembre 2010 - 03:04
That inludes patches, I assume. So the game is left in a broken state. The dexterity bug for bows will never get fixed. Etc., etc.Chris Priestly wrote...
To clear a few things up.
No new content for Dragon Age: Origins INCLUDES no new content for Dragon Age: Origins Awakening. Witch Hunt is the final new content for Dragon Age: Origins.
I know this is not what a lot of you wanted to hear, but I thought it better to let you all know so you can look forward to Witch Hunt and DA2 without holding hope for more DA:O.
And much is being said of "What about the promise of 2 years of DLC?" or "You broke your promise" or similar. We made this promise while we were finishing Dragon Age: Origins and were working on Dragon Age: Origins Awakening and DLC. We did not expect DA2 to come together so well or so quickly. We could have chosen to delay DA2 and continued to put out DA:O DLC, but we know how awesome DA2is going to be. The decision was made to continue making DLC all the way to Witch Hunt and then it would end as we ramped up for DA2. When we said "2 years of DLC" we said that in good faith, but when something as excellent as Dragon Age 2 comes along, it changes plans for the better.
While I understand this upsets a few of you, you still get awesome DLC like Darkspawn Chronicles, Golems of Amgarrak, and Witch Hunt, plus loads of excellent fan made adventures through the Dragon Age toolset and then have a brand new Dragon Age adventure to look forward to with Dragon Age 2.
Modifié par AngryFrozenWater, 07 septembre 2010 - 03:04 .
#108
Posté 07 septembre 2010 - 03:53
http://social.bioware.com/forum/1/topic/141/index/3052757#3052770AngryFrozenWater wrote...
That inludes patches, I assume. So the game is left in a broken state. The dexterity bug for bows will never get fixed. Etc., etc.Chris Priestly wrote...
To clear a few things up.
No new content for Dragon Age: Origins INCLUDES no new content for Dragon Age: Origins Awakening. Witch Hunt is the final new content for Dragon Age: Origins.
I know this is not what a lot of you wanted to hear, but I thought it better to let you all know so you can look forward to Witch Hunt and DA2 without holding hope for more DA:O.
And much is being said of "What about the promise of 2 years of DLC?" or "You broke your promise" or similar. We made this promise while we were finishing Dragon Age: Origins and were working on Dragon Age: Origins Awakening and DLC. We did not expect DA2 to come together so well or so quickly. We could have chosen to delay DA2 and continued to put out DA:O DLC, but we know how awesome DA2is going to be. The decision was made to continue making DLC all the way to Witch Hunt and then it would end as we ramped up for DA2. When we said "2 years of DLC" we said that in good faith, but when something as excellent as Dragon Age 2 comes along, it changes plans for the better.
While I understand this upsets a few of you, you still get awesome DLC like Darkspawn Chronicles, Golems of Amgarrak, and Witch Hunt, plus loads of excellent fan made adventures through the Dragon Age toolset and then have a brand new Dragon Age adventure to look forward to with Dragon Age 2.
Mind you, it's still DAMN late, but it's better than nothing.
#109
Posté 07 septembre 2010 - 06:19
However, discontinuing patch fixes to concentrate on DA2 is NOT acceptable, and I will agree with that. This does not speak well for such a reputable developer like Bioware. Patch fixes should come first ahead of DLCs, expansions and sequels.
If you won't fix the bugs in DA:O and DA:A, how will I know whether you will fix bugs in DA2?
#110
Posté 13 septembre 2010 - 09:57
:- )
#111
Posté 13 septembre 2010 - 10:30
#112
Posté 13 septembre 2010 - 04:32
Ha, you really do not seem to understand the situation. I'm quite certain you can expect modding for DA:O to come to a grinding halt after this.Chris Priestly wrote...
While I understand this upsets a few of you, you still get awesome DLC like Darkspawn Chronicles, Golems of Amgarrak, and Witch Hunt, plus loads of excellent fan made adventures through the Dragon Age toolset and then have a brand new Dragon Age adventure to look forward to with Dragon Age 2.
And even if you allow modding of DA2, you can also expect it to be very slow and timid, with modders holding fear of you kicking them in the 'nads a second time. No one will do anything really big or time-consuming if they can expect you to just negate it.
And if a DA2 toolset is anything like the current one, most mods are big and time-consuming.
The current game isn't exactly in a finished state right now. I really can't speak for others, but knowing the current toolset is as good as it's going to get, I've lost interest.
Modifié par Kesaru, 13 septembre 2010 - 04:38 .
#113
Posté 27 septembre 2010 - 10:10
Brockololly wrote...
I haven't been a fan of much of the Origins DLC as it hasn't advanced the story or characters from Origins at all. SO in that sense, no more DLC doesn't matter too much. But I just feel most of the DLC outside of maybe Warden's Keep or Leliana's Song was atotal wasted opportunity. And to see Witch Hunt actually advance the story, yet be the last Origins DLC and the last time with the Warden is a massive letdown.
I just wonder what BioWare might have had planned for Origins if they didn't feel the need to shove Hawke down our throats so soon.... *sigh*<_<
THIS.
Especially that last line. Dagnabbit, if I wanted to be forced to play a particular character, I'd be playing a Final Fantasy game...or Mass Effect. Not sure I'll be picking up Dragon Age 2.
Also, the "golly-gee-whiz-DA2-is-just-SO-super-neato-we-just-couldn't-wait-to-release-it" comments from BioWare folks in the forum? Thoroughly unconvincing and actually kind of insulting. It's basic PR/marketing-speak and I'm guessing we're all wise to that sort of thing by now. There's not anything necessarily wrong with propaganda, because these games are part of a business, not some charity or free-art commune. It's even possible that they are genuinely proud and excited, though I'm betting they're more concerned about sales and keeping their jobs. But maybe don't try so hard to convince us?
#114
Posté 27 septembre 2010 - 10:39
cmessaz wrote...
I know I'll probably get flamed for saying this, but those of use who aren't necessarily looking forward to DA2 are disappointed. I loved Origins, and I'm not saying DA2 is going to be horrible or whatever, but now I feel as though it's time to move on to other games. You'd think you guys would want to keep us in the DA universe. By the time DA2 is released I will likely not care as much and be into something else. *shrug* Maybe I'm defective, IDK.
Also, I could even deal with the fact that there would be no more DLC for Origins but I would really really like to know what happened to my queen Cousland who disappeared alone after Awakening. Too many loose ends.
Also this!
New WoW expansion is coming out, along with a slew of other interesting games. There're plenty of options out there for those who loved DA:O/A but have no real interest in DA:Hawke. I'll probably keep DA:O/A on my computer for a while -- at least till I've played all the origins and all the characters I have in mind...but after that? Well, if my Wardens' stories have to just peter out because the team wanted to move on to the adventures of a pre-made character, then I figure I can happily move on to other games by other teams.
#115
Posté 27 septembre 2010 - 11:11
Original182 wrote...
Dragon Age: Origins being "discontinued" shouldn't be a cause for alarm for fellow gamers. You can always just continue your adventures in Dragon Age 2. For a game that doesn't have multiplayer, you can only play DA:O so much before you get bored of it.
And surely if you had to choose between DLCs and a full game like DA2, wouldn't you choose DA2? Wouldn't it be better to spend money on a full game rather than all those bite-sized packets they call DLCs?
I only hope that for DA2, they will release DLCs that are worth their cost. $5 = 5-10 hours please.
I'm guessing you haven't read any of the announcements about what DA2 will involve. You can't "just continue your adventures" in DA2 because it's a whole game based around a single pre-made character, Hawke, who has his own separate, very loosely-related adventures elsewhere in the world -- so loosely-related that our characters evidently didn't hear anything about Hawke during DA:O or A. And they occur in roughly the same time period as the events in DA:O/A. Our Wardens' escapades are evidently hinted at or referenced, but that's about it. You can't keep playing your Warden, is what I'm saying. You CAN play their Hawke, but that's a pretty loose interpretation of "continue" if you ask me.
But i wholeheartedly agree with the price/product statement. The DLC amounted to paying a total of what i paid for my copy of DA:O for less gameplay. Not worth it at all from that perspective.
#116
Posté 27 septembre 2010 - 11:18
Yeah, too bad there's not any free content available for this game...Original182 wrote...
Dragon Age: Origins being "discontinued" shouldn't be a cause for alarm for fellow gamers. You can always just continue your adventures in Dragon Age 2. For a game that doesn't have multiplayer, you can only play DA:O so much before you get bored of it.
And surely if you had to choose between DLCs and a full game like DA2, wouldn't you choose DA2? Wouldn't it be better to spend money on a full game rather than all those bite-sized packets they call DLCs?
Oh wait, there is! They're called mods! And there are plenty more of them currently in development!
:innocent:
Well I'll happily say that you certainly don't speak for me.Kesaru wrote...
Ha, you really do not seem to understand the situation. I'm quite certain you can expect modding for DA:O to come to a grinding halt after this.
I really can't speak for others, but knowing the current toolset is as good as it's going to get, I've lost interest.
Modding is not coming to a grinding halt. Dark Times is just around the corner, I'm working hard on Shattered War, and there are a number of other modders and mod teams working on more content. DA:O modding is not dead, not by any stretch of the imagination.
Modifié par AmstradHero, 27 septembre 2010 - 12:43 .
#117
Posté 30 septembre 2010 - 09:52
But,still I have nothing against DA2.In fact I barely can wait for it to come out
It is true that DA:O had quite a few loose ends
For instance,I really became tied with my character,and also with other companions. Last DA:O DLC "The Witch Hunt" was quite good (in my opinion).Didn't gave all the answers I hoped for and the ending was quite left loose and somehow unfinished but,hey...
What I want to say is that I would really like to see mine character in DA:2 instead of some as said "Pre-made Character" Hawke.I really like the idea of importing your DA:O Epilogue Saves into DA:2,so,the actions and decisions
you made will still remain ingame (I certanly hope so
Bioware,make DA2 good as Origins or even better,it's in your hands now
Modifié par Witcher, 30 septembre 2010 - 09:53 .
#118
Guest_Spuudle_*
Posté 01 octobre 2010 - 09:17
Guest_Spuudle_*
TimeLordCat wrote...
Lets see how this looks from 2011 from the PS3 view. You got DA2, ME2, and possibly some brand new game that we know nothing about and no more DLC for DA:O this could be just spreading the love way too thin. From the PC/xbox view you have ME2 so that is not in stew. So a brand new game that we know nothing about that would suffer if there were still DA:DLC available sounds just about right as to why no more DLC. OR EA/Bioware is losing its talent and cutting back staff. It all comes down to love. Everyone loves money especially faceless corporations..
I wasn't aware that Bioware actually used any of its talent to produce DA:O dlc...
#119
Posté 01 octobre 2010 - 01:42
Spuudle wrote...
TimeLordCat wrote...
Lets see how this looks from 2011 from the PS3 view. You got DA2, ME2, and possibly some brand new game that we know nothing about and no more DLC for DA:O this could be just spreading the love way too thin. From the PC/xbox view you have ME2 so that is not in stew. So a brand new game that we know nothing about that would suffer if there were still DA:DLC available sounds just about right as to why no more DLC. OR EA/Bioware is losing its talent and cutting back staff. It all comes down to love. Everyone loves money especially faceless corporations..
I wasn't aware that Bioware actually used any of its talent to produce DA:O dlc...
All the talent was used on the Liara DLC
Maybe they stopped with the DLC's for Dragon Age because they weren't doing so well. I mean compare Liara to Witch Hunt as far as quality goes.
#120
Posté 01 octobre 2010 - 02:18
Witcher wrote...
Well, I mostly agree with MightyPangolin...
But,still I have nothing against DA2.In fact I barely can wait for it to come out
It is true that DA:O had quite a few loose ends
For instance,I really became tied with my character,and also with other companions. Last DA:O DLC "The Witch Hunt" was quite good (in my opinion).Didn't gave all the answers I hoped for and the ending was quite left loose and somehow unfinished but,hey...![]()
What I want to say is that I would really like to see mine character in DA:2 instead of some as said "Pre-made Character" Hawke.I really like the idea of importing your DA:O Epilogue Saves into DA:2,so,the actions and decisions
you made will still remain ingame (I certanly hope so).We're all just talking way too soon to conclude anything.Let's place our trust in Bioware and just wait and see. DA:O was,and will be magnificent game,thanks to their team,and DA2 will surely be outstanding as well.So,I respect their decisions,no matter how much I would like to see more DLC's for DA:O
Bioware,make DA2 good as Origins or even better,it's in your hands now
Not.
#121
Posté 14 octobre 2010 - 10:09
Chris Priestly wrote...
To clear a few things up.
No new content for Dragon Age: Origins INCLUDES no new content for Dragon Age: Origins Awakening. Witch Hunt is the final new content for Dragon Age: Origins.
I know this is not what a lot of you wanted to hear, but I thought it better to let you all know so you can look forward to Witch Hunt and DA2 without holding hope for more DA:O.
And much is being said of "What about the promise of 2 years of DLC?" or "You broke your promise" or similar. We made this promise while we were finishing Dragon Age: Origins and were working on Dragon Age: Origins Awakening and DLC. We did not expect DA2 to come together so well or so quickly. We could have chosen to delay DA2 and continued to put out DA:O DLC, but we know how awesome DA2is going to be. The decision was made to continue making DLC all the way to Witch Hunt and then it would end as we ramped up for DA2. When we said "2 years of DLC" we said that in good faith, but when something as excellent as Dragon Age 2 comes along, it changes plans for the better.
While I understand this upsets a few of you, you still get awesome DLC like Darkspawn Chronicles, Golems of Amgarrak, and Witch Hunt, plus loads of excellent fan made adventures through the Dragon Age toolset and then have a brand new Dragon Age adventure to look forward to with Dragon Age 2.
Well, I don't want to be rude. But the ending for the warden was terrible and did upset many players, and not a few as you wrote. There are to many loose ends, and the Witch Hunt DLC left more questions than answers, and to be honest many players think the Witch Hunt is a terrible DLC. I think many people expected a closure for their warden and we didn't get a good one. Its not the same if you hear a story about him in a convesation in DA2, or a cutscene. I would appreciate an answer from you Chris!
#122
Posté 14 octobre 2010 - 04:49
Chris Priestly wrote...
We have no plans for another expansion. The Witch Hunt DLC is the last new Dragon Age: Origins content.
suuuuper disappointing the witch hunt expansion left too many unanswered questions what was even the point of making witch hunt if there wasnt gonna be any kind of closure.............hopefully in the future they will finish off the story but who knows when since the second one is a completely different story
#123
Posté 14 octobre 2010 - 05:00
arathor_87 wrote...
Well, I don't want to be rude. But the ending for the warden was terrible and did upset many players, and not a few as you wrote. There are to many loose ends, and the Witch Hunt DLC left more questions than answers, and to be honest many players think the Witch Hunt is a terrible DLC. I think many people expected a closure for their warden and we didn't get a good one. Its not the same if you hear a story about him in a convesation in DA2, or a cutscene. I would appreciate an answer from you Chris!
I'm not trying to be rude here either, but you didn't even really ask a question, so what kind of answer are you looking for from Chris? He laid it out pretty clearly that there will be no more DA:O content after Witch Hunt. There's really not much more to be said about it is there?
#124
Posté 14 octobre 2010 - 10:02
A few epilogue balloons that correlate with the choices we made throughout the campaign would have been nice too. It would then seem that our Warden made some difference in Ferelden and not just be some footnote as the one who slew the ArchDemon. Did the Circle of Magi retain its freedom after being released from the Chantry's hold by the Warden's boon? Is King Alistair still in charge or has Anora deposed him? Has Shale managed to recover her Dwarven body? Did Sten make it home? Where is Zevran?
All we see at the end of Witch Hunt is her walking away from the prize that Morrigan left. It may look like a cool, artsy ending but it leaves us feeling empty and unsatisfied.
#125
Posté 14 octobre 2010 - 10:11
Zy-El wrote...
My biggest question is: what happens to the Warden if she does not go through the mirror with Morrigan? Does she succumb to the Calling and die in the Deep Roads? A sad ending but at least we know. Or does she live to kill more darkspawn? Or does she retire to her estate in Gwaren with her beloved bard, breeding prize Mabari.
A few epilogue balloons that correlate with the choices we made throughout the campaign would have been nice too. It would then seem that our Warden made some difference in Ferelden and not just be some footnote as the one who slew the ArchDemon. Did the Circle of Magi retain its freedom after being released from the Chantry's hold by the Warden's boon? Is King Alistair still in charge or has Anora deposed him? Has Shale managed to recover her Dwarven body? Did Sten make it home? Where is Zevran?
All we see at the end of Witch Hunt is her walking away from the prize that Morrigan left. It may look like a cool, artsy ending but it leaves us feeling empty and unsatisfied.
Quickly skimmed your questioning and inquiries about what might happen to the Warden. Would be awesome if in DA:2 or in some prologue to the game that the individual consumer would be able to determine the outcome of whatever happens to the Warden; whether or not he/she travels through the mirror.
I really loved Morrigan as a romance partner, but am afraid as hell to leave the rest of the world behind. All his friends and family might never be seen again, which imposed a harsh proposition that a nice alternate ending would conclude in my refusal to travel through the eluvian portal.
As far as your other troubling yet enlightening questions about the companions, either BW will leave it entirely up to the populace to play the game, or they might follow about the same marketing strategy which I stated about choosing what happens in the prologue of the second installment.
Would be cool if my Warden still lived to fight darkspawn. Despite him going through the portal with Morrigan, I would like him to return after a couple years (via powers of the spirit warrior) to serve the crown of Ferelden. I could imagine him as the newly appointed warden commander acting as a liege by King Alistair and Queen Anora as an emissary from Ferelden trying to help clear darkspawn in the Free Marches.





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