Eurypterid wrote...
arathor_87 wrote...
Well, I don't want to be rude. But the ending for the warden was terrible and did upset many players, and not a few as you wrote. There are to many loose ends, and the Witch Hunt DLC left more questions than answers, and to be honest many players think the Witch Hunt is a terrible DLC. I think many people expected a closure for their warden and we didn't get a good one. Its not the same if you hear a story about him in a convesation in DA2, or a cutscene. I would appreciate an answer from you Chris!
I'm not trying to be rude here either, but you didn't even really ask a question, so what kind of answer are you looking for from Chris? He laid it out pretty clearly that there will be no more DA:O content after Witch Hunt. There's really not much more to be said about it is there?
The implied question is: with many upset at the lack of closure for their personally-created Wardens, will there be some means of getting the desired closure beyond a cutscene or overheard conversation in the Hawke-focused DA2?
An in-game codex entry which describes the Warden's later life, extrapolating from the decisions made by the individual players in DA:O / Awakenings and the DLCs, for instance? An encounter with the Warden or one of the Warden's companions in-game? DA2 is supposed to go beyond the time period in which DA:O & co. were set, so...
Otherwise, this may wind up being one of the most awkward mis-steps of the DA franchise. Play the first and invest yourself in the creation of a character! Then forget they existed and try to stop caring about what happened to them, assuming you didn't have them die to slay the Arch-demon or run away with Morrigan!





Retour en haut











