I wanted to try to quantify the effectiveness of Squad Cryo Ammo
vs AP ammo on Insanity. So I designed an experiment to look at the effect
on the Reaper IFF mission. I used three variables to expand
the effect when using various squad members. I picked Miranda,
Jack, Samara and Grunt because they work well on this mission.
Constants:
Shepard is soldier, Commando passive, Widow, Mattock, geth shotgun.
Shepard always uses Inferno ammo.
5 machine gun upgrades, 6 assult rifle upgrades, 4 sniper upgrades,
4 shotgun upgrades, 6 biotic upgrades.
Never gave positioning commands to squadmates, manually used their powers
( to prevent Grunt and Jack from using their ammo powers ).
Variable Low Value High Value
-------- ------------------------ ------------------
1 Miranda on machine gun Samara on Mattock
2 Grunt on Mattock Jack on Geth Shotgun
3 Squad Cryo Ammo Squad AP ammo
I played conservatively, so I never died, and measured the time
to go from the opening encounter with Husks to just before the
room with the core, skipping cut scenes and the doorlock time.
The average run time was 1061 seconds ( a little less than 18 minutes ).
Run Mate 1 Mate 2 Ammo Result
1 Miranda Grunt Cryo 1041
2 Samara Grunt Cryo 971
3 Miranda Jack Cryo 1078
4 Samara Jack Cryo 1032
5 Miranda Grunt AP 1089
6 Samara Grunt AP 1080
7 Miranda Jack AP 1135
8 Samara Jack AP 1067
additional run Samara and Grunt, with No Cryo 1119 seconds
The main effects are as follows:
Squad Cryo Ammo is better than Squad AP ammo by 60 seconds
Samara is better than Miranda by about 48 seconds
Grunt is better than Jack by about 30 seconds.
A rough comparison is to compare Run 2 ( best ) with Run 7 ( Worst )
Best - Worst = 971 - 1135 = 164 seconds
All effects added together give 60 + 48 + 30 = 138 seconds.
I was suprised that Miranda's 15% weapon passive would have made more
difference, but you could look at it as the Mattock guns are really
what make Samara and Grunt better.
You have to hand it to bioware because the game plays slightly differently
every time you play. I saw Jack and Grunt flank Scions so that the Scion's
back was a target, something I'd not seen in many hours of playing this
game. Anyway there is some variation in the playing times because it is never
the same way twice.
I am convinced that Squad cryo ammo is superior, at least on
this mission, but its not a huge effect.
Modifié par ryoldschool, 27 août 2010 - 12:17 .





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