im a little worried....
#26
Posté 26 août 2010 - 05:52
I think Bioware will end up bringing back the most popular characters (most used, and most romanced, according to the data they get from Cerberus Network; yes, they track it. It says so when you install the game), and give the others cameos.
Thane and Mordin can all but be written off since they are dying/going to die soon.
Kasumi and Zaaed are all but guaranteed to be cameos/not mentioned due to DLC status, Miranda is likely to come back to plot armor and popularity, Tali will likely come back due to enormous fanbase, and consistency(she's already been in the first two, would be silly to drop her for the big finale).
Garrus maybe, as he has nowhere else to go and is pretty popular. Legion is also pretty likely since even if he dies or something he can literally just be copied to a new geth body.
So at most, if they bring characters back, it's 8 characters.
#27
Posté 26 août 2010 - 05:52
AntiChri5 wrote...
If i am forced into more recruitment missions in ME 3, i will throw up my hands, tear off my clothes, and join the haters in declaring ME 2 a pointless waste of time.
For serious. It was way too much work recruiting plus 12 loyalty missions, so that is 24 missions plus a tiny bit of story. I want MOOR story like mass effect 1 and not to much damn recruitment.
#28
Posté 26 août 2010 - 06:01
#29
Posté 26 août 2010 - 06:26
Does anyone think they are actually going to give us less squaddies then in ME 2?
No?
Then they will need to conceptualise, write, draw, cast and develop new characters, a massive waste of resources when we spent almost all of a game recruiting and building relationships with the most badass heroes the galaxy had to offer.
A few characters may be missing, but sure as hell not many.
#30
Posté 26 août 2010 - 06:35
AntiChri5 wrote...
I think we will get the full squad.
Does anyone think they are actually going to give us less squaddies then in ME 2?
No?
Then they will need to conceptualise, write, draw, cast and develop new characters, a massive waste of resources when we spent almost all of a game recruiting and building relationships with the most badass heroes the galaxy had to offer.
A few characters may be missing, but sure as hell not many.
Yea...this gets me too. Sure, ME2 peeps could be dead, but you literally need a GUIDE to get more than one or two people to die. The vast majority will have most if not all squaddies alive.
The argument is that BW won't waste resources on potentially dead squadmates...
But then again, would they waste resources creating and fleshing out 12 brand new ones when they already have 12 that will, in most people's games, be mostly alive, if not all?
That's the big one imo. And thus I think they'll end up writing off the least popular ones and filling them with a few new ones, just to keep it fresh.
That's just my opinion though, no need to go spreading it around.
#31
Posté 26 août 2010 - 06:40
epoch_ wrote...
People care WAY too much about the squad mates.
I don't mean to sound nasty, but I completely disagree. Its impossible to care enough for the squad members because they are the heart and soul of the game. Would you play Mass Effect 1 or 2 if the characters were no more than lifeless shells used in combat? I sure as hell wouldn't.
#32
Posté 26 août 2010 - 06:41
Our squadmates from ME1 and ME2 won't be good enough of course, so we will get new 'even better' ones to recruit. Instead of Liara the Biotic, or Samara the Matriarch super-biotic, or Jack the 'tortured until' super-biotic, we will get a being of pure biotic energy.
Instead of Kaiden the Alliance semi-biotic, or Miranda the Cerebus geneticly enhanced 'perfect' semi-biotic, we will get A Rachni "bug-eyed monster' super duper semi-biotic.
Instead of Wrex the Mercenary Krogan, or Grunt, the Tank-bred 'ideal' Krogan, we will get a shamanistic super-krogan channeling the ancestors (as well as channelling Wrex and Grunt, since they will both be conveniently unavailable).
Etc, etc, etc.....
#33
Posté 26 août 2010 - 06:51
Moiaussi wrote...
Oh I wouldn't worry. I am sure that for ME3 we will be killed at the start only to be ressurected by the Reapers, who will assign us the task of dealing with the 'real' enemy.
Our squadmates from ME1 and ME2 won't be good enough of course, so we will get new 'even better' ones to recruit. Instead of Liara the Biotic, or Samara the Matriarch super-biotic, or Jack the 'tortured until' super-biotic, we will get a being of pure biotic energy.
Instead of Kaiden the Alliance semi-biotic, or Miranda the Cerebus geneticly enhanced 'perfect' semi-biotic, we will get A Rachni "bug-eyed monster' super duper semi-biotic.
Instead of Wrex the Mercenary Krogan, or Grunt, the Tank-bred 'ideal' Krogan, we will get a shamanistic super-krogan channeling the ancestors (as well as channelling Wrex and Grunt, since they will both be conveniently unavailable).
Etc, etc, etc.....
Win btw.
Anyway...
KainrycKarr wrote...
AntiChri5 wrote...
I think we will get the full squad.
Does anyone think they are actually going to give us less squaddies then in ME 2?
No?
Then they will need to conceptualise, write, draw, cast and develop new characters, a massive waste of resources when we spent almost all of a game recruiting and building relationships with the most badass heroes the galaxy had to offer.
A few characters may be missing, but sure as hell not many.
Yea...this gets me too. Sure, ME2 peeps could be dead, but you literally need a GUIDE to get more than one or two people to die. The vast majority will have most if not all squaddies alive.
The argument is that BW won't waste resources on potentially dead squadmates...
But then again, would they waste resources creating and fleshing out 12 brand new ones when they already have 12 that will, in most people's games, be mostly alive, if not all?
That's the big one imo. And thus I think they'll end up writing off the least popular ones and filling them with a few new ones, just to keep it fresh.
That's just my opinion though, no need to go spreading it around.
I hope this is what they do... Honestly I think its what they are going to do, simply from a financial standpoint as well as a plot standpoint. First of all, after the first Mass Effect there was a legitimate reason for your loyal squad leaving you: you died. However, there is no indication (although there wasn't any at the end of the first game either, but I doubt Bioware will do anything like that again) that your squad has any intention of leaving you between the games. Most of them are fiercely loyal to you, and the rest have promised to see the fight with the reapers through. For them to just leave doesn't make sense from a plot standpoint. Also, it would seem that finding and casting brand new voice actors, writing a dozen brand new characters and getting them to work with the cameos that would be your old squad just seems like a massive waste of resources. I can't imagine Bioware will waste the resources available to them on creating a brand new squad. It just doesn't make sense for them to do that.
Besides, what meaningful impact would it have on the game if you just lost some cameo with two lines of dialog in ME3 if you got them killed in 2? I don't want to walk up to a cameo Garrus commanding the Turian fleet and say "good luck in the fight buddy" and be done with Garrus. That would SERIOUSLY ****** me off. What if Legion just goes to the Geth and commands their fleet and you never talk to him again? What if Tali goes to the Migrant Fleet and becomes an admiral or something? It just doesn't make any sense for them to do that... especially since everyone wants more in depth characters, and the best way to make an in depth character is to continue them from game to game.
I feel connected (in a video game sense people, I have real friends too
Sorry for the rant guys I just have really strong feelings about this topic. I love the Mass Effect universe, and I would feel betrayed by Bioware if they took my favorite characters and made them into cameos for what should be the most dramatic and intense of the three games.
#34
Posté 26 août 2010 - 07:28
#35
Posté 26 août 2010 - 02:43
KainrycKarr wrote...
Bioware is backed by EA: if EA really wants new and edgy characters, it *will* happen. That's my only real worry.
Yeah thats unfortunately the relationship between devs and publishers. But hopefully EA has some brains and doesn't put that burden upon Bioware.
#36
Posté 26 août 2010 - 05:43
#37
Posté 26 août 2010 - 05:46
I especially want Anderson. He kicks ass.
#38
Posté 26 août 2010 - 05:51
*facepalm*
#39
Posté 26 août 2010 - 06:07
Reasons for those who got cut
Thane: Terminal sickness
Grunt: Now has a new clan on tuchanka
Mordin: 50 years old is very old for salarians dies
Jack: Who the hell knows what she will do
Wrex: Has to remain the leader of the clan
Kasumi: Hired hand, leaves to go back to stealing
Zaeed: Hired hand, goes back to shooting stuff
Samara: Oath fulfilled go back to righting wrongs
Reasons for those who stay
Garrus: He's got nothing better to do
Tali: Even if rejected still has massive crush on male shep. Reason for staying with fem shep "It's for the good of the fleet"
Miranda: Knows the situation and stays
Jacob: Same thing as miri
Legion: Objective: Stop collectors.......complete. Mission: Stop Old Machines..........Incomplete
Virmire Survivor: Gets over INSANE paranoia begs for forgiveness.
Liara: After shadow broker DLC, will have nothing better to do
#40
Posté 26 août 2010 - 09:18
50 might be old for a Salarian, but Mordin seems in good health and it is not a given that it will be set too much later.
As for the 'guns for hire', why suddenly stop paying them when all of civilization is at stake?
Given what they did with ME2, though, all bets really are off. We can't expect rational continutiy given that.
#41
Posté 26 août 2010 - 10:18
KainrycKarr wrote...
epoch_ wrote...
The only reason the squad mates play such a big role in ME3 is because BW realized they didn't have enough story for 3 games and they needed filler for the middle game. The characters are irrelevant.
We'll see.
We certainly will.
#42
Posté 26 août 2010 - 10:38
I also think casting out “unpopular” characters is equally a bad idea. Some people may not like a certain character but as the forums have shown, they all have big fan bases.
And the whole “Mordin and Thane will die in the beginning of ME3” argument…well we can’t say for sure, but I think ME3 will take place, at the most, in a year from ME2. (There is a sense of urgency after the ending of ME2.) Yes, Mordin is 50, however that is in salarian years, placing his actual age at around his 30’s, meaning he has at least 10 more years to live. As for Thane, I can’t say for certain, but it would be a pity to see a character that had so much personality and history to just go, “bye bye!” and die.
#43
Posté 27 août 2010 - 12:31
epoch_ wrote...
The only reason the squad mates play such a big role in ME3 is because BW realized they didn't have enough story for 3 games and they needed filler for the middle game. The characters are irrelevant.
IMHO, Bioware characters are *never* irrelevant. They're one of the very best things about the company.
#44
Posté 27 août 2010 - 03:09
Dan-mac RI wrote...
I think the line up for ME3 will be: Garrus, Tali, Miranda, Legion, Jacob, Virmire survivor, perhaps Liara
Reasons for those who got cut
Thane: Terminal sickness
Grunt: Now has a new clan on tuchanka
Mordin: 50 years old is very old for salarians dies
Jack: Who the hell knows what she will do
Wrex: Has to remain the leader of the clan
Kasumi: Hired hand, leaves to go back to stealing
Zaeed: Hired hand, goes back to shooting stuff
Samara: Oath fulfilled go back to righting wrongs
Reasons for those who stay
Garrus: He's got nothing better to do
Tali: Even if rejected still has massive crush on male shep. Reason for staying with fem shep "It's for the good of the fleet"
Miranda: Knows the situation and stays
Jacob: Same thing as miri
Legion: Objective: Stop collectors.......complete. Mission: Stop Old Machines..........Incomplete
Virmire Survivor: Gets over INSANE paranoia begs for forgiveness.
Liara: After shadow broker DLC, will have nothing better to do
Everything you've said here makes perfect sense. Its unfortunate to lose Wrex, Grunt and Thane though... and especially Mordin, but what you've said is logical and hopefully it plays out like you said.
#45
Posté 27 août 2010 - 03:19
Modifié par Skyblade012, 27 août 2010 - 03:19 .
#46
Posté 27 août 2010 - 03:39
#47
Posté 27 août 2010 - 03:44
xlavaina wrote...
Skyblade I would personally like that. But lets also consider something else. How long exactly will it take for the Reapers to actually reach the Milky Way? From the looks of it, they were relatively far away, as the entire galaxy was visible. It could potentially take years for the Reapers to reach us. Or the scale was not relative, and they could show up any second. Bioware could really take whatever path they wanted. If they want Thane and Mordin to live they will live.
Oh, I totally agree. If they live, I'm ok with that. I'm just saying, that if they die, we should get some sort of remembrance for them.
#48
Posté 27 août 2010 - 06:20
Actually if Miranda isn't in ME3 as a continued romantic interest, I'm not even bothering. Nothing in the game caught my attention, I'm not really into these types of games. I'm mostly either an MMOer or a sandbox game-gamer. I got it thinking it was a sandbox game.
#49
Posté 27 août 2010 - 12:39
However i think good hint in what way ME 3 will move could be LotSB DLC... IF he will be really set up post C-Base time.
#50
Posté 27 août 2010 - 02:04
Yeah, ME is kinda disappointing in that sense, because it was supposed to be that big selling point.. Sure I saw characters that survived the first game, but how often? I save Wrex only to see him once during the whole game? Same applies for Ashly and pretty much every other character besides Garrus and Tali.. (Garrus FTW)
I was expecting my choices to impact the second game in a big way.. and not cameos like emails and characters that I only see once during a 40 hour trip through the galaxy..
Anyway, regarding your concerns.. Technically all they need to do is to make everyone record the same lines.. so that if someone died, that he can easily be replaced by another character..
It just means more work for both dev and voice actors.. But its hard to see my choices have a big impact on ME3 after seeing what they did with the second game.. :/





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