Witch Hunt: Create your own Ending.
#26
Posté 26 août 2010 - 04:10
#27
Posté 26 août 2010 - 04:41
CalJones wrote...
Old God thing will be a mewling, puking creature in nappies. Not sure it'll be capable of doing very much at this point.
Sonic Scream (spirit damage)
Nauseating Odor (AoE Weakness spell)
Aura of Adorableness (Mind Blast variant)
Sleep (because it's so exhausting)
Life Drain (female targets only)
Still, hardly a match for a well-balanced party.
#28
Posté 26 août 2010 - 04:45
Merilsell wrote...
Honestly, I have no ideas. I'm looking forward to it, but I don't get my hopes up too high for this one, anyway. It's just a 7$ DLC, after all ...and we all know how much quality that brought with it in the past ...<_<
Conversely though, Awakening was $40- was that worth it? I'm hoping we're pleasantly surprised with the quality and length of this DLC- Origins was great value for $50 or $60. I'm hoping this DLC is a nice surprise value.
But given the past DLC efforts, I'm very worried it will leave much to be desired...
#29
Posté 26 août 2010 - 05:00
LOL!Corker wrote...
CalJones wrote...
Old God thing will be a mewling, puking creature in nappies. Not sure it'll be capable of doing very much at this point.
Sonic Scream (spirit damage)
Nauseating Odor (AoE Weakness spell)
Aura of Adorableness (Mind Blast variant)
Sleep (because it's so exhausting)
Life Drain (female targets only)
Still, hardly a match for a well-balanced party.
#30
Posté 26 août 2010 - 05:14
#31
Posté 26 août 2010 - 05:18
errant_knight wrote...
It seems inexplicable to me that Alistair won't be going along. He was very worried about the DR, and in a lot of playthroughs was the father of the god baby. He has to have concerns--and it would have been very interesting to have him there given his issues about being an unwanted child and family.
Yes, it does seem like this DLC is targetted at, or at least leaning more towards, those who romanced Morrigan and fathered the child. Of course, I personally believe that those who did romance Morrigan and did the DR need more closure than those who didn't do the romance, even if they had someone else do the DR.
But still, I can understand how it would be dissapointing to others.
#32
Posté 26 août 2010 - 05:24
errant_knight wrote...
It seems inexplicable to me that Alistair won't be going along. He was very worried about the DR, and in a lot of playthroughs was the father of the god baby. He has to have concerns--and it would have been very interesting to have him there given his issues about being an unwanted child and family.
I've never understood why they kept some characters out of DLCs, especially when it was contrary to how DA:O ended. Both Leliana and Zeveran can end up going with the Warden, and there's no reason that Dog should have been left behind. Alistair should have been with the Grey Warden if he wasn't King of Ferelden and still a Grey Warden, but I can see that Morrigan probably isn't someone he would have reason to chase given how he feels about her.
My hope for the ending of Witch Hunt is the chance for the Warden to end up with Morrigan as the conclusion to the Warden's story.
Modifié par LobselVith8, 26 août 2010 - 05:26 .
#33
Posté 26 août 2010 - 05:43
errant_knight wrote...
It seems inexplicable to me that Alistair won't be going along. He was very worried about the DR, and in a lot of playthroughs was the father of the god baby. He has to have concerns--and it would have been very interesting to have him there given his issues about being an unwanted child and family.
I am empathetic EK. That's the problem with the style of writing for this franchise. Way too many options (not that this is a bad thing mind you, if they are able to convincingly affect a multitude of outcomes), too many dangling threads, and almost no closure that is satisfying in any meaningful way. I personally don't see how this is sustainable as a consumer product (always guaranteeing a fairly large portion of the base will be left disappointed...hugely in some cases). Until they can actually close threads properly and effectively consequence the large number of choices, I personally feel they have no business writing the games they way they do. It's almost as if they make a large number of choices and options in the game to satisfy as many people as possible and it ends up backfiring because the outcome is lackluster, unfulfillling or an open end that they're banking on a .ppt slide to assuage.
I feel for the Zevran, Alistair, Lel and other companion's fans very much. We were all attached to our Wardens and THEIR specific interaction with them. That's what made Origins great. As it is, now most do not get to continue getting to know them, witnessing the consequences of their interaction with them, and some sort of fulfilling closure. Instead we're off to the next set of disposable companions and PC with a piece of dirt as the main character. I would never have guessed this approach after playing Origins.
I get your disappointment, and so do many others.
Modifié par Barbarossa2010, 26 août 2010 - 05:46 .
#34
Posté 26 août 2010 - 05:45
KnightofPhoenix wrote...
errant_knight wrote...
It seems inexplicable to me that Alistair won't be going along. He was very worried about the DR, and in a lot of playthroughs was the father of the god baby. He has to have concerns--and it would have been very interesting to have him there given his issues about being an unwanted child and family.
Yes, it does seem like this DLC is targetted at, or at least leaning more towards, those who romanced Morrigan and fathered the child. Of course, I personally believe that those who did romance Morrigan and did the DR need more closure than those who didn't do the romance, even if they had someone else do the DR.
But still, I can understand how it would be dissapointing to others.
And I'm very glad for those who romanced Morrigan that they will get something closer to a resolved ending. Although the Bioware idea of closure seems to be 'they were happy for a time until the warden disappeared never to be seen again.'
#35
Posté 26 août 2010 - 05:47
Barbarossa2010 wrote...
errant_knight wrote...
It seems inexplicable to me that Alistair won't be going along. He was very worried about the DR, and in a lot of playthroughs was the father of the god baby. He has to have concerns--and it would have been very interesting to have him there given his issues about being an unwanted child and family.
I am empathetic EK. That's the problem with the style of writing for this franchise. Way too many options (not that this is a bad thing mind you, if they are able to convincingly affect a multitude of outcomes), too many dangling threads, and almost no closure that is satisfying in any meaningful way. I personally don't see how this is sustainable as a consumer product (always guaranteeing a fairly large portion of the base will be left disappointed...hugely in some cases). Until they can actually close threads properly and effectively consequence the large number of choices, I personally feel they have no business writing the games they way they do. It's almost as if they make a large number of choices and options in the game to satisfy as many people as possible and it ends up backfiring because the outcome is lackluster, unfulfillling or an open end that they're banking on a .ppt slide to assuage.
I feel for the Zevran, Alistair, Lel and other companion's fans very much. We were all attached to our Wardens and THEIR specific interaction with them. That's what made Origins great. As it is, now most do not get to continue getting to know them, witnessing the consequences of their interaction with them, and some sort of fulfilling closure. Instead we're off to the next set of disposable companions and PC with a piece of dirt as the main character. I would never have guessed this approach after playing Origins.
I get your disappointment, and so do many others.
You put this very eloquently, and I agree entirely!
#36
Posté 26 août 2010 - 05:54
errant_knight wrote...
KnightofPhoenix wrote...
errant_knight wrote...
It seems inexplicable to me that Alistair won't be going along. He was very worried about the DR, and in a lot of playthroughs was the father of the god baby. He has to have concerns--and it would have been very interesting to have him there given his issues about being an unwanted child and family.
Yes, it does seem like this DLC is targetted at, or at least leaning more towards, those who romanced Morrigan and fathered the child. Of course, I personally believe that those who did romance Morrigan and did the DR need more closure than those who didn't do the romance, even if they had someone else do the DR.
But still, I can understand how it would be dissapointing to others.
And I'm very glad for those who romanced Morrigan that they will get something closer to a resolved ending. Although the Bioware idea of closure seems to be 'they were happy for a time until the warden disappeared never to be seen again.'Here's hoping you guys get better. I do think this would have been better served by an expansion when it would be longer and more aspects of it could be covered.
Thanks and yes, I do believe that an expansion would have been better, or at least a bigger DLC (I would have been willing to pay10-15$ for it). But we'll see what they can come up with. Hopefully it will be a worthy end to such a great game.
Oh and I am totally ignoring the Awakening end slide, until Bioware makes true to what can essentially be called a promise about an inevitable continuation of the Warden's story. If they aren't going to do that, then I am ignoring that slide or will come up with a story in my own head.
Modifié par KnightofPhoenix, 26 août 2010 - 05:55 .
#37
Posté 26 août 2010 - 05:59
Barbarossa2010 wrote...
I feel for the Zevran, Alistair, Lel and other companion's fans very much.
As a Leli fan I have to say that I don't feel bad or left out at all. I felt I got enough closure with Origins to be happy and ready to move on.
It's the Zev fans that I do feel bad about. Alistair fans got the most plot-centric LI in Origins and they even got the chance to marry him. Then they even got a cameo from him in Awakening. Leli fans got a nice sense of closure and we even got a DLC that covered her past. Morri fans, who were left in the cold in Origins, are now getting some much deserved closure.
But Zev fans? Ok, their ending in Origins was good in my opinion and doesn't really lack closure, but still, they got the least out of all of us.
EDIT:
@KoP:
That's what I recommend everyone who isn't happy with the Awakening slides to do. Ignore them and write your own story. It's more satisfying that way.
Modifié par Zjarcal, 26 août 2010 - 06:00 .
#38
Posté 26 août 2010 - 06:01
KnightofPhoenix wrote...
errant_knight wrote...
KnightofPhoenix wrote...
errant_knight wrote...
It seems inexplicable to me that Alistair won't be going along. He was very worried about the DR, and in a lot of playthroughs was the father of the god baby. He has to have concerns--and it would have been very interesting to have him there given his issues about being an unwanted child and family.
Yes, it does seem like this DLC is targetted at, or at least leaning more towards, those who romanced Morrigan and fathered the child. Of course, I personally believe that those who did romance Morrigan and did the DR need more closure than those who didn't do the romance, even if they had someone else do the DR.
But still, I can understand how it would be dissapointing to others.
And I'm very glad for those who romanced Morrigan that they will get something closer to a resolved ending. Although the Bioware idea of closure seems to be 'they were happy for a time until the warden disappeared never to be seen again.'Here's hoping you guys get better. I do think this would have been better served by an expansion when it would be longer and more aspects of it could be covered.
Thanks and yes, I do believe that an expansion would have been better, or at least a bigger DLC (I would have been willing to pay10-15$ for it). But we'll see what they can come up with. Hopefully it will be a worthy end to such a great game.
Oh and I am totally ignoring the Awakening end slide, until Bioware makes true to what can essentially be called a promise about an inevitable continuation of the Warden's story. If they aren't going to do that, then I am ignoring that slide or will come up with a story in my own head.
That's probably wise. They make much of never having promised us a sequel with the Warden, and this being a good place to end the DLC because they're moving on to DA2, while ignoring the promise that was implicit in those slides.
#39
Posté 26 août 2010 - 06:13
#40
Posté 26 août 2010 - 06:13
It's funny, because, I thought of this very theory aswell it could be a fitting ending.AntiChri5 wrote...
Will Elissa track her down and take the child she should have been able to bear her husband, to raise as their own?
Modifié par TheChris92, 26 août 2010 - 06:13 .
#41
Posté 26 août 2010 - 06:13
#42
Posté 26 août 2010 - 06:13
for my brosca it would just to see hear again cause they did not part at the best of terms.
to my tabris she was just a **** buddy wouldnt really care what happened. he didnt do the DR
to my amell she was her best friend but wouldnt convince her alistair to do the ritual
#43
Posté 26 août 2010 - 06:16
#44
Posté 26 août 2010 - 06:27
I had some problems with that playthrough, and I'm wondering if my game was bugged. I was using the Morrigan Restoration Patch, but things didn't turn out the way I thought they would. Fairly early in the game he found the grimoire at the circle tower and gave it to her. He did as she asked and killed Flemeth. She came on to him with the "It's cold in my tent" line, and he eagerly kept her warm. Things were fine between them. She gave him a ring. He finally broke down and told her he loved her, and she got irritated. Through the rest of the game up until towards the end, she had nothing more to say to him, and the couple times he brought up the subject of tent time, she got really angry, so he stopped. We got all the way up to Landsmeet, and she still wouldn't have anything to do with him. So he finally took off her ring and went the political route and married Anora. Finally Morrigan wanted to talk about their relationship again! She got her OGB from my warden. Then they had their goodbye moment before the final battle, and that was it.
So ... was that it? Is it very different if you go through the whole game pretending you don't really have feelings for her? Maybe my guy wasn't very loyal since he ended up with someone else. But I'm estimating that with all that traveling around, it must've been months where she wouldn't talk to him. I assume I must be missing something, since there's so much male squeeing over her. Maybe I should go back to an old save and reply the ending of that warden's game before this dlc?
#45
Posté 26 août 2010 - 06:34
night0205 wrote...
Alright, yeah, I agree that Morrigan killing the Warden would be pretty sweet, but I also agree that I would like multiple alternate endings, depending on what you choose to do... If you wish to kill Morrigan, I hope that can happen. If you wish the kill the god baby, I hope that can happen. If you wish to kill flemeth again, I hope that can happen. I like this idea, of multiple endings from a game with multiple beginnings. But this may only be wishful thinking...
I expect this to set up some appearance or reference to Morrigan in DA2, myself. They might be done with the warden, but I don't think they're done with Morrigan. They're plans seem to be highly changeable, and at short notice, though, so who can say?
#46
Posté 26 août 2010 - 06:40
Loghain could also be the OGB's father but I doubt we'd be seeing him as he's likely dead in most people's games (even mine, since I usually let him slay the archdemon).
So I guess that means we go it alone. With some elven warrior chick (bleh...) and a dog. Hopefully our dog.
#47
Posté 26 août 2010 - 06:51
1. If they are going to use the character Morrigan again... as a MAIN character, then she will not die in Witch Hunt. However, just like wynne in awakening, etc... If Morrigan would only be used in a minor role, then she may die.
2. Alistair will not be in this DLC, as a MAIN character, because he did die. Will he make a cameo... that is possible. Similar to how they treated him in Awakening... Opening up that would also logically open up Anora to return.
3. If Bioware gives the option to kill someone, they will not become a major companion in the future... why put so much energy into a character that is dead in many peoples games?
So far they have done thing quite well, and it was even funny when after killing Oghren in Origins, that he returns for Awakening, and claims you tried to kill him, but it didn't work. Hence, opens him up to being a main companion. So, who knows... But I am more excited to see the end result in this DLC, then Dragon Age 2 at this point. Even though I have a feeling I will go crazy when Dragon Age 2 comes out...
#48
Posté 26 août 2010 - 06:57
Still, they brought both of them back for Awakening even though you might have killed one or both.CalJones wrote...
I guess Alistair's not in it because there's a good possibility he's not around in many people's games. Since I always let Loghain live at the Landsmeet, Alistair is either married to Anora (but angry at my Warden), exiled or dead in my games. (And I do like Alistair...it's just I have a strong burning love for Loghain that he just can't compete with. Heh).
Loghain could also be the OGB's father but I doubt we'd be seeing him as he's likely dead in most people's games (even mine, since I usually let him slay the archdemon).
So I guess that means we go it alone. With some elven warrior chick (bleh...) and a dog. Hopefully our dog.
I think it's budget that means we get throwaway companions with cheaper VA's.
#49
Posté 26 août 2010 - 06:59
As for the warden i guess he either dies or becomes the old god (with the godchild only serving as temporary vessel)
P.S. Dont shoot me for this im just speculating
#50
Posté 26 août 2010 - 07:02
DKJaigen wrote...
So i have been thinking a bit about this DLC and had some interesting thoughts on how it might end. This DLC is obviously the bridge between DAO and DA2. now it is mentioned* spoiler ahead* that the chantry in DA2 is in tatters.this 10-20 years ahead of DAO. Now a huge religious institution spread over every major human nation doesn't collapse overnight, something cataclysmic must have happened. What could be more cataclysmic then an old god rising from the death? My guess is that good ol' Urthemiel is alive again after this DLC.
As for the warden i guess he either dies or becomes the old god (with the godchild only serving as temporary vessel)
P.S. Dont shoot me for this im just speculating
That is interesting to think about. However, something to keep in mind is for those who turned down Morrigan's Dark Ritual... Their would be no old god, therefore they can't put to much focus on it...
Unless, they go ahead and make the god baby canon. Which is a possiblity.
Modifié par night0205, 26 août 2010 - 07:03 .





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