Aller au contenu

Photo

Winning Mass Effect 1


  • Veuillez vous connecter pour répondre
21 réponses à ce sujet

#1
numotsbane

numotsbane
  • Members
  • 523 messages
After playing ME2 many, many times, I've decided to go back to ME1 and play it through properly, picking up all the 360 acheivements and everything. it's not something I do usually, but I figured for mass effect I'd make the effort. basically a solid engineer playthrough is all I need for the talent acheivements, plus insanity/ power gamer etc. Anyway.

There don't seem to be as many good guides for the different classes as there are for ME2, So I figured I'd ask your advice on how best to tackle getting to level 60 and getting the insanity acheivements (ideally simultaneusly). I've currently got a level 48ish Adept about to head to Ilos from my first playthrough. I can either:

-finish off, then do a hardcore followed by an insanity run with the same character.
-finish off, put it aside and do a hardcore engineer run, then try to get to level 60 from level 50 on one insanity playthrough
-do something else that you fine people suggest

thoughts? also, any good me1 adept or engineer guides? they would be invaluable. I'm a complete ME1 rookie so any tips other than 'get out of the mako' would be grand.

The List
Stasis
Damping
Overload
Hacking
Shotguns
level 50
level 60
Hardcore
Insanity
Soldier Ally
Krogan Ally
Quarian ally
Asari Ally
Pinacle Station 1
Pinacle Station 2
Pinacle station 3

Modifié par numotsbane, 10 décembre 2010 - 02:53 .


#2
Tlazolteotl

Tlazolteotl
  • Members
  • 1 824 messages
Hmm ... I would suggest getting to level 50 with a character, any character, first.
That +10% exp bonus (for all characters) is really handy.

One thing to note: I may have done it wrong, but I didn't get the hardcore achievement the first time with my NG+.
It seemed the "finished game save" records the difficulty level, and on import it was set to veteran ... and though I changed it immediately, I didn't get the achievement.

So, either I stuffed up somewhere, or you'll have to start a hardcore (and then insanity) playthrough at level 1.

Finally, if you're going to play the same character repeatedly to get to level 60, I'd suggest finding an optimised build.
A lot of the combats are very time consuming in insanity, and if you save a minute or two every single fight, it adds up.

#3
numotsbane

numotsbane
  • Members
  • 523 messages
hmmm well my adept build is currently very 'not optimised'. I think I may be able to get to level 50 before I finish this run though, which may help with the acheivement. So I guess then I may just follow the medic build I saw stickied somewhere in Pac's strategy thread for a hardcore & insanity playthrough.

that would be starting at level 1 for hardcore though... and with a squishy engineer. is there a way to take fitness as a bonus power? or is barrier the only option?

#4
Tlazolteotl

Tlazolteotl
  • Members
  • 1 824 messages
If you want fitness, you'll have to go soldier or infiltrator ...

Not that it's a bad option, my infiltrator/lift is totally awesome.

Note that I'm not sure about having to start from lv1 to get those difficulty level achievements, so you may not have to .. but .. if you do have to, I'd suggest going engineer to unlock everything first, then a fitness-based character for insanity.

Fitness totally makes insanity a joke.

#5
Mr_Raider

Mr_Raider
  • Members
  • 593 messages
If you make it to 50 on one playthrough, you can hit 60 with the same character on a 2nd playthrough, if you are very, very thorough. But if you want to unlock all the achievements, you need to play an adept and an engineer. Only adept can unlock singularity and engineer can unlock AI hacking.

#6
termokanden

termokanden
  • Members
  • 5 818 messages
It's true that you can hit level 60 in 2 playthroughs. However, I actually believe it is faster to do 3 playthroughs instead, simply because most side missions give you very little XP for the time it takes. Most main plot missions involve heavy fighting and much less Mako driving.

I don't know what is normal at all, but I leveled my character from 1 to 60 in about 27 hours total. I wasn't in that much of a hurry so I bet you can do it much faster. I already had the Extreme Powergamer achievement, but I hit level 60 so far from the end of the third playthrough that I think I would have reached it without the small XP boost anyway.

Modifié par termokanden, 26 août 2010 - 02:09 .


#7
The Grey Ranger

The Grey Ranger
  • Members
  • 1 414 messages
Here are some reasonably solid engineer builds.


Pistol - 12
Basic Armor - 3
Decryption- 9
Hacking - 12
Electronics - 9
Damping - 12
First Aid - 5
Medicine - 12
Medic - 12
Spectre Training - 4
Barrier - 12

or

If you want a bonus weapon

Pistol - 12
Basic Armor - 3
Decryption- 9
Hacking - 12
Electronics - 9
Damping - 12
First Aid - 5
Medicine - 12
Medic - 12
Spectre Training - 4
Bonus- 12

or

Pistol 12
Armor 8
Decryption 9
Hacking 12
Electronics 9
Damping 12
First Aid 5
Medicine 12
Engineer/Operative 12  (could very easily swap medic for operative)
Spectre 4
(bonus)Barrier 7 (mostly since engi's are a bit squishy)

You
can very easily shave barrier down to advanced at 7 points  and use the
extra to increas armor.  The main areas to look out for are where the
talents break from basic to advanced to master.  Decryption and
electronics hit master with 9 points in each.  You really get
diminishing returns after that.  With decryption 12 giving a 6% increase
to tech explosions.  Electronics is similar in yielding a fairly small
return for the last 3 points.  Especially if you're playing on higher
difficulty, the damage from tech mines (aside from the shield damage
from overload) is really pretty mininmal.  They are more about stripping
and disabling than doing damage to health.


You could also try http://masseffect.wi...com/wiki/Guides  That is the list of guides on the Mass Effect Wiki.

Here is an older thread that I started with some general ME1 builds and advice.  http://social.biowar...4/index/2375531

Devos posted a link for a gold standard build group at the end of that discussion.

Also, you don't need to start from level one for the difficulty acheivments,  you just need to change the difficulty before you activated the beacon on Eden prime and then leave it alone.

p.s. One more link, http://masseffect.ma...Calculator.aspx  It's a build calculator for ME1.  It'll help figure out builds before you commit to them in game.

Modifié par The Grey Ranger, 26 août 2010 - 04:21 .


#8
OniGanon

OniGanon
  • Members
  • 4 829 messages
If you intend to use Engineer on Insanity, this is the build I had the most success with:
Pistols 12
Basic Armor 9
Decryption 9
Hacking 12
Electronics 9
Damping 12
First Aid 5
Medicine 12
Shotguns 8
Medic 12
Spectre Training 1

This required a vastly different playstyle from what I was used to in ME1. It requires very aggressive play. See, Engineers lack defense, and not even Barrier really makes up for it. The only way I was able to increase the Engineer's survivability and not feel totally gimped on Insanity was to play aggressively and use melee, Neural Shock and weapon force modded shotgun to put things on the ground. Once something is on the ground, it tends to stay on the ground until it dies.

With high Medicine and Medic specialisation, you have frequent access to powerful toxic-ignoring Medigel that revives your squadmates (very important to have them alive, btw). You also get just about the best Anti-Krogan CC in the game: Neural Shock. Learn to use it and it will save you again and again and again. Don't let its inability to affect synthetics worry you. Synthetics are rendered helpless by Sabotage anyway, or you could just Hack them for the lulz.

#9
numotsbane

numotsbane
  • Members
  • 523 messages
Update...
Level 49 for my adept now, and yet to hit Ilos. I figure I could safely head there once I finish up the last part of tali's pilgrimage/ geth incursion, and be able to get to 50/51/52 even.
I also just realised I have a level 7 infiltrator which I forgot after ME2 came out. I may use that for the hardcore/ insanity and level 60 runs as I figure immunity will make that much easier. unless you think I can salvage my sniper adept build:
Level 49
Armour- 5
Pistols- 12
Throw- 7
Warp- 12
Singularity- 12
Lift- 3
Stasis- 1
Barrier- 8
Nemesis- 12
Spectre- 4
Sniper- 8

I'm a rook and sunk points into intimidate, hence theres a few less.

EDIT: at 50! crossed one of my list...

Modifié par numotsbane, 27 août 2010 - 08:33 .


#10
The Grey Ranger

The Grey Ranger
  • Members
  • 1 414 messages

numotsbane wrote...

Update...
Level 49 for my adept now, and yet to hit Ilos. I figure I could safely head there once I finish up the last part of tali's pilgrimage/ geth incursion, and be able to get to 50/51/52 even.
I also just realised I have a level 7 infiltrator which I forgot after ME2 came out. I may use that for the hardcore/ insanity and level 60 runs as I figure immunity will make that much easier. unless you think I can salvage my sniper adept build:
Level 49
Armour- 5
Pistols- 12
Throw- 7
Warp- 12
Singularity- 12
Lift- 3
Stasis- 1
Barrier- 8
Nemesis- 12
Spectre- 4
Sniper- 8

I'm a rook and sunk points into intimidate, hence theres a few less.

EDIT: at 50! crossed one of my list...


It's not too bad I'd dump 9 more into lift and 1 into throw, should work reasonably well.

#11
numotsbane

numotsbane
  • Members
  • 523 messages
Finished up at level 52, and got the stasis acheivement as well. I'm taking a slight break to do lair of TSB but then I'll start up an infiltrator or an engineer on hardcore.

does anyone know if you have to get the talent acheivements (ie: use damping 75 times) in one playthrough? or does the count carry across multiple characters?

#12
Pacifien

Pacifien
  • Members
  • 11 527 messages
Here's something to think about. Is it faster to get to level 60 by doing two very thorough playthroughs or by doing three/four speed playthroughs?

I think it's actually quite difficult to get from level 50 to level 60 in a single playthrough. The experience gained to reach level 57 is approximately the same amount of experience you need to get from level 57 to level 60.

ETA: Oh, and I believe the achievement for getting 75 of whatever will carry over to whatever playthrough you're doing, much as it did with similar achievements in ME2.

Speaking of achievements, I think the only ones I never got with ME1 were any of the ally achievements and the one where you reach level 60. I even think I have a playthrough where I was level 59 with some 20,000 experience points left to go, but eh.

Modifié par Pacifien, 03 septembre 2010 - 03:37 .


#13
Mr_Raider

Mr_Raider
  • Members
  • 593 messages

does anyone know if you have to get the talent acheivements (ie: use damping 75 times) in one playthrough? or does the count carry across multiple characters?


multiple. You can save and relaod and damp the same enemy 75 times.

#14
The Grey Ranger

The Grey Ranger
  • Members
  • 1 414 messages
Yep, all the use this power so many times, or kill so many enemies using this gun carry over. You can get most of them without ever leaving Eden Prime, providing you have access to the power.

#15
lazuli

lazuli
  • Members
  • 3 995 messages

Pacifien wrote...
Speaking of achievements, I think the only ones I never got with ME1 were any of the ally achievements and the one where you reach level 60. I even think I have a playthrough where I was level 59 with some 20,000 experience points left to go, but eh.


It was so frustrating to do an annoying Mako sidequest in the hopes of furthering progress on the ally achievements only to have the quest actually resolve with Shepard alone on the Normandy, reporting to Hackett or whomever.  Ugh.  Never again.

#16
numotsbane

numotsbane
  • Members
  • 523 messages
I found the ally ones really easy since I got Bring down the sky. basically, that and all (I mean all) of the citadel quests, and just a couple of other N7 ones were all it took.

I definitely find sidequest hunting more tedious than quick playthroughs, up to a point. I don't mind the talky-arty ones where you just do fetch quests and the old RPG stalwart of 'solving other peoples problems'.

#17
numotsbane

numotsbane
  • Members
  • 523 messages
Alright, update. I've started a NG+ with my adept and basically done no side quests yet - I wanted to go pick up Liara first so i could get the Asari Ally acheivement.

I have to say, ME1 is so much more fun to play once you crack level 50, I always hated the combat, but now I love running around up close with maxed singularity, almost infinite barrier and my 'hand of god' High explosive round X shotgun. I should be getting the shotgun acheivement soon; Its basically the main weapon I use in most situations.

I've also found the sniper really useful. I'm playing on hardcore but jumping out of the mako and nailing a colossus with assassination seems much easier than doing it as a level 17 adept on veteran. also, the fact that you can eliminate enemies from ages away in the open world battles makes everything much simpler.

I switched to hardcore just after the intro conversation with joker; will that be an issue for the acheivement? IGN led me to believe you could do it any time before Eden Prime finishes but they're hardly the model of journalistic integrity and professionalism.

#18
numotsbane

numotsbane
  • Members
  • 523 messages
Big update, now have most of the non-engineer ones done. cracked extreme power gamer and insanity in one 8 hr adept playthrough, good times. any tips on doing pinacle station? I just downloaded it...

#19
Mr Zoat

Mr Zoat
  • Members
  • 221 messages
Don't bother.



I did it once with a supergun and Survivor X armour. Never again, and I compulsively complete every other mission on the game in every play through.

#20
lazuli

lazuli
  • Members
  • 3 995 messages

numotsbane wrote...

Big update, now have most of the non-engineer ones done. cracked extreme power gamer and insanity in one 8 hr adept playthrough, good times. any tips on doing pinacle station? I just downloaded it...


Turn the difficulty down.  If you're going for all the achievements, there's really no reason to do Pinnacle Station on anything above casual.

If Pinnacle Station came out for Mass Effect 2, a game with combat that makes sense, I would play it on Insanity.  As it is, you'd have to be a masochist to force yourself through that particular DLC on ME1's Insanity.

Edit: Grammar.

Modifié par lazuli, 10 décembre 2010 - 03:48 .


#21
numotsbane

numotsbane
  • Members
  • 523 messages
Yeah I don't plan on doing pinacle station on insanity haha... in ME2 if you die on insanity its because you've made a mistake. in ME1, if you die it usually feels like its because the game has glitched out on you or just generally been cheap...

#22
lazuli

lazuli
  • Members
  • 3 995 messages

numotsbane wrote...

Yeah I don't plan on doing pinacle station on insanity haha... in ME2 if you die on insanity its because you've made a mistake. in ME1, if you die it usually feels like its because the game has glitched out on you or just generally been cheap...


That said, certain parts can be difficult on casual, like the mission modes where you need to die (after surviving long enough).  I played as a Soldier.  I had to strip all of my armor mods before enemies could even begin to whittle my health down, and even then it took them ages to kill me.