I'm working on a level making Castle Cousland rebuilt, and I can't seem to make it exportable. The plus sign and name are turned off. I thought that might be because I hadn't rendered the lightmaps, etc., but it's still the same after doing that. Changing the name and starting point didn't help either. What's going on?
Problem making a level exportable
Débuté par
errant_knight
, août 26 2010 04:54
#1
Posté 26 août 2010 - 04:54
#2
Posté 26 août 2010 - 09:56
the plus button is only for atmosphere settings, useable only in outdoor levels, while castle is indoor, if I remember correctly.
There is a button below the plus sign and bit to left, you can see blue direction arrow there, if you run mouse over it, it has "post to local" written over it. Thats the one you are looking for.
Or you can use Tools->Export->Post to Local
There is a button below the plus sign and bit to left, you can see blue direction arrow there, if you run mouse over it, it has "post to local" written over it. Thats the one you are looking for.
Or you can use Tools->Export->Post to Local
#3
Posté 26 août 2010 - 10:01
ponozsticka wrote...
the plus button is only for atmosphere settings, useable only in outdoor levels, while castle is indoor, if I remember correctly.
you are right. actually the plus creates an area (with specific atmosphere settings and other stuff) to play in. an indoor level doesn't need a playable area because the entire level (the rooms) is the area. guess i described that in a lacky way
Modifié par -Semper-, 26 août 2010 - 10:02 .
#4
Posté 31 août 2010 - 04:43
Sorry for my slowness in reply.... I discovered that I was posting properly, but didn't know why. Thanks for the explanation!





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