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Ray Muzyka calling DA2 an action RPG


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#26
Mister Mida

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I think it's just marketing. He needs to meet his goal of ten million sold copies after all, which I doubt he's gonna meet anyway.

#27
eucatastrophe

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I hope that it's just a matter of semantics because Bioware isn't great at making action RPGs.



It's just not their thing.

#28
Reaverwind

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Lord Gremlin wrote...

Anyway, DA2 is not an action RPG. Action RPG never allows you to pause action, and equally demands building your character and quick reflexes. Speaking of Dragon Age 2 it's obvious already that we can pause the game and issue commands and blocking, dodging, landing critical hits etc. have nothing to do with player's reflexes.



Furthermore, you don't turn on auto-attack in an action-RPG and sit back to watch your controlled character play whack-a-mole. Every hit requires input from the player.

#29
Lord Gremlin

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Haexpane wrote...

Lord Gremlin wrote...

Action RPG is, emm, another genre. Demon's Souls is a good action RPG for example.

DAO had absolutely nothing that must be present in a good action RPG. It was a CRPG.


Demon's Souls is one of the best, and most respected action RPG in the past 5 years.  It also has NO JUMP BUTTON and no AERIAL COMBO lame Devil May Cry combat.

Take note, you don't need silly JUMPING ATTACKS to make a good action RPG.  THis isn't Mario Brothers jumping on mushrooms.  An armored human w/ a giant 2 handed weapon doing a jumping attack is pure kiddy nonsense.



Ah, I loved Demon's Souls too. To me it's a masterpiece, best RPG of this console generation.

#30
Krytheos

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Haexpane wrote...

Lord Gremlin wrote...

Action RPG is, emm, another genre. Demon's Souls is a good action RPG for example.

DAO had absolutely nothing that must be present in a good action RPG. It was a CRPG.


Demon's Souls is one of the best, and most respected action RPG in the past 5 years.  It also has NO JUMP BUTTON and no AERIAL COMBO lame Devil May Cry combat.

Take note, you don't need silly JUMPING ATTACKS to make a good action RPG.  THis isn't Mario Brothers jumping on mushrooms.  An armored human w/ a giant 2 handed weapon doing a jumping attack is pure kiddy nonsense.




You do realize the jumping part is more than likely a skill that you likely don't ever even need to purchase unless you feel obligated/want to purchase with your talent skills, yes?

Or is it one of these 'blind 'DEVIL MAY CRY ACTION RPG DA2 IS BECOMING ' things where nothing I say will inevitably affect your opinion and/or reflect at all on how things in your head goes? 

Either way, that's how I see it as a cool llittle optional skill you can get if you want it, but don't need to have it or anything.

#31
Tsuga C

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relhart wrote...

Why would he call it anything else? It would be a blatant lie to call it otherwise.


At least they're being honest about their slide into me-too, action-gaming mediocrity.  DA:O was a proper cRPG.  DA2 will not follow suite, the best efforts of the writers notwithstanding.  Spend or withhold your gaming dollars accordingly, and that includes waiting for DA2 to show up on the discount rack.   Image IPB

#32
shootist70

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Ray probably doesn't give that much of a damn. I'm betting that most people working in creative industries tend to acknowledge genre labels as something that only a minority hardcore of obsessive fans get retentive about.

#33
Hollingdale

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You know genres didn't exist prior to the game elements that they consist of. Instead genres are abstractions that spring from the human need for univerals in order to classify actual things; in this case the aforementioned game elements.



I guess what I'm trying to say here is that this doesn't tell us anything we didn't already know it's just a semantical confirmation. Dragon Age 2 isn't necessarily more of an action game and less of an rpg than we allready knew it to be. Indeed this is a pointless thread no doubt made by (and for) the same type of conservatist whiners who automatically deem anything that deviates from their beloved classic rpg formula as bad.

#34
ImoenBaby

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Ya know what? I want good Bioware storytelling, some exploration, entertaining combat...and a male Hawke as hot as the trailer.  :wub: Puzzle solving is fun too.**
 
I don't judge a game's worthiness solely by its genre - good is good, and given Bioware's track record, I'm resting easy here.  And maybe I'm not hardcore, but I don't consider action rpg a seismic shift from crpg.

**Also, I wouldn't mind if mage gear stopped resembling pyjamas. Thank you if anyone's listening.

#35
Krytheos

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You do realize that DA: 2 will likely not be an action-RPG either, yes? Action RPGs require regular input from the player.



DA: 2 does not require that, nor will it likely ever require it. Auto-attack, for instance, is one thing that every Action RPG does not have. Pause and play to issue commands do not exist in action RPGs, either. Unless I missed the memo where that happened, DA: 2 is essentially not an action game.

#36
Darc_Requiem

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Is any of the free popcorn left? I need something to snack on while the panic ensues.

Image IPB

Good stuff Nyaore, is this Orville Rednebacher?

Modifié par Darc_Requiem, 26 août 2010 - 08:08 .


#37
Hollingdale

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Yeah they need to rethink their robe designs completely :P



Also, it's damn nice to see that I'm not the only one here who has played through Demon's Soul's and loved it :)

#38
CoS Sarah Jinstar

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Tsuga C wrote...

relhart wrote...

Why would he call it anything else? It would be a blatant lie to call it otherwise.


At least they're being honest about their slide into me-too, action-gaming mediocrity.  DA:O was a proper cRPG.  DA2 will not follow suite, the best efforts of the writers notwithstanding.  Spend or withhold your gaming dollars accordingly, and that includes waiting for DA2 to show up on the discount rack.   Image IPB


For me its just disappointing. They hyped DA1 as a spiritial sucessor to BG. Got all the old timers hyped that they were returning to their roots and throwing us a bone, and it lasted all of 1 game in the series. Bioware has tried action rpg's before, I shudder to imagine the Dragon Age universe turned into a ME2/Jade Empire type of scenario since JE was their weakest game to date imo.

#39
Krytheos

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To each their own. I thought Jade Empire was excellently well-done and one of their better games. Comes fairly close to KOTOR in that regard, but to each their own.

#40
Ponce de Leon

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Hah, epic fail! Everyone predicts doomsayers, none to be found. I for one am happy if it's more action-like... *takes shield*

#41
Darc_Requiem

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I liked Jade Empire a lot. That said, I did find the combat to be a tad shallow. I still hoping for Jade Empire 2 at some point. I really liked the setting, story, and a lot the gameplay concepts.

#42
Krytheos

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The story, setting and everything was quite well done. Some of the better acting, in it, too. I actually preferred the acting in Jade Empire to KOTOR's actors, but that's me. They flowed quite well, and made the story all the more enjoyable.



I liked the gameplay though it was a bit shallow. A sequel to Jade Empire would be on my top to-buy-immediately lists..



Also. I was wondering. When did 'action rpg' become a bad thing? And when did 'pause and play' and 'auto-attack' become part of action rpg's? Just wonderin'.



*hides behind Havard's Aegis.*

#43
SteveGarbage

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Considering everything he said right before "Action RPG" made it sound like anything except an action RPG, I'd say its a misnomer.

#44
Challseus

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Categories are overrated, as they come with all the positives, and negatives of said category, even if it is applicable or not (i.e. action rpg's don't have any semblance of a story). I don't care what the hell they call this game. As long as it adheres to what they've been saying all along (same deep story, rolelaying, etc.), with a more streamlined combat experience, it's good enough for me.

#45
andar91

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Everyone (except SteveGarbage above me) seems to be ignoring that before he called it an action rpg, he talks about the richness of tactics and such. Considering that we still select skills except for the regular attack, we can still issue orders, we can still manipulate our party's tactics, we can use auto-attack, and we can move the camera around (albeit differently) to survey the field, I fail to see how this game is in any way an action rpg. Unless he means that there's more action that's more exciting, which is great. You can be strategic and excited at the same time.



Ok, now I'll protect myself in case of flying rocks.



*Casts forecefield*

#46
lv12medic

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dark-lauron wrote...

Hah, epic fail! Everyone predicts doomsayers, none to be found. I for one am happy if it's more action-like... *takes shield*


Thats just because all the doomsayers are out of doomfuel because they didn't eat their doomwheaties for doombreakfast.
=]

#47
the_one_54321

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He just put a number of the devs foots in their mouths. I'm sure they're all just pleased as punch with him.

#48
Guest_Puddi III_*

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dark-lauron wrote...

Hah, epic fail! Everyone predicts doomsayers, none to be found. I for one am happy if it's more action-like... *takes shield*


So does that mean we have evolved to a new stage of doomsayery, the metadoomsayer?

#49
Bryy_Miller

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the_one_54321 wrote...

He just put a number of the devs foots in their mouths. I'm sure they're all just pleased as punch with him.


Why? None of them even said it wasn't action.

#50
Rzepik2

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This is an outrage! As a harrrrdcore cRPG fan I must say that... I'm fine with that.
Srsly.

DA:O IMO failed to be old school cRPG, but I really enjoyed action oriented ME2. Perhaps action RPG is a good direction.

Modifié par Rzepik2, 26 août 2010 - 08:24 .