condiments1 wrote...
Nice try but this hardly addresses my point. To me, Capcom is actually correct in their assestment that DMC3 is an action game with RPG elements. However, by your definition wouldn't it be considered an RPG regardless of developer label? It has all the components of an 'Action RPG' as defined by you, so wouldn't that be the case?
I have no problem admitting ME2 is a TPS action game with RPG elements, but I hardly think that makes it less of a game. I'm just not going to stretch definitions to fit my favorite game.
You're mixing your neccesary and sufficient conditions. What slimgrin is saying is that for an action RPG, it is
neccesary that the combat is driven by motor skill, but not that it is sufficient. You are saying that motor skill
is sufficient to make something an action game. These are two very different points.
Put another way, slimgrim says: if something is RPG and that something relies on motor skills, then that something is an
action RPG; you say: if something relies on motor skills, then that something is an action game. These are not the same arguments at all.
More broadly, DMC3 lacks features that ME2 has. For one, Dante is a fixed character with no gender, background or appearance customization. Two, there is no interactive dialogue. Three, there is no variable outcome to missions based on player choice.
We can say that all of the above are either neccesary or sufficient for an RPG, and that affects our definition.
Modifié par In Exile, 29 août 2010 - 06:58 .