the_one_54321 wrote...
He just put a number of the devs foots in their mouths. I'm sure they're all just pleased as punch with him.
No doubt.
the_one_54321 wrote...
He just put a number of the devs foots in their mouths. I'm sure they're all just pleased as punch with him.
filaminstrel wrote...
the_one_54321 wrote...
First of all, this isn't about my argument. The only times I've gotten really riled up was when a french article claimed there would be no tactical free camera and when some people who played demos said all movement was WASD only and all auto-attack features were gone. Missinformation and pointed out as such at the time.
This however, is a matter of, as you specifically pointed out, devs saying "your argument has no substance" and then their boss saying "I am givng that argument substance." That's practically the definition of the phrase "foot in mouth."
I don't really see it that way, considering that "foot in mouth" implies that they said something that was obviously wrong, whereas in the statements you pointed out, they didn't specifically say it wasn't an action RPG, they were just commenting on people's quickness to jump to conclusions without any information. There's nothing to recant about that.
Litos456 wrote...
Think about it, why would a company make the same game twice, whether the first was successful or not? There isn't really any point.
Litos456 wrote...
Naw, in truth I'm really glad about the direction they're taking. If you don't want to play action, go play DAOThink about it, why would a company make the same game twice, whether the first was successful or not? There isn't really any point.
Modifié par MerinTB, 26 août 2010 - 09:40 .
MerinTB wrote...
Litos456 wrote...
Naw, in truth I'm really glad about the direction they're taking. If you don't want to play action, go play DAOThink about it, why would a company make the same game twice, whether the first was successful or not? There isn't really any point.
Did you see the Halo 2 and Halo 3 numbers? The Half-Life 2 numbers? Starcraft 2? Diablo 2? Gears of War 2? Call of Duty: Modern Warfare 2?
Why make the "same game twice"? Because fans like to know what they are buying and like returning to familar ground.
There's a big difference between different creators all copying each other and doing "the same thing" and one creator sticking to what he's good at and giving his fans "more of what they want."
EDIT: The Gold Box engine series of AD&D games - there were about a dozen of them. Difference was mostly story.
Krytheos wrote...
To each their own. I thought Jade Empire was excellently well-done and one of their better games. Comes fairly close to KOTOR in that regard, but to each their own.
MerinTB wrote...
Litos456 wrote...
Naw, in truth I'm really glad about the direction they're taking. If you don't want to play action, go play DAOThink about it, why would a company make the same game twice, whether the first was successful or not? There isn't really any point.
Did you see the Halo 2 and Halo 3 numbers? The Half-Life 2 numbers? Starcraft 2? Diablo 2? Gears of War 2? Call of Duty: Modern Warfare 2?
Why make the "same game twice"? Because fans like to know what they are buying and like returning to familar ground.
There's a big difference between different creators all copying each other and doing "the same thing" and one creator sticking to what he's good at and giving his fans "more of what they want."
EDIT: The Gold Box engine series of AD&D games - there were about a dozen of them. Difference was mostly story.
But from all appearances, BioWare is making a sequel. It's just that all apearances are becoming more and more like other games, instead of like DA:O. There isn't a whole lot that is really "brand new." Actual gameplay videos may or may not tell a different story.MerinTB wrote...
Did you see the Halo 2 and Halo 3 numbers? The Half-Life 2 numbers? Starcraft 2? Diablo 2? Gears of War 2? Call of Duty: Modern Warfare 2?Litos456 wrote...
Naw, in truth I'm really glad about the direction they're taking. If you don't want to play action, go play DAOThink about it, why would a company make the same game twice, whether the first was successful or not? There isn't really any point.
Why make the "same game twice"? Because fans like to know what they are buying and like returning to familar ground.
There's a big difference between different creators all copying each other and doing "the same thing" and one creator sticking to what he's good at and giving his fans "more of what they want."
EDIT: The Gold Box engine series of AD&D games - there were about a dozen of them. Difference was mostly story.
Faust1979 wrote...
It sounds to me that a lot of gamers fear any kind of change. I don't want to keep playing the same type of game over and over again. It sounds boring can you imagine playing 12 Dragon Age games that all play the same and have the same types of backgrounds? I'm bored already just thinking about it. I'm glad they are shaking things up it keeps the franchise fresh and lets them tell the story a different way it sounds exciting.MerinTB wrote...
Did you see the Halo 2 and Halo 3 numbers? The Half-Life 2 numbers? Starcraft 2? Diablo 2? Gears of War 2? Call of Duty: Modern Warfare 2?Litos456 wrote...
Naw, in truth I'm really glad about the direction they're taking. If you don't want to play action, go play DAOThink about it, why would a company make the same game twice, whether the first was successful or not? There isn't really any point.
Why make the "same game twice"? Because fans like to know what they are buying and like returning to familar ground.
There's a big difference between different creators all copying each other and doing "the same thing" and one creator sticking to what he's good at and giving his fans "more of what they want."
EDIT: The Gold Box engine series of AD&D games - there were about a dozen of them. Difference was mostly story.
No, he didn't. It's a buzzword - it tells us nothing of what's actually in the game.the_one_54321 wrote...
He just put a number of the devs foots in their mouths. I'm sure they're all just pleased as punch with him.
Yes, of course.Litos456 wrote...
Naw, in truth I'm really glad about the direction they're taking. If you don't want to play action, go play DAOThink about it, why would a company make the same game twice, whether the first was successful or not? There isn't really any point.
Yeah, yeah. Did you read the abovre replies as well?Sylvius the Mad wrote...
No, he didn't. It's a buzzword - it tells us nothing of what's actually in the game.the_one_54321 wrote...
He just put a number of the devs foots in their mouths. I'm sure they're all just pleased as punch with him.
"Action" is like "immersive" or "epic" - they're words that excite people but convey no information.
Tsuga C wrote...
Litos456 wrote...
Think about it, why would a company make the same game twice, whether the first was successful or not? There isn't really any point.
Gee, I guess SoU and HotU were a complete waste of time and energy. After making NWN1 they should've just gone on to cranking out actiony tripe for the Tardzilla crowd. Very impressive reasoning, bud.
Onyx Jaguar wrote...
Half-Life 2 was considerably different from Half-Life 1
Diablo 2 was a whole different game from Diablo 1
MerinTB wrote...
Faust1979 wrote...
It sounds to me that a lot of gamers fear any kind of change. I don't want to keep playing the same type of game over and over again. It sounds boring can you imagine playing 12 Dragon Age games that all play the same and have the same types of backgrounds? I'm bored already just thinking about it. I'm glad they are shaking things up it keeps the franchise fresh and lets them tell the story a different way it sounds exciting.MerinTB wrote...
Did you see the Halo 2 and Halo 3 numbers? The Half-Life 2 numbers? Starcraft 2? Diablo 2? Gears of War 2? Call of Duty: Modern Warfare 2?Litos456 wrote...
Naw, in truth I'm really glad about the direction they're taking. If you don't want to play action, go play DAOThink about it, why would a company make the same game twice, whether the first was successful or not? There isn't really any point.
Why make the "same game twice"? Because fans like to know what they are buying and like returning to familar ground.
There's a big difference between different creators all copying each other and doing "the same thing" and one creator sticking to what he's good at and giving his fans "more of what they want."
EDIT: The Gold Box engine series of AD&D games - there were about a dozen of them. Difference was mostly story.
Different people like different things. Some people are happy sticking with certain artists they like, and others have to keep trying new bands. Is one right and one wrong?
I'm sorry you're bored thinking about playing a series of games with similar gameplay, and I'm even more sorry that even thinking about doing the same thing twice bores you. I feel sorry for any kids you may have or will have - "Sorry, honey, I saw your soccer game last week. If you maybe played baseball this week I'd go watch your game, or if the coaches changed the rules - but, dang, I'm bored already just thinking about you playing the same game with the same rules and the same team members. You fear change, darling, that you can't play a different sport this week?"
MerinTB wrote...
Faust1979 wrote...
It sounds to me that a lot of gamers fear any kind of change. I don't want to keep playing the same type of game over and over again. It sounds boring can you imagine playing 12 Dragon Age games that all play the same and have the same types of backgrounds? I'm bored already just thinking about it. I'm glad they are shaking things up it keeps the franchise fresh and lets them tell the story a different way it sounds exciting.MerinTB wrote...
Did you see the Halo 2 and Halo 3 numbers? The Half-Life 2 numbers? Starcraft 2? Diablo 2? Gears of War 2? Call of Duty: Modern Warfare 2?Litos456 wrote...
Naw, in truth I'm really glad about the direction they're taking. If you don't want to play action, go play DAOThink about it, why would a company make the same game twice, whether the first was successful or not? There isn't really any point.
Why make the "same game twice"? Because fans like to know what they are buying and like returning to familar ground.
There's a big difference between different creators all copying each other and doing "the same thing" and one creator sticking to what he's good at and giving his fans "more of what they want."
EDIT: The Gold Box engine series of AD&D games - there were about a dozen of them. Difference was mostly story.
Different people like different things. Some people are happy sticking with certain artists they like, and others have to keep trying new bands. Is one right and one wrong?
I'm sorry you're bored thinking about playing a series of games with similar gameplay, and I'm even more sorry that even thinking about doing the same thing twice bores you. I feel sorry for any kids you may have or will have - "Sorry, honey, I saw your soccer game last week. If you maybe played baseball this week I'd go watch your game, or if the coaches changed the rules - but, dang, I'm bored already just thinking about you playing the same game with the same rules and the same team members. You fear change, darling, that you can't play a different sport this week?"
Modifié par -Semper-, 26 août 2010 - 09:54 .
MerinTB wrote...
Onyx Jaguar wrote...
Half-Life 2 was considerably different from Half-Life 1
Was it a FPS? With a story? And weapons? Did you play Gordon Freeman? Were there aliens?Diablo 2 was a whole different game from Diablo 1
Was it a hack/slash game, with multiplayer, where you battled monsters as one of a few different classes, picked up loot, but the story was very light?
---
The graphics engines were upgraded. The gameplay of those two games were very, very similar. You had some different weapons and some different classes. Half-Life 2's AI was smarter. Otherwise, you played them the same ways, with the same POVs, and from original to sequel you didn't feel like you were suddenly playing a different genre of game.
Solid N7 wrote...
Merin if don´t like the change in DA2 then don´t buy it period and stop your whine in the forums.
Modifié par Tsuga C, 26 août 2010 - 10:00 .
Solid N7 wrote...
MerinTB wrote...
Faust1979 wrote...
It sounds to me that a lot of gamers fear any kind of change. I don't want to keep playing the same type of game over and over again. It sounds boring can you imagine playing 12 Dragon Age games that all play the same and have the same types of backgrounds? I'm bored already just thinking about it. I'm glad they are shaking things up it keeps the franchise fresh and lets them tell the story a different way it sounds exciting.MerinTB wrote...
Did you see the Halo 2 and Halo 3 numbers? The Half-Life 2 numbers? Starcraft 2? Diablo 2? Gears of War 2? Call of Duty: Modern Warfare 2?Litos456 wrote...
Naw, in truth I'm really glad about the direction they're taking. If you don't want to play action, go play DAOThink about it, why would a company make the same game twice, whether the first was successful or not? There isn't really any point.
Why make the "same game twice"? Because fans like to know what they are buying and like returning to familar ground.
There's a big difference between different creators all copying each other and doing "the same thing" and one creator sticking to what he's good at and giving his fans "more of what they want."
EDIT: The Gold Box engine series of AD&D games - there were about a dozen of them. Difference was mostly story.
Different people like different things. Some people are happy sticking with certain artists they like, and others have to keep trying new bands. Is one right and one wrong?
I'm sorry you're bored thinking about playing a series of games with similar gameplay, and I'm even more sorry that even thinking about doing the same thing twice bores you. I feel sorry for any kids you may have or will have - "Sorry, honey, I saw your soccer game last week. If you maybe played baseball this week I'd go watch your game, or if the coaches changed the rules - but, dang, I'm bored already just thinking about you playing the same game with the same rules and the same team members. You fear change, darling, that you can't play a different sport this week?"
Merin if don´t like the change in DA2 then don´t buy it period and stop your whine in the forums.
Modifié par CoS Sarah Jinstar, 26 août 2010 - 10:07 .