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Am I the only one who HOPES they "Mass Effectify" Dragon Age 2?


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#251
In Exile

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Mike2640 wrote...

You ****ers already have Gears of War and God of War and Call of Duty and a thousand other immitators to fill your action fix, why the hell do RPGs need to **** themselves out into that category? It boggles my mind. I've never seen anyone go to a Halo board and tell them they should add skills and dialogue options. What you want isn't "change", it's homoginization. Give it ten years every major release will be some variant of greyish-brown cover shooter.

It's bull****.


And this point wouldn't be stupid if the thread was ''Am I the only one who HOPES they ''Fable III'' Dragon Age 2''?.

As it turns out, this abomination against all things RPG is made by Bioware, pioneered by Bioware, and not all that shocking if they decide they only want to produce those sort of games in the future.
.

#252
Vicious

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After reading this thread, I see



A few people who like Bioware's current direction and want their future games to be the same.



A few people who dislike Bioware's current direction and want their future games to be more like their older, first-gen games.





and a WHOLE LOT OF pompous holier than thou RPG 'purists' who compare Bioware's recent offerings to blockbuster games, like it's a BAD thing, completely ignoring anything that contradicts their nerd raging, and berating anyone who disagrees with them.



Because being an old school RPG fan somehow makes them more 'special' than a kid who plays Gears of War.



Pathetic.



These forums have clearly gone to the Americans.

#253
Rive Caedo

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Mike2640 wrote...
I've never seen anyone go to a Halo board and tell them they should add skills and dialogue options. What you want isn't "change", it's homoginization.

Maybe so. If they announced "Age of Halo" and that it would add RPG elements (and some experienced writers) to the franchise, it might be the first Halo game I'd consider buying.

Of course, we already have Halo with stronger story elements, it's called Half-Life :P

#254
Mike2640

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In Exile wrote...

Mike2640 wrote...

You ****ers already have Gears of War and God of War and Call of Duty and a thousand other immitators to fill your action fix, why the hell do RPGs need to **** themselves out into that category? It boggles my mind. I've never seen anyone go to a Halo board and tell them they should add skills and dialogue options. What you want isn't "change", it's homoginization. Give it ten years every major release will be some variant of greyish-brown cover shooter.

It's bull****.


And this point wouldn't be stupid if the thread was ''Am I the only one who HOPES they ''Fable III'' Dragon Age 2''?.

As it turns out, this abomination against all things RPG is made by Bioware, pioneered by Bioware, and not all that shocking if they decide they only want to produce those sort of games in the future.
.

I'm not really sure what you mean with the Fable III line, but I haven't been paying attention to that game. My whole thing with these types of comments is that RPGs shouldn't need to be tacked on to other gameplay genres to be taken seriously. Every so often I get tired of shooting things and ducking behind cover while waiting for my health to regenerate. These days it's getting harder and harder to find any kind of variety.

I understand it's entirely Bioware's perogative if they want to make more easily accessable games, but if they do it by making them like so so very many other games out there, then it will be a damn shame.

#255
Magonian

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Do all of us true Rpg'ers a favor and go stab yourself with a +2 Ageless Silverite Greatsword, just make sure you have a min +34 strength so you can lift it......hopefully you have enough room in your inventory to carry such a relic,,,hehe

And BTW can i have your stuff....?

Modifié par Magonian, 28 août 2010 - 05:46 .


#256
ErichHartmann

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Rive Caedo wrote...

Mike2640 wrote...
I've never seen anyone go to a Halo board and tell them they should add skills and dialogue options. What you want isn't "change", it's homoginization.

Maybe so. If they announced "Age of Halo" and that it would add RPG elements (and some experienced writers) to the franchise, it might be the first Halo game I'd consider buying.

Of course, we already have Halo with stronger story elements, it's called Half-Life :P


The greatest Halo game never published. :o

Image IPB

Nah, would have been complete trash as a MMO.  Looks like Halo meets WoW.  /off topic I know

#257
Ryuukishi

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I for one am totally on board with the new direction BioWare is taking with Dragon Age II. The more they reveal about the game, the more excited and intrigued I am. If DA2 can repeat the same level of phenomenal reinvention and improvement over the original that ME2 did over ME1, I will be beyond thrilled.

#258
Elanareon

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YES! I was hoping they would make it like DnD'ish! more NWN style...

#259
Riona45

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Elanareon wrote...

YES! I was hoping they would make it like DnD'ish! more NWN style...


NWN was a fun game, but YMMV as to how "D&Dish" the actual gameplay was.

#260
Suicider_11

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Vicious wrote...

After reading this thread, I see

A few people who like Bioware's current direction and want their future games to be the same.

A few people who dislike Bioware's current direction and want their future games to be more like their older, first-gen games.


and a WHOLE LOT OF pompous holier than thou RPG 'purists' who compare Bioware's recent offerings to blockbuster games, like it's a BAD thing, completely ignoring anything that contradicts their nerd raging, and berating anyone who disagrees with them.

Because being an old school RPG fan somehow makes them more 'special' than a kid who plays Gears of War.

Pathetic.

These forums have clearly gone to the Americans.



spot on dude

#261
condiments1

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In all honesty, if story/characters/dialogue was Bioware's main concern there wouldn't be so much combat. Why not offer non-combat solutions if people opt to build their characters towards a charismatic, intelligent character who sucks with weaponry?

If anything, Bioware is still behind Black Isle(Fallout 1/2, Planescape Torment), Troika(Vtmb, Arcanum), and to lesser extent obsidian(NWN2, MOB) for keeping the RPG options out of the dialogue/story. They always just make one speech dump trait, like 'cunning' or 'paragon/renegade' points and call it a day. Your stats and character build only change in what special way you can murder someone.

I'd actually prefer if they went less action and more story like Planescape Torment, but I doubt that is happening anytime soon. Guess everyone just enjoys faux action games, and forgotten realms story clones.

Modifié par condiments1, 28 août 2010 - 06:26 .


#262
Riona45

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condiments1 wrote...

If anything, Bioware is still behind Black Isle(Fallout 1/2, Planescape Torment), Troika(Vtmb, Arcanum), and to lesser extent obsidian(NWN2, MOB) for keeping the RPG options out of the dialogue/story.


Does it matter that two of the three entities you mentioned are extinct?

Guess everyone just enjoys faux action games, and forgotten realms story clones.


What does that even mean?

#263
Elanareon

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Coyote Hunter wrote...

If you guys really don't like change, just sit down in front of the Lord of the Rings trilogy, and pause the film every eight seconds to do some long division problems.  You'll get all the same thrills as you did when you first played Baldur's Gate a million years ago.


Does change means taking out part of that thing from it?

#264
condiments1

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Riona45 wrote...

Does it matter that two of the three entities you mentioned are extinct?


And this dissproves my point how? Bioware has ALWAYS been terrible at merging the RPG character building into dialogue/storytelling and they usually segregate them. They've made no attempt to improve in this aspect in the years of their existence.

Riona45 wrote..

What does that even mean?


Well if you want it bluntly, I said people want 'faux action games'=action RPGs which are incredibly hard to execute correctly especially with party based combat.

'Forgotten realm clones' refers to the bargain bin quality level fantasy DnD stories full of 'HERE BE DRAGONZ, ORCZ, AND UNIMAGINATIVE MEDIVAL SOCIETY'. The stories are entertaining, but hardly noteworthy on a literary level.

Now, if they were to make a city-based story focused fantasy RPG where my stats actually effected how interacted with the game beyond combat e.i. non-combat solutions, sneaking, etc. I would be all there.

Modifié par condiments1, 28 août 2010 - 06:38 .


#265
Raze48

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fanman72 wrote...

 Let's be honest here - a lot of elements from  traditional RPGs are really unncessary and don't add to the overall experience of playing a video game.  The strengths of many RPGs - storyline, characters, etc. is something I don't think bioware will be skimping out on anytime soon.  Now don't get me wrong, the gameplay in DA was fun but was overall it wasn't the greatest gameplay experience in the world.  The storyline, mood/atmosphere, and memorable characters more than made up for what I perceived to be technical gameplay shortcomings.  Mass Effect 1 had similar issues, most of which were fixed in ME2.  No I dont' care about dealing with a clunky inventory as long as i can alter my character's equipment's appearance.  No I don't care about dealing with inventory weight.  No I don't care about leveling up.  No I don't care about spending half of my time travelling to different places back and forth for "fetch this" type quests (what I call filler time).  

Keep the characters, story, plot, visuals, graphics, choices etc interesting.  Those are the only elements i really care from an RPG.  Then for all I care it can play like Dragon Effect 2.


*Is a typical Bioware forum posting nerd*



*Enjoys looting a new water bottle from a dead hurlock so that he can sell it for 3 copper*



*Spends 15 minutes getting to appropiate vendor because you're running out of inventory space*





My point is that there are a significant amount of elements among traditional RPGs which are flat out annoying and detract from the gameplay experience, rather than add to it



You sir, should go **** yourself. That is all.

#266
Elanareon

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If people really want some action RPG's, why don't you just play the GOW series or that Demon soul game.. It has obviously better graphics than DA 2 (based on recent screenschots) that I wonder why action rpg gamers would be interested in DA2...

#267
Rive Caedo

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condiments1 wrote...
Bioware has ALWAYS been terrible at merging the RPG character building into dialogue/storytelling and they usually segregate them. They've made no attempt to improve in this aspect in the years of their existence.

Well, DA2 actually is taking something of a step towards this. Choosing, for instance, the jokey/sarcastic option in dialogue the majority of the time will make your character use that tone in certain action dialogues.

But if you're asking for a system that requires you to have +30 Bartering skill to activate a quest... I don't think Bioware has any desire to do that.

#268
condiments1

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Rive Caedo wrote...

condiments1 wrote...
Bioware has ALWAYS been terrible at merging the RPG character building into dialogue/storytelling and they usually segregate them. They've made no attempt to improve in this aspect in the years of their existence.

Well, DA2 actually is taking something of a step towards this. Choosing, for instance, the jokey/sarcastic option in dialogue the majority of the time will make your character use that tone in certain action dialogues.

But if you're asking for a system that requires you to have +30 Bartering skill to activate a quest... I don't think Bioware has any desire to do that.


Knowing Bioware(ORIGINS WILL EFFECT THE ENTIRE GAME!!111!!), there will be some different 'tones' for certain scenes with little effect on the main storyline. The other unfortunate implication of this is having the idiot Hawke say something out of line when I don't want him to.
Imagine:
Me:"Alright polite response"
Hawke: I'm SOOOO glad to meet you King of the free marshes*cue **** eating grin*
*BE POLITE TO THE KING YOU FOOL!*

Bioware just forces too many combat situations on the player for them to really make a unique character building system. Plus, they would opt out of actually forcing the player to make an opportunity cost when creating a character. A brute warrior can't talk his way through bad situations, nor get the same amount of dialogue options a charismatic, intelligent mage can but can certainly handle himself in a fight, etc.

That is the kind of RPG evolution I see. Not forcing a player to adopt a certain tone all game.

Modifié par condiments1, 28 août 2010 - 06:57 .


#269
addiction21

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Vicious wrote...

After reading this thread, I see

A few people who like Bioware's current direction and want their future games to be the same.

A few people who dislike Bioware's current direction and want their future games to be more like their older, first-gen games.


and a WHOLE LOT OF pompous holier than thou RPG 'purists' who compare Bioware's recent offerings to blockbuster games, like it's a BAD thing, completely ignoring anything that contradicts their nerd raging, and berating anyone who disagrees with them.

Because being an old school RPG fan somehow makes them more 'special' than a kid who plays Gears of War.

Pathetic.

These forums have clearly gone to the Americans.


It was good untill that last line where your own pompous holier then thou attitude shows...

#270
Vicious

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Looks like the majority of posters have played DA2 already. Well, is it good?


It was good untill that last line where your own pompous holier then thou attitude shows...


google the phrase 'gone to the americans.' you might get it. Or you can stay ignorant and butthurt. Either way my point must stand.

And Americans are cool.

Modifié par Vicious, 28 août 2010 - 07:05 .


#271
Rive Caedo

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Vicious wrote...

Looks like the majority of posters have played DA2 already. Well, is it good?

The middle years of the decade-long quest were a bit dull. Did Hawke really spend 2 whole years on that farm waiting for Flemeth to come back from her mission? That didn't really seem very believable and the farming mini-game was dull.
But, obviously, after the big plot twist in the transition from year 7 to 8, it's all awesome (with the exception of the Fade sequence. Did they learn nothing from DA1?!)

I'd also mention that Bethany's voice actress got on my nerves. Fortunately I pushed her into that bottomless pit in Year 3.

#272
Elanareon

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Riona45 wrote...

Elanareon wrote...

YES! I was hoping they would make it like DnD'ish! more NWN style...


NWN was a fun game, but YMMV as to how "D&Dish" the actual gameplay was.


Sorry, i don't know any other DnD games besides NWN, well besides BG but i did play NWN first. So poor choice of words there :) gameplay of NWN for me was excellent, then adding the real time sequence of events rather than the turn based mechanics of DnD, it would be perfect!

-Inventory system
-tons of weapon and armor designs
-exploration of areas

Makes you feel like you're really there inside the fantasy world, and i think that's important for an rpg!

#273
Vicious

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I heard you get to bone Morrigan again as Hawke. Man she really gets around.

#274
Lawrence- Mage of the Grey Wardens

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Elanareon wrote...

If people really want some action RPG's, why don't you just play the GOW series or that Demon soul game.. It has obviously better graphics than DA 2 (based on recent screenschots) that I wonder why action rpg gamers would be interested in DA2...


I agree. It doesn't make any sense. I don't understand why people are on the Dragon Age board if they don't really like the RPG mechanics the game employed.

Why should every game be like Mass Effect 2?

Aren't there separate game franchises for a reason?

#275
addiction21

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Vicious wrote...

Looks like the majority of posters have played DA2 already. Well, is it good?



It was good untill that last line where your own pompous holier then thou attitude shows...


google the phrase 'gone to the americans.' you might get it. Or you can stay ignorant and butthurt. Either way my point must stand.

And Americans are cool.


I will apoogize since I misunderstood it.
Is this what you are talking about?
http://cityofheroes....ki/UniqueDragon