[quote]Altima Darkspells wrote...
It's an RPG. One of the greatest features is (what some would call needlessly) complexity and micro-management. I don't want combat and character systems to be stream-lined. I want them to be as complex as, say, the D&D/D20 based systems.[/quote]
Really? Then why is micro-management "one of the greatest features of RPGs"? Can you explain that by relying on more than just "it's tradition"?
Also, "complexity" and "depth" are two different things, and if all you have is the former, then that's just another hindrance.
[quote]Altima Darkspells wrote...
Remember,more complexity means more options, instead of the same thing over and over and over (which you can choose to do in, say, DAO, but you're not forced to).[/quote]
So... you just made my point for me: just because you force complexity on something by putting a crapload of rules and tedious micro-managment doesn't mean that you're given many options besides "doing the right thing" or "sucking hard".
[quote]Sylvius the Mad wrote...
Inventory should add someaspect of strategic planning (having the right equipment - having enough free space to collect what you find - choosing between selling loot and buying new vs. hoarding for when you need it).[/quote]
Except that most of the time it's just a matter of picking the +3 sword over your previous +2 weapon and then getting to town to click everything you have into the nearest shop you find. Again, that's not much when it comes to choice and it's just pointless busywork
[quote]Sylvius the Mad wrote...
That many recent games have used an inventory system so poorly designed that it fails at this basic function is not a reason to abandon the mechanic entirely. It's a reason to stop streamlining it so much.
Have you ever played a game with a decent inventory system?[/quote]
Since that pretty much every game that I can think of relied on filling my backpack with junk that forced me to backtrack repeatedly just to sell all my stuff... no, not that I remember.
[quote]darknoon5 wrote...
Mass effect and Dragon Age are both great series but they are stronger in different ways, so yes, you
are the only one.[/quote]
What is up with the constant "you are the only one" when there are
pages after pages of people who agree (in varying degrees) with the OP?

[quote]Sylvius the Mad wrote...
[quote]Wonderllama4 wrote...
MassEffect is the best Xbox 360 game of all time. if Dragon Age is influenced by anything, it should definitely be Mass Effect!![/quote]
But it's a pretty poor PC game, so I don't want it influencing anything.
[/quote]
Again, with the "I" in your posts. As if it meant something.
Not to mention that this sentence is a pretty stupid thing to say. Unless you're talking about a bad port, a good game will
always be a good game, regardless of the platform it was originally released or ported to.
[quote]boohead wrote...
I want an inventory. [/quote]
Life isn't boring enough without all the needless backtracking to sell crap I don't need!
[quote]boohead wrote...
I want a fleshed out skill system. [/quote]
Bring back DA1's craploads of skills I never used and just ended up adding to my list at random by level 12, as if it were a stamp collection!
[quote]boohead wrote...
I want more than 4 abilities. [/quote]
Bring back all the "different" skills that all do the exact same thing! I love having to press my keyboard keys from 1 to 6 repeatedly just to spam the same spells over and over again!
[quote]boohead wrote...
I want tactical camera![/quote]
That adds no tactics (why does it have that name again?) or depth whatsoever and just restricts my line of sight, but makes me feel
smrt when I use it!
Modifié par Lusitanum, 07 septembre 2010 - 03:46 .