Will Husks be the next Geth/Collector Enemy in ME3?
#1
Posté 27 août 2010 - 01:56
In Mass Effect 2, the main enemy were the Collctors who were created by the Reapers and being lead remotely by Harbinger.
From our (players) actions, the Geth heretics are no longer a threat (no matter what choice you make). Even if there are some stragglers who aren't taking to the virus rewrite (or being blown up) they won't be in enough numbers to be a threat. Will most likely only show up in side-missions or for a few Main-Missions like in Mass Effect 2.
The Collectors, to me, seemed to only have had One Ship, and One Base. It doesn't make sense to send the same ship over and over, unless that is the only one you got. The fact that the Collectors hadn't been encountered that much, and were more urban legend than not by the time of Mass Effect 2, means that they couldn't have large numbers. It really shows in the fact that the Collectors are only present in missions where either the Ship, or Station are present. The Geth had numbers to be anywhere in Mass Effect, but the Collectors couldn't afford to be spread that thin. I doubt they'll make any significant return in ME3, and if they do, they'll again be marginal like Heretic Geth.
So that leaves the lowest enemy in both games, coming up to shine. Husks are more annoying than threatening, even in large numbers. However it seems to me that the Reapers use Husks as their fodder troops. Sure there will be Indotrinated soldiers abound. But evolving the Husk type enemies, beyond the regular Zombie hoard seems to be the most logical step.
The main threat with a Reaper invasion probably isn't their firepower. Especially not the individual Reapers. But the amount of dissent they can stir on a planet, by Indoctrinating civillians, soldiers, and leaders. It reminds me of Ultimate Galactus (Gah Lak Tus). They would send Silver Surfers in to stir up trouble, start death cults, and instigate internal wars. The Planet would already be tearing itself apart before the fleet arrived to devour the planet. In the Mass Effect Galaxy this would be even more disastrous because the Citadel refuses to acknowledge the existance of the Reapers, so they won't understand what is going on before it is too late.
IMO fighting a world full of cyborg zombies seems a lot more dangerous than any kind of space battle with the Reapers.
#2
Posté 27 août 2010 - 02:20
#3
Posté 27 août 2010 - 02:21
Nigawatts wrote...
From our (players) actions, the Geth heretics are no longer a threat (no matter what choice you make).
Unless you didn't do that completely optional mission.
#4
Posté 27 août 2010 - 02:26
But do you really think they are going to make the Geth the main enemy type again?
Edit:
Also IMO there will be no sense of danger unless you actually see the Reapers do some incredible **** to the Galaxy. Dragon Age in space just doesn't cut it. The Reapers will need to do as much damage to the Mass Effect setting as the Yuuzhan Vong did to the Star Wars setting (minus the crappy stuff).
Thinking of it in small terms like. GATHER ARMY. SOLVE PROBLEM FOR RACES. FIGHT REAPERS! Is just too mundane and has already been done to death. I want to see something like the Apocalypse, so at the end, it really seems like Shepard is fighting against a force of nature, not just another army.
I want the Reapers to do things that we haven't already imagined them doing. Shepard and company seem to have already built this preconception of what the Reapers will do when they get to the Galaxy, but I want them to do things 1000 times worse.
Blow up suns, convert billions to some Reaper religion, and cut off millions of star systems by deactivating Mass Relays.
It really needs to seem like the darkest moment, in order for me to feel like I've accomplished something.
Modifié par Nigawatts, 27 août 2010 - 02:32 .
#5
Posté 27 août 2010 - 03:36
More scion type things are likley
#6
Posté 27 août 2010 - 03:43
I think the better way to go is that Shepard is fighting a rear-guard action for the retreat of the sentient races, saving and evacuating key military assets, and some civilians depending on weather you choose Renegade or Paragon, from several planets as the races consolidate their defenses and prepare for a counterattack.
#7
Posté 27 août 2010 - 04:43
Modifié par Aedan_Cousland, 27 août 2010 - 04:44 .
#8
Posté 27 août 2010 - 04:58
ME2 - Husks, Mercs, Mechs and Collectors
Yah, I think they'll be Husks in ME3. Oh, and Mercs. Lots of Mercs.
#9
Posté 27 août 2010 - 05:56
#10
Posté 27 août 2010 - 09:43
#11
Posté 27 août 2010 - 09:59
I'm hoping for armies of over-amped bad guys of various species, imbued with additional powers thanks to Reapers Assuming Direct Control through tech hidden in popular commercially-available implants/omnitools. It wasn't fair that Harbinger got to do all the joyriding in ME2. There are hundreds of other Reapers who should get to have some fun too.
Imagine an army of flaming, barrier-protected possessed marching through the Ward Arms towards the Citadel Tower, intent on opening the primary relay. The sound of the fear-dump hitting the floor would be deafening.
It would also give you a greater range of enemies - possessed civilians versus possessed armed combatants, Hanar, Elcor, Volus, not just the standard close-enough-to-human-shape fare, people possessed while flying a vehicle, so forth.
#12
Posté 27 août 2010 - 10:00
but toned down - since I doubt the reapers could devote that much control, constantly, while fighting against Shep
#13
Posté 27 août 2010 - 10:22
#14
Posté 27 août 2010 - 10:24
SandTrout wrote...
I'm with Niganatts on this one. I'd rather not play a rehashed DA:O in space. It's an overdone cliche and tends to get a bit repetitive as you progress through the game, IMO.
I think the better way to go is that Shepard is fighting a rear-guard action for the retreat of the sentient races, saving and evacuating key military assets, and some civilians depending on weather you choose Renegade or Paragon, from several planets as the races consolidate their defenses and prepare for a counterattack.
It is my worst fear, and i have no hope that Bioware won't go the easy way :
Gather the support of all race in order to fight the reapers.
You will travel to each race home world and convice them to join your cause but before that, you will have to solve their problem before they agree to follow you ...
When you have recruited the Quarian, the Asari, The alliance, the Krogan, the Geth, the Salarian, you directly go to the last boss boum boum game over ....
So to make it short, we will spend time recruiting then kill the boss lolilol
I hope i'm damn wrong!
I hope ME3 will tell a good story, and if it's the war agains the Reapers, i hope most of the game will deal with this war and not recuiting!
I wish 50% would be about getting ready to the reapers then 50% figthing, and not 95% recruiting 5% fight the reaper.
I would like to have to travel to different home world because for exemple, Salarian need backup ! not because they want you to help them with their fertility contract if you want their STG to join you ...
I just wish ME3 will tell a story about a hard war that make you go to lot of place to fight / defend / recover than just "recruiting".
I have NO hope that Bioware will do that, they keep the same schem since too long.
Modifié par Siegdrifa, 27 août 2010 - 10:39 .
#15
Posté 27 août 2010 - 10:31
Modifié par xIxDarkWolfxIx, 27 août 2010 - 10:33 .
#16
Posté 27 août 2010 - 10:50
#17
Posté 27 août 2010 - 03:44
Either this or Balak's speech was just dillusional (which is probably more likely lol).
Modifié par Bad King, 27 août 2010 - 03:44 .
#18
Posté 27 août 2010 - 04:05
Mallissin wrote...
Yah, I think they'll be Husks in ME3. Oh, and Mercs. Lots of Mercs.
Mechs probably won't be going anywhere either...
#19
Posté 27 août 2010 - 04:16
#20
Posté 27 août 2010 - 04:34
I agree. It would be nice to help other races with backup, but to recruit them all would take too much time. As long as we get to see some old friends again (Like Wrex and Kirrahe), I'll be fine with just sticking around for a battle or two and then focusing on the main Reaper threat.Siegdrifa wrote...
I hope ME3 will tell a good story, and if it's the war agains the Reapers, i hope most of the game will deal with this war and not recuiting!
I wish 50% would be about getting ready to the reapers then 50% figthing, and not 95% recruiting 5% fight the reaper.
I would like to have to travel to different home world because for exemple, Salarian need backup ! not because they want you to help them with their fertility contract if you want their STG to join you ...
I just wish ME3 will tell a story about a hard war that make you go to lot of place to fight / defend / recover than just "recruiting".
I thinking fighting indoctrinated civilians/soldiers would be more compelling. I remember being horrified on Virmire that I had to kill those indoctrinated Salarian soldiers. It would be even worse (but interesting) if you had to kill someone you knew in ME3 because he/she became indoctrinated (possibly because of a choice you made in ME/ME2).
Modifié par Miramar52, 27 août 2010 - 04:43 .
#21
Posté 27 août 2010 - 05:02
However the reason I don't want it to be like Dragon Age, mainly because Dragon Age sort of ignores the idea that the world is under attack. Everyone deals with their own petty squabbles before taking on the big danger, which in that world it's fine (in a sense). But in Mass Effect, I would be entirely too pissed off to help deal with bull**** like...needing to heal some wise old asari matriarch before the Asari Republics will join my cause.
That would be the worst possible example, but **** like that I could see happening if they follow the DA style. I would rather be fighting the Reapers than solving peoples problems while outlying starsystems are crushed.
Also hopefully the maximize the Reapers "Lovecraftian" nature, because I don't want this to just be a penis match between ships.
#22
Posté 27 août 2010 - 05:08
Optimystic_X wrote...
Mallissin wrote...
Yah, I think they'll be Husks in ME3. Oh, and Mercs. Lots of Mercs.
Mechs probably won't be going anywhere either...
I hope so, too. Mechs are the only thing I can kill without shedding a tear.
Oh, and maybe Hanar.
Modifié par Mallissin, 27 août 2010 - 05:08 .
#23
Posté 27 août 2010 - 05:19
First off, I love your name. Second, I pretty much agree with what you said.Nigawatts wrote...
Then just from the War. I always figured the reason the Heretics were creating the virus in the first place was because they were trying to recoup their losses in the war with the Citadel and the Alliance.
But do you really think they are going to make the Geth the main enemy type again?
Edit:
Also IMO there will be no sense of danger unless you actually see the Reapers do some incredible **** to the Galaxy. Dragon Age in space just doesn't cut it. The Reapers will need to do as much damage to the Mass Effect setting as the Yuuzhan Vong did to the Star Wars setting (minus the crappy stuff).
Thinking of it in small terms like. GATHER ARMY. SOLVE PROBLEM FOR RACES. FIGHT REAPERS! Is just too mundane and has already been done to death. I want to see something like the Apocalypse, so at the end, it really seems like Shepard is fighting against a force of nature, not just another army.
I want the Reapers to do things that we haven't already imagined them doing. Shepard and company seem to have already built this preconception of what the Reapers will do when they get to the Galaxy, but I want them to do things 1000 times worse.
Blow up suns, convert billions to some Reaper religion, and cut off millions of star systems by deactivating Mass Relays.
It really needs to seem like the darkest moment, in order for me to feel like I've accomplished something.
Im just hoping to be able to have a quarian fleet and a geth fleet. Would be pretty aweseome to get them to put their differences aside.
#24
Posté 27 août 2010 - 05:26
My guess is that in Me3, husks will be former soliders of the alliance or even Cerberus with weaponry and biotics.
#25
Posté 27 août 2010 - 05:33
This will be a massive LOL when everybody thought saving everyone was the way to go... xD
Modifié par Kosmiker, 27 août 2010 - 05:34 .





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