Dr. Pepper DLC
#1
Posté 27 août 2010 - 05:56
#2
Posté 27 août 2010 - 06:09
#3
Posté 27 août 2010 - 06:19
epoch_ wrote...
Did you just call ME2 deep?
Side quests, relationships, six distinct classes, heavy weapons, save imports from ME1, fully voiced characters (almost all of them), upgrades, multiple weapons, and bonus powers make for one of the most complex RPGs out there right now.
The only gripe I have with the game is the massive scaleback on armor from ME1 (although by level 50 in ME1 there really were only two armor choices). I love customizing the appearance, but the severe lack of helmets in the game makes me want to cry. In fact, on my assault sentinel I simply didn't wear a helmet, as my shields had amazing uptime and I never really went for shotgun headshots.
lame.
#4
Posté 27 août 2010 - 06:27
Mostowizard wrote...
Can you still get it? I mean, having
only two different stat options for helmets is really lame for a game
that is otherwise so deep.
Two? I haven't got any of the Dr Pepper things and there's more than two on my roster.
That said, it'd be nice to get them in a pack or something.
epoch_ wrote...
Did you just call ME2 deep?
*sigh*
#5
Posté 27 août 2010 - 07:12
JaegerBane wrote...
Two? I haven't got any of the Dr Pepper things and there's more than two on my roster.
That said, it'd be nice to get them in a pack or something.
health or headshot damage. I don't count negotiation.
#6
Posté 27 août 2010 - 07:29
Mostowizard wrote...
epoch_ wrote...
Did you just call ME2 deep?
Side quests, relationships, six distinct classes, heavy weapons, save imports from ME1, fully voiced characters (almost all of them), upgrades, multiple weapons, and bonus powers make for one of the most complex RPGs out there right now.
The only gripe I have with the game is the massive scaleback on armor from ME1 (although by level 50 in ME1 there really were only two armor choices). I love customizing the appearance, but the severe lack of helmets in the game makes me want to cry. In fact, on my assault sentinel I simply didn't wear a helmet, as my shields had amazing uptime and I never really went for shotgun headshots.
lame.
It's by far the shallowest RPG I've ever played. One of the best third person shooters though.
Modifié par epoch_, 27 août 2010 - 07:33 .
#7
Guest_Aotearas_*
Posté 27 août 2010 - 07:35
Guest_Aotearas_*
epoch_ wrote...
Mostowizard wrote...
epoch_ wrote...
Did you just call ME2 deep?
Side quests, relationships, six distinct classes, heavy weapons, save imports from ME1, fully voiced characters (almost all of them), upgrades, multiple weapons, and bonus powers make for one of the most complex RPGs out there right now.
The only gripe I have with the game is the massive scaleback on armor from ME1 (although by level 50 in ME1 there really were only two armor choices). I love customizing the appearance, but the severe lack of helmets in the game makes me want to cry. In fact, on my assault sentinel I simply didn't wear a helmet, as my shields had amazing uptime and I never really went for shotgun headshots.
lame.
It's by far the shallowest RPG I've ever played.
That is because it is an TPS/RPG instead of an RPG/TPS as it was with ME1. But people should really get over the fact this is not an open world RPG like Dragon Age and those sorts of RPGs, it is a more linear, story driven Action Game with RPG elements.
#8
Posté 27 août 2010 - 07:38
#9
Posté 27 août 2010 - 07:55
epoch_ wrote...
It's by far the shallowest RPG I've ever played.
Must not have played many, then.
#10
Posté 27 août 2010 - 08:10
#11
Posté 28 août 2010 - 03:57
Neofelis Nebulosa wrote...
That is because it is an TPS/RPG instead of an RPG/TPS as it was with ME1. But people should really get over the fact this is not an open world RPG like Dragon Age and those sorts of RPGs, it is a more linear, story driven Action Game with RPG elements.
I like to call it a young reader's "Choose Your Own Adventure" shooter.
#12
Posté 28 août 2010 - 02:25
#13
Posté 28 août 2010 - 02:28
Combat, Graphics, and well polish really.
It got:
Charachters, Story, Exploration, Equipment (ooh I can be PINK!), and well any depth very wrong.
#14
Posté 28 août 2010 - 11:02
#15
Posté 29 août 2010 - 05:14
#16
Posté 29 août 2010 - 08:22
If I drank Dr. Pepper I'd give all the codes I could find out for free, but I can't stand the stuff. >_<
#17
Posté 29 août 2010 - 09:23
And I don't like open world games. I guess I'm too distractible. Too many choices of what to do. I played Oblivion 2-3 times (not playthroughs, just turning on the game). Too much for me.
And I really like the relationship part of the BioWare games. Nothing else has that like BioWare.
#18
Posté 29 août 2010 - 09:34
#19
Posté 29 août 2010 - 10:15
#20
Posté 30 août 2010 - 02:16
#21
Posté 30 août 2010 - 02:21
Neofelis Nebulosa wrote...
epoch_ wrote...
Mostowizard wrote...
epoch_ wrote...
Did you just call ME2 deep?
Side quests, relationships, six distinct classes, heavy weapons, save imports from ME1, fully voiced characters (almost all of them), upgrades, multiple weapons, and bonus powers make for one of the most complex RPGs out there right now.
The only gripe I have with the game is the massive scaleback on armor from ME1 (although by level 50 in ME1 there really were only two armor choices). I love customizing the appearance, but the severe lack of helmets in the game makes me want to cry. In fact, on my assault sentinel I simply didn't wear a helmet, as my shields had amazing uptime and I never really went for shotgun headshots.
lame.
It's by far the shallowest RPG I've ever played.
That is because it is an TPS/RPG instead of an RPG/TPS as it was with ME1. But people should really get over the fact this is not an open world RPG like Dragon Age and those sorts of RPGs, it is a more linear, story driven Action Game with RPG elements.
uhhhhhh Dragon age is not open world...it's an "hubs" RPG just like Mass Effect
MAss Effect 2 was streamlined...apparently Bioware got the message tho and is re-rpgfying ME3
#22
Posté 30 août 2010 - 03:29
Dr Pepper is one of three things I drink nowadays.
#23
Posté 30 août 2010 - 03:49
praetor_alpha wrote...
if you guys want a code, PM me. I got a few.
Dr Pepper is one of three things I drink nowadays.
Yeah same here I got 4 extra codes. PM me if you want them.
#24
Posté 30 août 2010 - 04:56
crimzontearz wrote...
Neofelis Nebulosa wrote...
epoch_ wrote...
Mostowizard wrote...
epoch_ wrote...
Did you just call ME2 deep?
Side quests, relationships, six distinct classes, heavy weapons, save imports from ME1, fully voiced characters (almost all of them), upgrades, multiple weapons, and bonus powers make for one of the most complex RPGs out there right now.
The only gripe I have with the game is the massive scaleback on armor from ME1 (although by level 50 in ME1 there really were only two armor choices). I love customizing the appearance, but the severe lack of helmets in the game makes me want to cry. In fact, on my assault sentinel I simply didn't wear a helmet, as my shields had amazing uptime and I never really went for shotgun headshots.
lame.
It's by far the shallowest RPG I've ever played.
That is because it is an TPS/RPG instead of an RPG/TPS as it was with ME1. But people should really get over the fact this is not an open world RPG like Dragon Age and those sorts of RPGs, it is a more linear, story driven Action Game with RPG elements.
uhhhhhh Dragon age is not open world...it's an "hubs" RPG just like Mass Effect
MAss Effect 2 was streamlined...apparently Bioware got the message tho and is re-rpgfying ME3
what makes you think that?




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