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#26
Koffeegirl

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Andrastee wrote...

Given that you can pause Dragon Age during combat to think about your next move, it would be silly if you couldn't take your time to make a decision during dialogue. And what if the phone rings while I'm in the middle of a conversation?


In ME2, even if you didn't select an interrupt you could still had dialouge choices available so if an interrupt became available and you were in another room or something you could still have 3 or 4 options to choose from in the dialogue wheel. You could play ME2 the entire game and not pick any interrupts at all.  You can also pause ME2 during combat if you wish to issue orders to your party to use powers/switch weapons, although its not as intricate as DA2. (which makes sense as it's a different kind of game) I just felt interrupts were a lot of fun in the game and sometimes can make fights easier or can resolve conflict better. However, in response to the op's post perhaps if you didn't side with the mage or templar than you could remain neutral by default? I think the OP just thought that maybe having one or two quests in the game with a limited time to pick a side could add to the sense of urgency and add to the roleplaying value of the game. I understand why some people could dislike that though.

#27
Aurawolf

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I didn't mind the timed conversation options in AP just simply because it fit the mechanics of the game. I am not sure how well that would work with DA or ME for that matter, if anything ME would make more sense with those instant choices for good or bad and I just don't see that working either in DA.

#28
MagickalMia

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I don't like the idea of timed responses... I almost wish they'd add the ability to pause during dialogue incase the phones rings or something urgent comes up. :)

#29
Zevais

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Does this mean the person I am trying to romance won't beat around the bush and make a quick response to just sleep with me already? We'll both hope that is the decision was quickest thing that evening.

Modifié par Zevais, 27 août 2010 - 10:58 .


#30
Guest_slimgrin_*

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I'll have to play TW2 before I can say whether or not I like timed dialogs.