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The Ghost Ship Saga.


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#26
TekFanX

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Somehow I think this could turn out to become a nice DLC.


#27
Tychu9

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 Thank you OP for posting this.

Us gamers using a SD TV did not want to lose our eyesight trying to read small blurry text off of that small computer on the main menu.

Its a cool little story and I would love that for a DLC but pretty much every Science Fiction TV or movie series has done that story in some capacity

#28
didymos1120

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War Houndoom wrote...

My question is, if they save it how will they protect it? I can't imagine the implications there would be if the geth got ahold of the ship and that data.


Uh, not much?  Why would they even care?  They've already got their own project, and have had for over 200 years now.  At most, they'd be intellectually curious, but wouldn't try going after it because, well, that would be stupid and just get the organics all freaked out at them.  Heretic Geth, maybe, but in most people's playthroughs, they're gone (and it's highly likely that in those few instances where people didn't destroy them,  by whatever method, come ME3 they'll find out the True Geth went and did so anyway, without Shep's help).

#29
Nightwriter

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Randy1083 wrote...

Jzadek72 wrote...

Possibly did it to escape from the Reapers? Because that could be useful.

The ship is only approximately 8,000 years old, which is too recent for them to have been hiding from the Reapers. Maybe their species was dying from an incurable plague, or something along those lines, and this was the only way they could preserve themselves. It would fit nicely with the theory that the Reapers came to be in a similar fashion: they were originally an organic race who put themselves into the first Reaper to preserve their genetic legacy.


Actually all it said was that the aliens have been living in the virtual world for at least 8,000 years.

It doesn't specify how old the ship is.

It sounds remarkably like a Reaper to me. A billion consciousnesses of an extinct race all existing beneath one sovereign AI consciousness.

#30
Pacifien

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TekFanX wrote...
Somehow I think this could turn out to become a nice DLC.

There are a lot of interesting ideas that pop up in the Cerberus News Network that would make for interesting DLCs. I've always been interested in the ongoing saga of Garvug, which is even a planet that you can mine for minerals in ME2.

The Taetrus situation dominated the news for over a month, at least. Once, there was a story about some syndicate that was taken down by an asari spectre. Now that's what I'd like to see, teaming up with another Spectre....

Of course, there was the option for players not to go the Spectre route in ME2. I don't know why the developers made such a massive deal about being a Spectre in ME1 only to strip it away from you in ME2.

#31
NICKjnp

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Pacifien wrote...

TekFanX wrote...
Somehow I think this could turn out to become a nice DLC.

There are a lot of interesting ideas that pop up in the Cerberus News Network that would make for interesting DLCs. I've always been interested in the ongoing saga of Garvug, which is even a planet that you can mine for minerals in ME2.

The Taetrus situation dominated the news for over a month, at least. Once, there was a story about some syndicate that was taken down by an asari spectre. Now that's what I'd like to see, teaming up with another Spectre....

Of course, there was the option for players not to go the Spectre route in ME2. I don't know why the developers made such a massive deal about being a Spectre in ME1 only to strip it away from you in ME2.


That is what I don't get about the story from ME1 to ME2.  In ME1 there was such a huge deal made about you being a Spectre and how it defined you.  In the second one they made being a Spectre almost unimportant.  I don't even know what Shepard's position was... Commander of the Terrorist Frigate SR2 Normandy?  I really wish Bioware didn't go that route they did.

#32
didymos1120

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Nightwriter wrote...
It sounds remarkably like a Reaper to me. A billion consciousnesses of an extinct race all existing beneath one sovereign AI consciousness.


Same here, except I don't think in a Reaper, the individual programs are allowed to "live their own life" as it were.  Their characteristic thought patterns are more of a resource to be exploited and controlled. This may be intended as something of a contrast to what the clues say about the nature of Reaper consciousness.

#33
Nightwriter

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NICKjnp wrote...

Pacifien wrote...

TekFanX wrote...
Somehow I think this could turn out to become a nice DLC.

There are a lot of interesting ideas that pop up in the Cerberus News Network that would make for interesting DLCs. I've always been interested in the ongoing saga of Garvug, which is even a planet that you can mine for minerals in ME2.

The Taetrus situation dominated the news for over a month, at least. Once, there was a story about some syndicate that was taken down by an asari spectre. Now that's what I'd like to see, teaming up with another Spectre....

Of course, there was the option for players not to go the Spectre route in ME2. I don't know why the developers made such a massive deal about being a Spectre in ME1 only to strip it away from you in ME2.


That is what I don't get about the story from ME1 to ME2.  In ME1 there was such a huge deal made about you being a Spectre and how it defined you.  In the second one they made being a Spectre almost unimportant.  I don't even know what Shepard's position was... Commander of the Terrorist Frigate SR2 Normandy?  I really wish Bioware didn't go that route they did.


It's part of why I felt a bit like a beached whale in ME2. I thought I had the thread of the game, me being a Spectre, working for the Council, then they stranded me roadside with Cerberus and I was O_o.

Of course it all would've been fine if they'd just allowed me to be working for Cerberus undercover. For the Council.

#34
Kaiser Shepard

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Nightwriter wrote...

It's part of why I felt a bit like a beached whale in ME2. I thought I had the thread of the game, me being a Spectre, working for the Council, then they stranded me roadside with Cerberus and I was O_o.

Of course it all would've been fine if they'd just allowed me to be working for Cerberus undercover. For the Council.

Why would you want to continue working for that Council?

#35
Pacifien

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From Legion's description of the Reapers, it is many minds with one voice. This ghost ship seems to be many voices living within a virtual construct. It also doesn't appear to be intent on the destruction of all organic beings...

I wonder if this is Bioware's method of taking fan speculation and integrating it into the story by other means. People have speculated that the Reapers began as an ancient civilization that then transformed into an organic/synthetic being, with the Reapers' intentions being to do this with every civilization.

This seems to be what the civilization on the ghost ship has done. Would seem odd to then do a variation of that with the Reapers now.

#36
Nightwriter

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didymos1120 wrote...

Nightwriter wrote...
It sounds remarkably like a Reaper to me. A billion consciousnesses of an extinct race all existing beneath one sovereign AI consciousness.


Same here, except I don't think in a Reaper, the individual programs are allowed to "live their own life" as it were.  Their characteristic thought patterns are more of a resource to be exploited and controlled. This may be intended as something of a contrast to what the clues say about the nature of Reaper consciousness.


Do you remember what EDI said, about the Reapers absorbing the "essence" of each race? You might say there is no greater essence of a race than their thought patterns, fantasies, and modes of thinking, all of which would be integral to a virtual reality.

It makes me wonder crazy things, like if there are "good" Reapers out there, who merely want to preserve extinct races and allow them to continue existing in conjured realities, and if the Reapers we know are just the dark version.

#37
didymos1120

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Nightwriter wrote...

didymos1120 wrote...

Nightwriter wrote...
It sounds remarkably like a Reaper to me. A billion consciousnesses of an extinct race all existing beneath one sovereign AI consciousness.


Same here, except I don't think in a Reaper, the individual programs are allowed to "live their own life" as it were.  Their characteristic thought patterns are more of a resource to be exploited and controlled. This may be intended as something of a contrast to what the clues say about the nature of Reaper consciousness.


Do you remember what EDI said, about the Reapers absorbing the "essence" of each race? You might say there is no greater essence of a race than their thought patterns, fantasies, and modes of thinking, all of which would be integral to a virtual reality.
 


Yeah, I do. But, I also recall that EDI is shackled, and is so even after Joker gave her the ship, and suspect that the programs in a Reaper are under similar constraints.  Otherwise, you'd almost certainly get those "good guy" Reapers, which is not likely to be something the Reapers want to happen.  They value the unique, but only up to a point.  Too unique, too individualistic?  That's a problem.  Makes it hard to impose that order on the chaos of organic life.

#38
Nightwriter

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Kaiser Shepard wrote...

Nightwriter wrote...

It's part of why I felt a bit like a beached whale in ME2. I thought I had the thread of the game, me being a Spectre, working for the Council, then they stranded me roadside with Cerberus and I was O_o.

Of course it all would've been fine if they'd just allowed me to be working for Cerberus undercover. For the Council.

Why would you want to continue working for that Council?


Ah, well, obviously the ME2 Council in my fantasy would not be the Council as we know it now.

My ME2 Council would be saying something like, "We know there are Collector attacks in the Terminus Systems and we're worried it has something to do with the Reapers. We can't come out publicly against them. We know Cerberus has something to do with it. We want you to work undercover for them."

I just felt in ME1 that the whole pivotal force of the game was sort of Shepard the Hero of Action vs the Political Machine. Love the Council, hate the Council, the game was about the interaction between you. In ME2, the Political Machine is just sort of gone.

#39
Kaiser Shepard

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Nightwriter wrote...

Kaiser Shepard wrote...

Nightwriter wrote...

It's part of why I felt a bit like a beached whale in ME2. I thought I had the thread of the game, me being a Spectre, working for the Council, then they stranded me roadside with Cerberus and I was O_o.

Of course it all would've been fine if they'd just allowed me to be working for Cerberus undercover. For the Council.

Why would you want to continue working for that Council?


Ah, well, obviously the ME2 Council in my fantasy would not be the Council as we know it now.

My ME2 Council would be saying something like, "We know there are Collector attacks in the Terminus Systems and we're worried it has something to do with the Reapers. We can't come out publicly against them. We know Cerberus has something to do with it. We want you to work undercover for them."

I just felt in ME1 that the whole pivotal force of the game was sort of Shepard the Hero of Action vs the Political Machine. Love the Council, hate the Council, the game was about the interaction between you. In ME2, the Political Machine is just sort of gone.

True. And I have to admit that I sometimes miss dealing with it. Then again, I can at the very least respect TIM in a way I never could with the Council, so that sort of makes up for it.

Speaking of fantasies, you are still getting that Miranda costume, right?

#40
LJScribes

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You guys realize that alot of what is posted on the Daily News is all based on real current events happening in the world?



This is related to the miners who are currently trapped underground and won't be dug out till December...



sheesh...

#41
Caesar914

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Nightwriter wrote...

didymos1120 wrote...

Nightwriter wrote...
It sounds remarkably like a Reaper to me. A billion consciousnesses of an extinct race all existing beneath one sovereign AI consciousness.


Same here, except I don't think in a Reaper, the individual programs are allowed to "live their own life" as it were.  Their characteristic thought patterns are more of a resource to be exploited and controlled. This may be intended as something of a contrast to what the clues say about the nature of Reaper consciousness.


Do you remember what EDI said, about the Reapers absorbing the "essence" of each race? You might say there is no greater essence of a race than their thought patterns, fantasies, and modes of thinking, all of which would be integral to a virtual reality.

It makes me wonder crazy things, like if there are "good" Reapers out there, who merely want to preserve extinct races and allow them to continue existing in conjured realities, and if the Reapers we know are just the dark version.


Omg Mass Effect is turrning into the Matrix! :lol: Shepard is the One......

#42
Nightwriter

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Everyone needs to stop replying to my posts faster than I can respond. If my mind gets overtaxed I start leaking brain fluid, it's very messy and embarrassing.

didymos1120 wrote...

Yeah, I do. But, I also recall that EDI is shackled, and is so even after Joker gave her the ship, and suspect that the programs in a Reaper are under similar constraints.  Otherwise, you'd almost certainly get those "good guy" Reapers, which is not likely to be something the Reapers want to happen.  They value the unique, but only up to a point.  Too unique, too individualistic?  That's a problem.  Makes it hard to impose that order on the chaos of organic life.


I don't think EDI's program restraints have any bearing on Reaper program restraints.

EDI was designed, and we really have no idea if the same can be said of the Reapers. Even if they were designed, they may have found ways to disable their programming. I'm sure that in the beginning the geth had numerous programs forbidding them from killing quarians. Besides, saying the Reapers program their own to make sure none of them wind up "good" is like saying the daleks program themselves to make sure they don't turn out un-dalek-y. Evil doesn't have to worry about making sure it doesn't turn out good, does it?

#43
didymos1120

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LJScribes wrote...

You guys realize that alot of what is posted on the Daily News is all based on real current events happening in the world?

This is related to the miners who are currently trapped underground and won't be dug out till December...

sheesh...


Sheesh, indeed.

#44
didymos1120

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Nightwriter wrote...
I don't think EDI's program restraints have any bearing on Reaper program restraints.


I'm not saying they're directly related.  What they demonstrate is that you can shackle and control an AI, and we already know Reapers can and do exert (imperfect) control over organic brains.

Modifié par didymos1120, 28 août 2010 - 05:49 .


#45
Nightwriter

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Kaiser Shepard wrote...

True. And I have to admit that I sometimes miss dealing with it. Then again, I can at the very least respect TIM in a way I never could with the Council, so that sort of makes up for it.


You respect TIM because he acknowledges the Reaper threat and is doing something. In my scenario, my Council would do that.

Besides, I miss the political landscape. I miss arguing with the Council or agreeing or playing the field. I miss being an operative and feeling like a part of the galactic scene.

Kaiser Shepard wrote...

Speaking of fantasies, you are still getting that Miranda costume, right?


You make a passing comment and it is burned into the memories of the males forever.

#46
Kaiser Shepard

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Nightwriter wrote...

Kaiser Shepard wrote...

Speaking of fantasies, you are still getting that Miranda costume, right?


You make a passing comment and it is burned into the memories of the males forever.

You know it. Image IPB

#47
Nightwriter

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Well, at least it's not like in real life, when you tell some guys you're a woman who plays Mass Effect and you have to survive the nerdgasm.

didymos1120 wrote...

Nightwriter wrote...
I don't think EDI's program restraints have any bearing on Reaper program restraints.


I'm not saying they're directly related.  What they demonstrate is that you can shackle and control an AI, and we already know Reapers can and do exert (imperfect) control over organic brains.


I can understand that, but why shackle yourself? If there are any limits placed on the Reapers' AI, wouldn't they need to be self-imposed?

#48
nikki191

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what gets me about these cerberus news network stories is yes they give an extra living layer to the game but what could be an awesome DLC idea is wasted. this is a good example.. it could of been perfect to board the ship, and be the one entering the VR construct to negotiate a treaty

#49
OmegaXI

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So what if this AI virtual world is what happens to organics after the Reapers harvest them, That would make some of the stuff harbinger said make sense, cause at times he sounded like he thought what he was doing was for the good of organics. And it would make sense of what Sovereign said in ME1 that each reaper was a nation.

#50
didymos1120

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Nightwriter wrote...
I can understand that, but why shackle yourself? If there are any limits placed on the Reapers' AI, wouldn't they need to be self-imposed?


Because the self that's interested here isn't the individual programs, it's the singular, unified Reaper mind built from them.  They're likely just components of the Reaper "I".  Not so different conceptually from individual cells in metazoa having suicide programs in their DNA or being obligated to become neural tissue based on their location in the developing animal, despite their ultimate origin being in free-living unicellular life. 

Whatever the Reapers originally were, their interest now is in acquiring the "raw materials" required for making more of themselves, and I just don't see them letting the individuals which they "ascend" have much freedom.  It doesn't jibe with the way either Sovereign or Harbinger talk, nor with their methods.  They simply impose a fate on any given species, whether it wants that or not.  I think no matter what, it boils down to either being a slave of the Reapers, be that in digital form or Collector/Keeper-style, or you and the rest of your species are rendered extinct.