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[Solved] Area Doesn't Export Properly


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#1
jackkel dragon

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My "do local posts" used to work, but now it doesn't. If anyone could direct me to some way to fix this, I'd be grateful. If I don't provide enough information to be helped, tell me what I need so I can collect it.

Here is my error report (the one that seems most important):

ERROR, ".\\\\LvlEditorWnd.cpp", 5197, "RPU process failed with a return code of '1'."

Modifié par jackkel dragon, 30 août 2010 - 03:29 .


#2
mikemike37

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i wont pretend to know anything about this error, but it might be useful for peoples wiser than i if this happens with pretty empty areas. If not, what is it that, once added to an area, causes this problem?

(I very much doubt this is the same issue, but a RPU process failed was solved here)

Modifié par mikemike37, 28 août 2010 - 12:05 .


#3
jackkel dragon

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E: 15:42:03 - Local Posts Failed!
S: 15:42:03 - Export Summary, 1 Requested, 0 Success, 0 Skipped, 1 Failed. Please see below for more details.
I: 15:42:03 - No modules to process. No XML files generated.
I: 15:42:03 - PostProcessing
E: 15:42:03 - sow_river_village_step5.lvl - Exporter FAILED for resource: sow_river_village_step5.lvl
E: 15:42:03 - Failed to post layout [riv100a] locally.
E: 15:42:03 - RPU process failed with a return code of '1'.
E: 15:42:03 - Processor failed, build halted
I: 15:42:03 - Processor completed with issues.
I: 15:42:03 - Processed by: Local Client
I: 15:42:03 - /source_layouts/riv100a/riv100a_water_803.mmh.xml
I: 15:42:03 - Inputs:
I: 15:42:03 - (win32) layout mmh conversion to gff
I: 15:42:03 - Job/Rule:
E: 15:42:03 - Processing failed of the following job.
I: 15:42:03 - PROCESSOR OUTPUT: None............................................................................................................................................................................................................................................
I: 15:37:56 - MetaProcessor succeeded.


This is where my error is. I was able to fix another error, but this is the main problem. I'm going to go looking for this "source_layouts" thing... might have to do with water...

Edit: My water mesh's ID is 803, must be somthing there. I'll check.

Modifié par jackkel dragon, 28 août 2010 - 08:49 .


#4
jackkel dragon

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I deleted the water mesh and made a new one, now everything works fine and dandy. I'm setting this topic to "Solved."

#5
AmstradHero

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Question - how do you create a new water mesh?

#6
FergusM

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Right click on Terrain World (on the left) -> Insert new water mesh.