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BRAND NEW ME2 lag issues


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#1
DeepWater

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Hello all, just wanted to run some worried questions by the community.
I purchased ME2 a few hours ago, finished downloading blah blah blah.
I run the game and it lags from the very beginning, during the Bioware graphic.

Figuring that this is probably just new-game bugs coupled with the game not being patched yet, and my nvidia drivers being back a few updates because of a problem it was giving me in ME1.
I'm currently getting the cerberus network downloads out of the way,  will then patch the game and finally update my graphics drivers.
I'm currently running an NVIDIA GeForce 7800 GT, which is supposed to be above the minimum requirements for ME2. For a long time I had only been looking at the recommended requirements for the game (which is why I didn't buy it sooner), before seeing several notifications that the minimum requirements for the game were GeForce 6800 or something like that.
Did I just make a terrible mistake of purchasing a game my PC cannot handle, or will these patches probably fix it? I will report back and check answers once everything is finished downloading.

Modifié par DeepWater, 28 août 2010 - 01:05 .


#2
Crusherix

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DeepWater wrote...

I purchased ME2 a few hours ago, finished downloading blah blah blah.

And forgot to register game on the site :devil:

#3
TruYuri

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They may be the minimum for running it, but I have doubts your 7800GT can actually handle any newer games these days all that well.

The patches may or may not fix it. Are you running on a single-core processor? That will matter a lot.

By the way, don't make posts like this until after you've finished your patching. Doing so just makes a large portion of your post utterly useless.

lol, "BRAND NEW."

Modifié par TruYuri, 28 août 2010 - 01:30 .


#4
Gorath Alpha

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Actually, two weeks ago, you might have been all right.  Your video card is really quite old, and nVIDIA is extremely bad about "breaking" various games with new drivers, versus their older graphics cards, so normally I might just suggest looking for an older driver (probably, or at least a different one) to try. 

However, I have seen several very recent reports that Microsoft has just issued some updates that have seriously reduced the performance of some Geforce 8n00 graphics cards (three years old now, compared to that 7800 card's four years).  My thought is that if the 8n00s are in trouble, then the 7n00s would be even more likely to have been smacked hard by Microsoft's shenanagins. 

I do not allow any of my PCs' OSes to automatically update themselves.  I don't trust Microsoft to do it right, so I take control, and create a Restore Point when I choose the updates I will accept. 

Maybe you have done the same, and can undo this latest MS mess.  Maybe you can avoid it altogether, and get by this time with only a driver change. 

#5
DeepWater

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TruYuri wrote...

They may be the minimum for running it, but I have doubts your 7800GT can actually handle any newer games these days all that well.

The patches may or may not fix it. Are you running on a single-core processor? That will matter a lot.

By the way, don't make posts like this until after you've finished your patching. Doing so just makes a large portion of your post utterly useless.

lol, "BRAND NEW."


Doesn't need to handle anything else, just this game. I think I sort of suspected all along this would happen.
I prove again that I know nothing about technology, I have no clue on how to check whether or not I am running single or dual core processors.

The brand new meaning the game was purchased less than five hours ago. I felt the need to put it in caps. Posted Image

#6
DeepWater

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Also, in response to Gorath Alpha, there seems to be a lot of forums about MS messing everything up in relation to graphics cards.
I haven't run the game yet, I just noticed how ridiculously soon the lagging came up. Maybe the actual game will be different.
If all else fails I will revert to an older driver again, older than 197.
If that fails then I suppose I will have to end my Mass Effect experience here until I am able to properly persuade for graphics card funds.
I don't wish to part from playing Mass Effect, but I am a console gamer. I could've very well waited for them to re-release it on the PS3, but the aspects of both having the game sooner and keeping my choices from ME1 were too much to put down.

EDIT:
Whatever I did seemed to work.
No lag at the menu, currently in the importing process, still haven't accessed the full game yet.

Modifié par DeepWater, 28 août 2010 - 01:56 .


#7
DeepWater

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Alright guys, the game is actually working now.
However.
Those trademark facial scars are back. The same exact ones at the same exact places. When it makes that cut to TIM's face they're right in plain view.
 And now everything is pin stripped. The solution is probably reverting, just like last time.
When I was running on driver 197 it wasn't working, but that may have not been the case if it was just the issue of patching the game.

EDIT:
Alright, that worked. No scars and everything looks great. But there's another problem, the audio sync is way the hell off.

No drivers found that will actually get me into the install window, it's all links to oher sites.
I'm running RealTek AC 97, any ideas?

Modifié par DeepWater, 28 août 2010 - 02:41 .


#8
DeepWater

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Putting the edit in a new post for the sake of whatever.
I couldn't find any sound drivers, the one site that had one I ended up using before and it disabled my audio altogether. I'm using Realtek AC 97, any ideas?
As I said before, I saw this problem in a lot of other places. None of the forums discussed any kind of fix though.

Open Cerberus cutscene is only 2-3 seconds behind, which seesm to be the norm for everyone having this issue. But when the Normandy cutscene plays, the audio goes off sync farther than I care to count.
I don't know the difference between dedicated sound or motherboard sound, whatever I am using. I still can't find any drivers for the actual sound.

Modifié par DeepWater, 28 août 2010 - 03:08 .


#9
Gorath Alpha

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Realtek is strictly an onboard solution, and AFAIK, only Creative's "Titanium" add-on audio cards actually have the needed decoding processing included among the functions provided.


#10
DeepWater

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Whatever that was went right over my head Gorath. If I can guess what that means, basically the 100 dollar sound blaster thing that Bioware is bonkers about is a fix?
Just for future reference, I've searched the community for the problem and found others with the same issue, but no fixes. I also google the issue and get the same result. The only solution one person said fixed them was upgrading to Windows 7, which I will not do.
I caught one small blurb about converting the onboard sound system to Asus or something, I can't remember. It was a very out there forum when I was looking for solutions to the graphics issue, so I can't find the link again. I know this can be fixed, I just don't know how. I was determined to fix the facial scarring and when I spent long enough on here and got enough help from you guys, it was done.

Modifié par DeepWater, 28 août 2010 - 03:31 .


#11
DeepWater

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Bump.
I've searched pretty much everywhere possible for a fix, here, Steam forums, Gamespy and dozens of other offshoot forums. Literally almost every thread made by someone with the same problem had no fixes at all. The ones that did were specific to that person.
It's disappointing that Bioware didn't allow their previous porting partner in this time. The sound menu has nothing that can help me and I don't think I know what I'm doing when I look in the audio section of configuration. Again, I'm using Realtek AC 97. I'd make a new thread to address this issue but I already feel like I've flooded the forums enough.
Doing it anyway. Link here. http://social.biowar...6/index/4598670

Modifié par DeepWater, 28 août 2010 - 02:52 .