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Game Scripts and Screenplays.


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#1
Vizhalaa

Vizhalaa
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I've been a professional script writer for film and tv for about 3 years
now and I am getting more and more interested in game scripts and
screenplays. So I'm wondering if anyone can tell me whether or not the
format is the same? ie. the final draft 7 format.



For example, a game like DAO where there are several beginnings with different stories. how does teh game script work? do teh writer write like 8 different versions? or just all of them in 1 script titled city elf, dalish elf, human, dwarf and so on.



ps. i should specify a bit, all my search results have came up with
either a sample of a linear story game like bioshock 2 where there is
only 1 version to tell, or even worse a 5 step guide crap in which 3 are
"1. have an idea. 2. have a character. 3. have a theme". well duh...


thanks!

#2
The Chosen Predator

The Chosen Predator
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"Writing a video game script is very different to writing a movie script
or a novel. First, you have to contend with different choices taking you
through different routes, and secondly you have to deal with the
limitations of game programming. And finally, the writer is often pulled
on board long after the basic premise and setting has been decided.
S/He will probably have to work as part of a much larger group, and have
their ideas ruthlessly shot down by the investors. A daunting prospect.

However, games are one of the few places where what you get is limited
only by your imagination. As science-fiction novels have gradually waned
from their height during the 1950’s, the medium of games has stepped in
to take their place – frequently cheesy and badly written, but with
incredible ideas and explorations at the center. As they become more
sophisticated – and more expensive – the writer becomes the source of
these innovative ideas. Games are not afraid of drawing on mythology and
ancient legends, they are not afraid of religion, they are not afraid
of political commentary, and they are not afraid to make you think or
cry.

All of which is well-and-good – but how do you actually go about writing a game from beginning to end?

The Overview

The Overview is the prose story outline. This is where you detail the
opening scene and motivation, all of the salient plot points, and the
climax. If you have several story arcs, you detail each one separately
and write two (or three or four) endings.

If you are working on something huge like an MMO, you will probably only
be worrying about a minor story arc or two. These work in exactly the
same way – if your Player begins the quest by going into an inn and
talking to a shady looking man with an eye-patch, that is where you
begin your story. What has gone before is irrelevant, as you have no
idea what quests they may have completed."

what i found from here
answers.yahoo.com/question/index


Not sure if that will be helpful for you

Modifié par The Chosen Predator, 28 août 2010 - 03:05 .