would be possible to make a module with a level cap of 100 that stays there? no possiblity of going higher?
Module with Custom level cap
Débuté par
Dark_Ansem
, août 29 2010 05:45
#1
Posté 29 août 2010 - 05:45
#2
Posté 29 août 2010 - 09:37
Yes.You need to edit the rules/exptable 2DA. Look up 2DAs on the wiki if you are unfamiliar with how to work with them.
#3
Posté 30 août 2010 - 06:16
there's an editor, correct?
#4
Posté 30 août 2010 - 06:41
The base 2DAs are Excel files. Only the compiled versions, GDAs, require a specific app. You do all your editing in Excel and then compile them afterwards. It's covered in various tutorials.
#5
Posté 30 août 2010 - 06:45
What I meant is, there is a special 2da editor available for those of us that use OpenOffice, right?
#6
Posté 30 août 2010 - 08:45
Not that I am aware of. The use of a non-custom format precludes the necessity. The wiki suggests Open Office users use Google Docs to convert their file into a usable XLS.
#7
Posté 30 août 2010 - 03:21
I take one can also add more specialization points (in order to have 4) in a similar way, correct?
EDIT: one could also modify the cap for the resistances to said elements and for mental/physical resistance?
EDIT: one could also modify the cap for the resistances to said elements and for mental/physical resistance?
Modifié par Dark_Ansem, 31 août 2010 - 01:55 .





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