Chris Readman wrote...
This is totally true, but unfortunately, most people won't see that. They'll probably just notice the fact that he is bisexual, and that he is loose, and just jump to conclusions.
I've noticed some people also think that once they've slept with Zevran the romance is over. Unlike with, say, Alistair at that point the romance is only really beginning.
He's not everyone's favorite, of course, but then again no romance ever is. I sometimes find the "he wasn't the right type of gay" comments irritating, especially those who made outraged comments on the forums at the time because clearly he represented my/our ideas on homosexuality/bisexuality as a whole rather than being simply a single character-- like he was social commentary.
If I ever did another romance like that, I doubt I'd do the same thing-- I'd tend to want to try something new each time I'm working on a romance (or any character, really) but some of the inane comments do make me want to do the exact opposite sometimes. Just out of spite.

Anyway, most people here seem to like the idea of a male love interest who is quiet, and preferably not a rogue. I actually do agree that it shouldn't be a rogue again, but to be fair to Bioware, we've had only 3 bisexual rogues that I know of (Leliana, Zevran and Sky).
I'm not sure why people would assume we'd do another character exactly the same as the one before.
And as for the type of character people
think they want, I suspect there's a difference between what people think they'd want and what they'd actually like if they got it. But maybe that's just me. Personally, the worst characters I've written or that some of the other writers I work with have written have been the ones that other people thought we should write rather than the ones we felt inspired by.
But I find it strange that people like someone quiet and shy. I mean, how would conversations with this person go? I actually don't mind the idea, but I really wonder how you script such a romance or friendship in a non-boring way.
That'd be my take on it. I think sometimes people project the kind of romance they'd like to have in real life onto the kind of romance they'd like to have in a game-- that's where comments like "can we date?" come into play. I don't doubt there's some overlap, as you'd want a character that appeals to you personally on some level (which they never will for everyone, so I don't worry about that aspect myself) but until people in real life start meeting friends and potential romance partners by heading out into the world and slaughtering foes at each other's side I don't think there's a great basis for comparison.
Modifié par David Gaider, 15 septembre 2010 - 02:47 .