Background story? Role playing a characters
#1
Posté 23 octobre 2009 - 10:30
As a warrior true in heart I never got into finger wiggling or arrow throwing. As a wise and (utterly cute) warrior once said. "A stout shield and a good sword will take you far". I do plain on roleplaying my characters though. Yes, yes I know its a single player game but its still fun. I remember when I first played BG1/2 I role played my character through the whole game. Each choice in words for the story was throught on for what my character would act or feel. Who would he or she be most willing to be around with. Why?
Well the desscussion of this post is: Will you change or keep your character as you have thought them to be when you get to play? Also will you be a happy geek and really get nitty gritty on how your character would act etc through out the story and such? I would love to hear others points of view on that.
#2
Posté 23 octobre 2009 - 10:32
#3
Posté 23 octobre 2009 - 10:40
What I am really interested is in the lore that they are going to be giving us. I was thrilled to preorder and wish they would hurry up and send my copy. My thursday night and saterday night games are bogged in battle and litte actual rp so i get my fix through rp comp games, and lets face it... WoW hasn't got the rp community it used to
#4
Posté 23 octobre 2009 - 11:03
#5
Posté 23 octobre 2009 - 11:13
But enough of World of Warcraft and back to the Topic at hand, and to answer the question Komodo stated: Yes. Yes, I will. As soon as I have learned the necessary and the basics of the lore, I will be more than happy than to start Roleplaying. Of course, I will be Roleplay first as "one that lives in the Dragon Age-world but hasn't fully understand it" and the more I know of it, the more I will let the Character know it. :-)
#6
Posté 24 octobre 2009 - 12:07
With out fully knowing what the origin is going to be for a warrior type (reguardless if they are paladinish or brutish rage) I am some what halted on my character. Though at the same time im not. I know that I will more then likely will need to change some things to tailor to the set in stone background (human/dwarf) but im seeing it still being open ended in what is what for me/us in terms of what the character did prier to the start of the game.
My hope is that they really consider that are characters had a life befor the start of the origin. Welt reguardless what and how its going to be im drooling to play the game. To get my good old fashion role play fix. So a mug for you all *raises a mug* may your characters be to what you want them
#7
Posté 24 octobre 2009 - 12:33
That being said, I also sometimes come up with an elaborate backstory for a character (always in PnP and just occasionally on the computer) before playing. The character who's story I told in the
[url=http://social.bioware.com/forum/1/topic/20/index/27313/1#30737]Tell your (character) story[/url] thread, for example was based on an idea, independant of DA universe (and in the beginning findependant of D&D setting as well). How well that story will work with DA Origin story, I have no idea. I've only paid a cursury amount of attention to any potentially spoiling details. Most likely I'll have to make major changes to what her deal actually is, but I will try to integrate as much of my idea of her backstory into the origin story as I can.
#8
Posté 24 octobre 2009 - 01:07
#9
Guest_Jack Anvil_*
Posté 24 octobre 2009 - 01:09
Guest_Jack Anvil_*
#10
Posté 24 octobre 2009 - 04:50
Taltherion wrote...
I will follow the origin story and roleplay from there.


Me too, I'll fill in the missing blanks with roleplay, like early childhood to teenage years and what kind of personality she has.
#11
Posté 24 octobre 2009 - 05:31
Same here. I'll adapt to the Origin stories as much as necessary (e.g. none of my humans will be old), but try to stick to general things i had in mind for my character, like personality, alignment and so on.Halae Dral wrote...
I'll probably change the backstory of my characters a little bit once I actually play the origins. I do always put a lot of thought into roleplaying my characters, but the first couple hours I roleplay them they tend to change a little bit from my initial thoughts of them anyhow. If I don't need to change anything majour, then cool, but if it seems like I should then I will.
I'll also try to fill whatever gaps the Origin stories leave open (e.g. no info on early adulthood), but mainly the first few hours of each Origin will be an attempt to mix both what i had in mind and what the Origin story provides me with.
For me, that's the best way to get immersed in the gameworld. No use to write a 5page background story if in the end, it doesn't fit the lore and you wind up as a lawful good paladin or something in a world that knows neither the concept of lawful good, nor paladins.
DA:O is the first game (or at least the first one i know) trying to provide us with an interactive ingame background story and i'll try to make as much out of it as possible
#12
Posté 25 octobre 2009 - 01:17
I usually do this through out a whole game, filling in the holes myself, adding on to character interactions that the game doesn't give me, and even adding on to the ones it *does* give. I know I'll definitely be doing the same with DA.
#13
Posté 25 octobre 2009 - 03:35
#14
Guest_Johohoho.Ehehehe_*
Posté 25 octobre 2009 - 03:58
Guest_Johohoho.Ehehehe_*
Taking into account the aforementioned, I would always play a certain type of character, notwithstanding the differences resulting from the race, class and - newly in DA:O - origin. For instance, I would be a renegade when playing for a paladin or monk, a true rogue, a feral barbarian when playing warrior or sharp logical mage.
So, in spite of the very consistent root I think that it may be expressed in various ways. It must be difficult to play a role the gamer utterly disagree with; I'm just not able to do so.
Modifié par Johohoho.Ehehehe, 25 octobre 2009 - 03:59 .
#15
Posté 25 octobre 2009 - 09:12
I always try to put myself in the role of my character. I'd like to think the choices I make are those I'd stand by in similar situations. I rarely make an 'evil' or 'good' character and RP from that perspective. It's all about my gut feelings in the moment.
#16
Posté 25 octobre 2009 - 09:30
Modifié par Marionetten, 25 octobre 2009 - 09:44 .
#17
Posté 25 octobre 2009 - 09:57
Also, as Maria Caliban says: Whenever I play RPG games I tend to lean towards taking the most heroic path I can take. I'm a big saviour of maidens in distress, villagers being terrorized and any vileness the world throws at anyone just trying to get by with their own little lives. Will be interesting to see how this will be in Dragon Age Origins and if I'll end up betraying my own morals on behalf of my companions opinions when they disagree with my choices.
After the first playthrough I'm guessing I will be exploring the various options a bit more though. See where it leads me.
#18
Posté 25 octobre 2009 - 10:19
I really can't wait to try this game out. 6 origins, 11 combinations of role with origin... and 22 if you include as each sex, heh.
#19
Posté 26 octobre 2009 - 01:36
#20
Guest_Bio-Boy 3000_*
Posté 26 octobre 2009 - 01:42
Guest_Bio-Boy 3000_*
#21
Posté 26 octobre 2009 - 04:35
#22
Posté 26 octobre 2009 - 05:31
I have thought up parts of a background story, for my warrior, Alejandra. I had even written some ideas down. I enjoy doing that for some of my characters. However, for this game, the Origins factor, and the fact that our surname is fixed began to detract me from some of her planned background story.
My plan was for Alejandra to have been a page and a squire to a Baron Knight. In this way, she would have studied and trained with weapons, and learned to keep up armor and other necessary equipment that a warrior needs.
In this story I was imagining, Alejandra was about to become knighted herself, when her sponsor, the Baron, was killed by assassins. Alejandra would vow revenge, and would enter the Origins story, at the age of about 17, and with vengance in her heart.
I didn't see any lore breaking factors here...In fact, my imagination was overflowing with ideas...until I thought about the assigned surname, Cousland.
It suddenly dawned on me that I didn't really know much about that family.
Would the Couslands have sent ther daughter off to a Baron's estate so she could become a page or a squire?
I don't really know.
Once I had a detailed background story formulating. Now...now I don't know...
Modifié par Cayenne Firepepper, 26 octobre 2009 - 08:18 .
#23
Posté 26 octobre 2009 - 08:59
My hope is that they give you enough to make a difference in the way other characters react to the hero but not too much as to allow the player to make certain choices as to the hero's background.
Basically, I think Bioware had walk a fine line with the origin stories. Have them too devoid of backstory and then what is the point of having them. Have them too full of backstory then your character is already defined and any roleplaying you do that seems contrary to it seems off. (That said I DO really like the idea of the origin stories... it seems like it will allow the most depth of role play I've ever seen in a CRPG).
Modifié par nimzar, 26 octobre 2009 - 09:01 .
#24
Posté 27 octobre 2009 - 02:58
#25
Posté 27 octobre 2009 - 04:16





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