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Background story? Role playing a characters


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#26
Taleroth

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The origins kind of limit the ability to be creative with the characters backgrounds, as they're pre-determined. Not to say that the WONDERS OF IMAGINATION (cue rainbow) aren't capable of completely ignoring it.

Alas, the poor orphans, runaways, merchant's sons, and mercenaries...

I'm fond of them all in some way.  My classic Rogue backstory usually involves running away from home utilizing various misdeeds until being apprehended and taken under the wing of some sort of lawman.  Works wonders for warriors of all sorts, as well.

With my mages preferring dark family secrets.  And by that, I mean, dark secrets he knows about his family that they don't.  And he's okay with them, not angsty about it at all.

Modifié par Taleroth, 27 octobre 2009 - 05:01 .


#27
Komodo120

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I'm suprized to see so many interested in role playing there character. It warms my heart to be honest. I miss the good old days of pen and paper DnD. But with so many with different views and points of interest it would be a hoot to see how your (every one here) character evolves. What is there background? What is there story. My forthought behind this post was to see how many are willing to go down the role playing path and I must say im plesntly supzired



Well. When we do get the game and see how the origins play out. I would greatly enjoy reading the storys that you all have made for each character it will not only give a chance to have others see how your character is part of the world but also would give if you want give you a chance to "show off" your passion no?



In all my years of playing games (from pen and paper to computer games) I have only played two humans. The rest have all been dwarfs (there like me in a way. Strong, and honorable..though lets not forget short im only 5'5" ha! And a mug of mead isnt some thing to sneeze at *nods*)



My favor to ask you all if you would like to. Is to mayhap write a story of your character. Who they are what they do and did befor the orgins. If you want to do a befor and after go for it!



I my self will wait till I can at least play the orgins of human and dwarf to finish my characters storys. There half way done, the only thing im missing is the orgins them selfs. So once more thank you all for the insightful and enjoyable reads I have had here. Keep them comming I would love to hear more.



Like: Why do some of you play only the "good guy"? Or not? Why is it that you desided to role play that way or was it just a "how im used to being?" Is your character based off of you? Losely or other wise?



*takes out his set of dice and starts rolling stats* Lets hear the whys and hows behind your thoughts *smiles and sets up a keg of mead*

#28
roach620

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I look at Human Nobles as politicians, so by my view of politics, my human noble will be one corrupt bastard.

#29
Dalish-Elf

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     For the most part, when I initially begin an RPG that I haven't been waiting for like I have for Dragon Age, I go into playing the game without any preconceived notions of how I'm going to play my character, and I wait for the game world to become my own, so that I can then roleplay in whatever way I wish. I largely tend to play characters that fall within the chaotic-good to chaotic-neutral standing, which is where I believe I fall personally on the moral scale. (Unless it's a Star Wars Rpg, I can't resist the lure of the Dark Side. =P)

     However, the thing I like so much about Dragon Age, both in David Gaider's books, and in the way I've used my own insights to think about the game world, is that things aren't always what they seem, even if you make predictions that could've been, (or are,) entirely accurate. Ferelden doesn't seem very "Tolkien-esque" to me, aside from the appearance of Elves and Dwarves, which have largely made a prominent appearance across the entirety of the High-Fantasy spectrum. Therefore, the change in overall tone is going to effect the way I roleplay my characters with a fair amount of strength. There are probably three major points that are going to govern whatever character I can create in the Dragon Age universe, and I think that those are:

     1.) Repetitively, this game has been classified by terms such as, "dark," "gritty," and "heroic." and I find it impressive that Bioware has recognized the fact that heroism isn't always the knight in shining armor, simply because, in reality, it's rarely possible. In the words of Heath Ledger's Joker, "(The people who do "good",) are only as good as the world allows them to be." You can still be a hero, but the choices you will have to make will not always be so accomodating to your wishes, which in turn, will shape your character even further. How the world's darkness is perceived by my character is going to be (most likely,) the greatest leveling factor in determining their alignment. How long can you hold onto the good in yourself. Can you save the world, even as yours is falling apart?

    2.) The story I create for my characters is almost nearly as important as the world the story takes place in. This is another reason I already like Dragon Age so much, because in creating your own story beforehand, in a game that's meant to tell your story already, the experience is just that much more enriched. I have to make decisions about the world, almost as if I'm there, which adds a whole new level of depth. My character's story is told by the game, through me. This means that no matter what character I create, I'll always be in for a bit of a surprise.

   3.)Origin. Of all the features of which I'm currently aware in Dragon Age, I think that Origin is a brilliant addition that outshines many other of the games great features, let alone other games. Background means everything. Beliefs, hopes, dreams, hatreds, prejudices, ect. could all be erased, if only someone was born in a different place under opposite circumstances, even if (internally) you are still the same soul. This allows me to remain in my own shoes even if they're a different brand. (So to speak. Image IPB)

So. We have tone, story, and background. This opens up fairly limitless amounts of Roleplay doors for me. (Especially me, who plays video-games over and over and over..) I'm really into the lore behind the story, I like the more mature, insightful approach at the setting, and it's sure to effect my characters as much as it'll effect me. Image IPB

#30
Tailorein

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I like to roleplay some of my characters but since I don't know to much about the story in this game, it gets kinda hard to create a background to go with biowares universe (which I also do not know anything about). All I have done is think out the personality and a little bit of his thinking about other races and such.

My character Tailorein for example will be a Dalish (not sure if thats right word) elf, proud of his heritage and thinks he's just a bit better than all the other races especially the city elves. But all in all he means well and has a kind heart. So as soon as he gets out of his fairy tale of Dalish super elves he will show his true valor and help everyone with even the smallest task. A true hero in heart but blinded by the talk of the dalish tribes.

I usually play the good guy since I kind of feel bad when being the evil guy. I kind of feel sad to see people hurt even though they are npcs. But I usually play evil on my second playthroughs anyways. It's like a whole new way to experience the game. (Atleast when it's bioware that's making them :D)

Tailorein

Modifié par Tailorein, 29 octobre 2009 - 12:12 .


#31
VaxiusStorn

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Personally I think the Origins are a good basis to build character concepts from.



All i need to know is that my elf mage hates humans because of their self righteous tendencies, and is gonna burn ferelden down. Thus killing as many humans as possible.



I think the lore allows for a good bit of roleplay, and I also think that the origin stories will have some room for adding on here and there. I like the concept of the origins myself, but I understand why others do not.




#32
Kyriotsu

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Many of my friends and family **** at me when I play RPGs, cause I always seem to gravitate towards the "grey" characters, never really leaning towards the light or dark ends of the morality spectrums. That sort of fits with my Human Noble Rogue, Rafael Cousland.



He's the youngest son of the Cousland family, therefore one of the least important. His elder brother has always been the martial expert, training troops and practicing swordsmanship, being bred for greatness in the family. Rafael, on the other hand, has always been sort of a black sheep, being more interested in politics and roguery, often being referred to as somewhat of a rakehell. He enjoys the subtle powerplays of inter-family relations, and quite frequently has used what little influence he has to subtly aid the Cousland family in political situations. Of course, his work is usually overlooked, much to his chagrin.



He's a fairly suave, clever individual, cunning, with a quicksilver intellect. Ignoring the massive thews and giant blocks of metal they call swords, he prefers to rely on his speed, wit, and knack with short blades, whether dagger or rapier. His personality rather reflects his upbringing, as he often affects a quite friendly and mischevious demeanor, speaking quite smoothly and gently, but injecting steel into his voice when required.



Also, being the youngest son has permitted him to learn things often kept from the more prestigious first and second sons, such as different methods of poisoning (a frequent grease in the squeaky wheels of politics), to the subtle arts of sleight-of-hand. Raf has even taken the time to acquaint himself with the various insundri lock and seal mechanisms often found throughout the land.



Basically, he's the roguish and scheming rakehell. Likes the wine, the women, a canny politician, a skillful fencer (not just swing-and-hope-you-hit type warrior), etc. Rogue/Duellist build.



Any comments?

#33
NotSoEager

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It is a single player game, you can do whatever you like with yourself in your room. Role play as much as you like, there is no one else to see you do it though unless you invite some friends over.

#34
Naked_Snake

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I quite obviously have based my character off of Naked Snake from Metal Gear Solid 3 and I am going to try to make him act as much like that as possible. To be honest, that's not far off from how I think, so it's ALMOST role playing myself set in the world of DA:O. I'll maybe make a Solid Snake and we all can figure out HIS back story XD

#35
NotSoEager

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Naked_Snake wrote...

I quite obviously have based my character off of Naked Snake from Metal Gear Solid 3 and I am going to try to make him act as much like that as possible. To be honest, that's not far off from how I think, so it's ALMOST role playing myself set in the world of DA:O. I'll maybe make a Solid Snake and we all can figure out HIS back story XD


How is Naked Snake related to Snake? I haven't played any of the Metal Gear Solid series.

#36
nimzar

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NotSoEager wrote...

Naked_Snake wrote...

I quite obviously have based my character off of Naked Snake from Metal Gear Solid 3 and I am going to try to make him act as much like that as possible. To be honest, that's not far off from how I think, so it's ALMOST role playing myself set in the world of DA:O. I'll maybe make a Solid Snake and we all can figure out HIS back story XD


How is Naked Snake related to Snake? I haven't played any of the Metal Gear Solid series.


If you haven't played any of the MGS series asking this question is not likely to get you any understandable answer.

Heck, If you HAVE played any of the MGS series asking this question is not likely to get you any understandable answer.

To quote Yahzee Croshaw: This s**t is bannanas!

If you're still interested then: Wikipedia

Modifié par nimzar, 31 octobre 2009 - 08:07 .


#37
JediWizard0

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I will start with a Male Human Mage. He looks like my avatar, except his tattoos are slightly different.



Davi was a bright child. He learned his lessons quickly and performed his chores efficiently. He even learned little “tricks”; but afterwards, Davi always seemed to have nightmares. His parents knew what that meant. They, and the elders of the village, tried to dissuade him from learning more of the “tricks”; but he could not “unlearn” what he already knew. It came as no surprise when the Templars arrived. They took him from all that he loved. The village could only watch while his mother cried. His father stood tall and told him to “Stay True”. On that day his childhood died. It has been nearly a decade since that fateful day. He can still hear his father’s words ringing in his ears. It seems as if all the unhappiness in his life started that day the Circle took him from his home. But, Davi has always lived by his father’s words: Stay True. Davi now faces the “Test”. If he refuses; he will become “Tranquil”. If he fails; the Templars will kill him. And if he passes; the Templars will forever watch him. None of these outcomes he relishes; but Davi has made the decision. He will take their “Test” and pass it. Then the Templars, the Circle and even those of the Fade must beware; they will have, at best, a reluctant ally. Davi shall soon walk the lands as a fully trained Circle Mage. He did not ask for this “honor”; it was forced upon him. “Staying true to himself”, Davi will no longer be bullied or dominated. He will forge his own destiny.

#38
stevej713

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I plan my character's personality very far in advance. I planned my Mage to be this neat, clean-cut guy who feels very superior to everyone. I think it translated well into the appearance of my character.

Modifié par stevej713, 01 novembre 2009 - 12:14 .


#39
ScytheDA

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Sometimes some elements we envision for our character's can't be expressed in the game adequately. With that considered and the origins considered, I can expect that my characters will probably change somewhat, or gain extra layers. We can't be sure of all the facets we will be able to deepen our characters with.

#40
Dennis Carpenter

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Taleroth wrote...

The origins kind of limit the ability to be creative with the characters backgrounds, as they're pre-determined. Not to say that the WONDERS OF IMAGINATION (cue rainbow) aren't capable of completely ignoring it.

Alas, the poor orphans, runaways, merchant's sons, and mercenaries...

I'm fond of them all in some way.  My classic Rogue backstory usually involves running away from home utilizing various misdeeds until being apprehended and taken under the wing of some sort of lawman.  Works wonders for warriors of all sorts, as well.

With my mages preferring dark family secrets.  And by that, I mean, dark secrets he knows about his family that they don't.  And he's okay with them, not angsty about it at all.


well I hate to repost lengthy items so if you want to see my versionof a unique background go to this thread and look for Lhynda a Dalish City Elf. I know no such thing....just check it out social.bioware.com/forum/Dragon-Age-Origins-General-Discussion/Dragon-Age/Show-Off-Your-Character-63561-LP.html#63561