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ME2 too difficult, even on casual.


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#76
Comrade Bork

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LPPrince wrote...

Vanguards are a HORRIBLE idea for someone new to shooters.

If the enemies are too fast from a distance, imagine when he's getting wailed on from all sides point blank.


I started another Vanguard today and was surprised to find the GPS has a heat-seeking ability. If you are far away it does the work for you if you aim it in the general direction of an enemy.

#77
Shadow_broker

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1.Play a sentinel it's the easiest class for "noobs"

2.Upgrade passive skill to one that gives you more HP and tech armor

3.Bring miranda and upgrade her passive skill that gives you more HP

You won't have a great damage rate but your Toughness shoulld get you through the game

#78
Tup3x

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Magnus_The_Red wrote...

Before some of you begin laughing at me, let me tell you this; I have never been good at shooters. I have always been a RTS gamer. So what you find easy, I find hard.

The difficulty in ME1 was fine to me. This is because the game controls and mechanics were simple but not too basic. Not too easy for it to be boring, but not too hard for it to be stressful. An overall nicely balanced game.

But ME2 on the other hand is not. It seems even the most basic enemies in the game to to have lots of shields, tons of armour and large amounts of health. And they always moving/ducking so that roughly 75% of my shots miss. Although this is also because it seems you have to much, much, much more percise with your aiming compaed to ME1. None of this is helped by the fact that Bioware has the nerve to also make ammunition limited.
There are other problems as well; such as not being able to heal yourself, a pathetic shield/health bar, useless Squad A.I, ect.

I could go on but I think i've made my overall point.

No offense but you just plain and simple suck. Face the truth, your way bellow average in terms of FPS skills (heck, it's extremely easy to avoid being shot and enemies die usually almost instantly in ME2).

#79
sagefic

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I, too, found ME challenging the first go around and stuck with it only because I liked the story too much to give up. I just finished a Hard Core run and found it too easy in the end - and this is coming from someone who is NOT a shooter player. so it IS possible to get better with practice and some help. A couple ideas:

* keep it on casual until you feel comfortable to bump things up
* take a look at the gameplay videos on youtube. there are some fantastic ones out there. you can learn a lot from watching other people play
* going off the above - find and learn the "rock, paper, scissors" facts about what trumps what. Shields and Barriers are weak to rapid fire weapons (submachine guns and assault rifles), armor is weak to slow firing weapons (heavy pistols, sniper rifles), simple health can be taken down by both. warp works against armor, barriers, and health, but not very well against shields. overload works against shields, not at all against armor and barrier, etc. once you figure out the "this trumps that", you can plan your squaddies accordingly. as a rule of thumb, warp and overload are special skills that cover most bases. i take miranda almost everywhere as a result. but again, some are stronger than her for specific cases.
* try a few different types of classes to find one that suits you. saying "vanguard is too hard" may not be true for you. i found i liked the tactician approach of an adept with heavy pistols and a sniper rifle, but that meant being very precise with every shot. as someone said, sentinel is a good choice for finding your feet.
* biotic classes and tech classes are squishier than soldier, but have skills that substitute for weaponry - Warp is fantastic if you find you often run out of ammo.
* become friends with [left shift] - or the xbox equivalent. i pause the game ALL THE TIME to line up shots, plan attacks, etc. it's very boring to watch me play because i spent half the battle paused.
* if you get used to the above, consider setting your squaddies to only use powers when you give the order. that way you can decide what they use and when
* save your heavy ammo for really hard baddies - for me, it's YMIR mechs and the praetorians. i stick with the collector particle beam. but don't forget you have a heavy weapon. use it if you need it.
* make cover your friend. if you can find a good place to hide, stay there. again, game play vids are good for helping with this.

overall, good luck! once you get the hang of your favorite class, i'm sure you'll find it grows very fun. i've heard a lot of people say that the first run or two is the hardest, but once you get the hang of it, you'll find you have to bump up the difficulty to enjoy the game.

Modifié par sagequeen, 31 août 2010 - 04:29 .


#80
heretica

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I must say once you get used to enemies having shield/barrier, armor and their red bar it becomes easier. I didn't play Insanity yet, just hardcore.

Perhaps with some tips and practise you'll get better. It's a cool experience.

ME2 combat is basically about taking cover and knowing what weapon/power should you be using at any situation. Or when to shoot. Take advantage of your RTS experience to make cool tactics. Use your squad members etc. There are some interesting and powerful combos out there.

Modifié par Catt128, 31 août 2010 - 04:39 .


#81
MrnDvlDg161

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If you really want good practice, rent Gears of War --- that should be a sufficient dry run.




#82
PnXMarcin1PL

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click on the first link in my sub, you can see some of the tricks for vanguard

#83
MrnDvlDg161

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I didn't have too many issues, I'm more of the chaotic type with these games. Give me even inappropriate weapons and I'll find a way to down bad guys but I always go the Shock Trooper route myself.



Once I found that machine gun, I was good to go --- it was the Geth Goliaths and Security Mechs that were a pain.








#84
Freakaz0idx

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really? this game is dirt easy on anything Veteran and below. If you are having an issue with diffculty, you are personally doing something wrong with your playstyle. The developers went out of their way to make this game smooth and easy to accomodate new players.

take cover--->point at target and shoot/use powers--->advance further in level

they even have a little tutorial next to your email thingy.

Modifié par Freakaz0idx, 31 août 2010 - 05:45 .


#85
Blk_Mage_Ctype

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I'm pretty bad at shooters myself, and I had to play the game on Casual, but the only level that gave me any trouble was the Archangel recruitment mission when you had to close the gates and all those Veran, Vorcha, and Krogan keep running at you with Rocket Launchers and Flamethrowers.



Try playing as a Sentinel, TC. That's what I played as.

#86
ShadowPlay 14

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Just take it nice and slowly, practice makes perfect, and before you know it the enemies won't know what hit them ;)

#87
tonnactus

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LPPrince wrote...

ME2 is definitely harder than ME1.

I disagree completly.Not even krogans are dangerous anymore.Husks were dangerous in the first game,but complete
jokes now.Snipers didnt exists and "heavy waepons" didnt kill in one hit.Not even colossus blasts.
How someone could say that Mass Effect 2 is harder??

Modifié par tonnactus, 31 août 2010 - 06:45 .


#88
Fiery Phoenix

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tonnactus wrote...

LPPrince wrote...

ME2 is definitely harder than ME1.

I disagree completly.Not even krogans are dangerous anymore.

I think what we mean by "harder" here is how Shepard is easier to kill and how it is easier to get shot in ME2, but not harder is in literally.

#89
tonnactus

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[quote]FieryPhoenix7 wrote...

[/quote]
I think what we mean by "harder" here is how Shepard is easier to kill and how it is easier to get shot in ME2, but not harder is in literally. [/quote]
Wounded?Use cover.Problem solved in some seconds.Most enemies except the geth didnt flank anyway.
But back to the topic,the player just take the adept as his class and take biotic squadmates on casual(and level their biotic abilities).Jacks shockwave
should do most of the work.

Modifié par tonnactus, 31 août 2010 - 06:51 .


#90
tonnactus

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javierabegazo wrote...


@ about 1:40 Shepard gets hit with the 2nd thresher maw acid blast and still, hardly any damage whatsoever, when on that same difficulty that would take down anywhere from a 1/3 to 1/2 of the Mako's armor and shields


And what happens now in a thresher maw fight,not matter if shepardt is a soldier or not?Acid blasts destroying shields(idiotic,because shields didnt stop slow attacks like this) And the game didnt allow the thresher to make melee attacks anymore.

#91
AntiChri5

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All skills take time to develop. Keep at it, you will get better.



I can't offer any real advice if you dont tell me your class qnd what enemies kill you.

#92
dreman9999

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Some Geth wrote...

Magnus_The_Red wrote...

Before some of you begin laughing at me, let me tell you this; I have never been good at shooters. I have always been a RTS gamer. So what you find easy, I find hard.

The difficulty in ME1 was fine to me. This is because the game controls and mechanics were simple but not too basic. Not too easy for it to be boring, but not too hard for it to be stressful. An overall nicely balanced game.

But ME2 on the other hand is not. It seems even the most basic enemies in the game to to have lots of shields, tons of armour and large amounts of health. And they always moving/ducking so that roughly 75% of my shots miss. Although this is also because it seems you have to much, much, much more percise with your aiming compaed to ME1. None of this is helped by the fact that Bioware has the nerve to also make ammunition limited.
There are other problems as well; such as not being able to heal yourself, a pathetic shield/health bar, useless Squad A.I, ect.

I could go on but I think i've made my overall point.

 :whistle:

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#93
EnAn

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In my opinion, harder is better

#94
Ryuukishi

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I don't consider myself very good at action games in general, I play most shooters on the easiest difficulty, but I was able to beat ME2 on Insanity (as an Engineer). Now I always play on at least Veteran because anything less feels laughably easy, like the enemies aren't even trying to hurt Shepard. It's hard for me to even imagine how Casual could be made easier unless they made the enemies just stand still and never shoot at you.

#95
Relinquished2

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Really?? since the last 2 ((Overpowered)) item packs we got, I'm playing insanity casually now.



Honestly, The Mattock dishes out more damage in a single shot then other Assualt Rifles do with an entire clip.

#96
TekFanX

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Relinquished2 wrote...

Really?? since the last 2 ((Overpowered)) item packs we got, I'm playing insanity casually now.

Honestly, The Mattock dishes out more damage in a single shot then other Assualt Rifles do with an entire clip.



Not to mention it's stunning most enemies if you hit the head/upper torso.

#97
Siansonea

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Too hard? Play an Infiltrator, and learn to use the sniper rifle. Also, cover is your friend. The Incisor Sniper Rifle is pretty cool, but the Widow is the be-all, end-all for me. Off-hand Ammo Pack is a good thing to have with the Widow, BTW.



Really, once you realize that have GOT to stay in cover, and advance slowly and carefully, the game becomes a lot easier.

#98
Onyx Jaguar

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Once you figure out the game however cover isn't necessary.



Hell in Gears of War and Call of Duty I find myself running around in open fire without jack **** happening to me on Normal or less. I found the same to be true in ME 2.



You just have to know your limits and what the enemies will and will not do.

#99
precipitate8

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I can sympathize with someone who doesn't play shooters but wants to try a game that just happens to be shooter based. I hadn't played any shooters for a long time when bioshock came out, but I really wanted to try it. The learning curve is just really steep if it's not your thing and it's frustrating if your goal is to sit down and have fun, but you're being constantly dying from a lack of skill with this type of game mechanic. But, if you can muster the patience, eventually you'll pick it up enough to have fun with it, and it will kinda open the door to future shooter games you might be interested in. I actually found ME 1 and 2 pretty easy because I took that steep learning curve on another game. Although I will say that I tried Far Cry several years ago and it pretty much put me off 'realistic' shooters for good.

@ Sylvius I remember reading your stuff on ME 1 and I can't believe you played this game. They have abandoned the RPG mechanic here, so it's kind of a take it or leave it scenario. Shepard should be good at his role and you should tactically control him if this was a traditional RPG. Your real life skill influences Shepard's skill, unlike a traditional RPG. That's the decision they went with....I don't think you'll ever get your point across to non-RPG players.

Modifié par precipitate8, 31 août 2010 - 09:31 .


#100
Sable Phoenix

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I played on Veteran my first time through, since that's the difficulty I prefer to play ME1 on.  I found it quite challenging, difficult to get used to after having just finished ME1. I died several times on that first playthrough, though predictably, less so towards the end. Then I tried a second playthrough, skipped Hardcore and went for Insanity to get the achievement.

Holy crap.

Insanity in ME2 is literally impossible. I had zero fun playing it.

So, I cheated and modded the game.  Just giving Shepard 100% health and shields instead of half makes a big difference.  It is still ridiculously hard (can't even remember how many times I died on Horizon or the Collector ship missions, for example), but not impossible.

Modifié par Sable Phoenix, 31 août 2010 - 10:40 .