I want to change what projectile gets fired when you use a particular talent, without changing the projectile used for all attacks with the weapon. I have tried changing the projectile column in ABI_base to a different one (137 for testing purposes - that's Arcane Bolt, and I'm testing with Pinning Shot). However, it just uses the same one it would normally use.
I understand that in most cases, it is advantageous for the system to work this way since we don't want bows firing bolts and crossbows firing arrows... but is there a way to override this behaviour, or a workaround?
Modifié par Lathaon, 31 août 2010 - 09:57 .