Messy Kills
Healing Received
Interrupts Spellcasting
Increases Monetary Gain
Increases Hostility and Intimidation
Weakens Nearby Darkspawn
Radiates Cold
Lucky
Reduces Hostility
Modifié par spanko2, 03 septembre 2010 - 01:23 .
Modifié par spanko2, 03 septembre 2010 - 01:23 .
Kastagir wrote...
Add "reduces hostility" to that list. They are unimplemented effects, but this hasn't stopped Bioware from adding them to new items in DLC. One has to wonder if they even know they don't work.
I can only think that it's one of these three things: 1. BW intends to actually implement them in a future patch; 2. Placebo effect is hoped for (so somehow players will think things are better than they are) or 3. Even within BW, the fact that these effects are not implemented is not well understood so n00b developers continue to set these parameters on DLC items.spanko2 wrote...
Kastagir wrote...
Add "reduces hostility" to that list. They are unimplemented effects, but this hasn't stopped Bioware from adding them to new items in DLC. One has to wonder if they even know they don't work.
Yeah I forgot about that one, and I wonder the same thing. Why the hell would they put non-working stats on DLC items?
I don't think I'd use the word "solve" for what this mod does. This mod introduces behavior for each of these effects using what mechanics are available to the mod author. Although it is welcome to see these effects getting some attention, I'd hesitate to call it a "fix" since it is not possible to know how Bioware originally intended all of these effects to be implemented.JackM wrote...
The Dragon Age Simple Fixes mod solves several of these issues. Read the description for a complete list of fixes.
flagondotcom wrote...
I can only think that it's one of these three things: 1. BW intends to actually implement them in a future patch; 2. Placebo effect is hoped for (so somehow players will think things are better than they are) or 3. Even within BW, the fact that these effects are not implemented is not well understood so n00b developers continue to set these parameters on DLC items.spanko2 wrote...
Kastagir wrote...
Add "reduces hostility" to that list. They are unimplemented effects, but this hasn't stopped Bioware from adding them to new items in DLC. One has to wonder if they even know they don't work.
Yeah I forgot about that one, and I wonder the same thing. Why the hell would they put non-working stats on DLC items?
DennyMala wrote...
Those should be now known issues...I hope they'll address them in an upcoming patch such as the one to fix Witch Hunt
DennyMala wrote...
Those should be now known issues...I hope they'll address them in an upcoming patch such as the one to fix Witch Hunt
DennyMala wrote...
There are community staff members here, aren't them handling info to the devs?
This is the tech help section after all, the place to start when you want to find bugs.