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DIALOG WHEEL? WTF????


150 réponses à ce sujet

#1
DAJOSEPH25

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 They added a dialog wheel? Thats it. They ****ed up Dragon Age 2. No matter how hard they try, Dragon Age 2 will never be at the same level as Dragon Age Origins. Since there is now a dialog wheel you are now going to play as either the Good Guy, the Bad Guy, or the ****. Only 3 options. I liked Dragon Age Origins because it had dialog options like KoToR. Dragon Age 2 is going to be as linear as Mass Effect and Final Fantasy 13. SERIOUSLY look what happened to ff13! 

Still...

I still am going to buy Dragon Age 2.... I am disappointed in myself. It will not be a pleasant experience playing it.

#2
DAJOSEPH25

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I am at my desk, raging.

They seriously need to scrap major elements of this game and START OVER. 
They have time...

Modifié par DAJOSEPH25, 31 août 2010 - 02:51 .


#3
HighMoon

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You're a bit late to the party...

#4
Lord_Valandil

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Were you sleeping under a rock all this time?

#5
ErichHartmann

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DAJOSEPH25 wrote...
Still...

I still am going to buy Dragon Age 2.... I am disappointed in myself. It will not be a pleasant experience playing it.


ROFL

#6
Anathemic

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Posted Image

Modifié par Anathemic, 31 août 2010 - 02:51 .


#7
wwwwowwww

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DAJOSEPH25 wrote...

 They added a dialog wheel? Thats it. They ****ed up Dragon Age 2. No matter how hard they try, Dragon Age 2 will never be at the same level as Dragon Age Origins. Since there is now a dialog wheel you are now going to play as either the Good Guy, the Bad Guy, or the ****. Only 3 options. I liked Dragon Age Origins because it had dialog options like KoToR. Dragon Age 2 is going to be as linear as Mass Effect and Final Fantasy 13. SERIOUSLY look what happened to ff13! 

Still...

I still am going to buy Dragon Age 2.... I am disappointed in myself. It will not be a pleasant experience playing it.


This is so last month

#8
Guest_Puddi III_*

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Read more about the dialog wheel, you have jumped to incorrect conclusions.

#9
DAJOSEPH25

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WELL, i got this game a month ago, so sorry for my lateness to the party >:l

#10
wwwwowwww

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filaminstrel wrote...

Read more about the dialog wheel, you have jumped to incorrect conclusions.



This


And I was just joking

#11
DustArma

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So, let me get this straight.

A wheel that allows you to choose dialog from a number of options we do not know of will suddenly be only Good Guy, Bad Guy or **** even though the system that was used on KoTOR revolved around the same thing (A couple bad guy options, a couple good guy options and a couple investigate options), but it will also make the game as linear as it can get just because of that?.

Can you explain how did you mind jump from dialogue wheel to complete linearity?

*EDIT* Also, from all the BioWare games I've played, I'd say they are linear games disguised as open games. I think the formula goes as followed:

Introduction -> First Location -> Choice between 4 other locations -> Mandatory sidetrack at the end of the 3rd location visited -> Go to 4th Location -> Final Location and final confrontation.

Of course I could be just oversimplifying things.

Modifié par DustArma, 31 août 2010 - 02:57 .


#12
Maverick827

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You're preaching to the choir, DAJOSEPH25; wheels are for squares.

#13
ProudNegro

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WHAT THE HELL SANDALIS IN OBLIVION THIS IS MADNESS RAGEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EFF U BIOWAREZ I PIRATED ALL UR GAMES AND U BUNCH OF SELL OUTS RAGEEEEEEEEEEEEEEE






#14
Anathemic

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DustArma wrote...

So, let me get this straight.

A wheel that allows you to choose dialog from a number of options we do not know of will suddenly be only Good Guy, Bad Guy or **** even though the system that was used on KoTOR revolved around the same thing (A couple bad guy options, a couple good guy options and a couple investigate options), but it will also make the game as linear as it can get just because of that?.

Can you explain how did you mind jump from dialogue wheel to complete linearity?


Mass Effect 2

#15
DAJOSEPH25

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DustArma wrote...

So, let me get this straight.

A wheel that allows you to choose dialog from a number of options we do not know of will suddenly be only Good Guy, Bad Guy or **** even though the system that was used on KoTOR revolved around the same thing (A couple bad guy options, a couple good guy options and a couple investigate options), but it will also make the game as linear as it can get just because of that?.

Can you explain how did you mind jump from dialogue wheel to complete linearity?


Bullshiat. 
Just look at Mass ****gotry 2

#16
Dr. wonderful

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Anathemic wrote...

Posted Image


*Slide in under the gate* Hello, I'm here for the bufflo wings and the blue cheese.

#17
jonluke93

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Lol

#18
ProudNegro

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And the worst thing is you re gonna buy it no matter what they put

watermelanz are appreciated

Modifié par ProudNegro, 31 août 2010 - 02:55 .


#19
DAJOSEPH25

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I say we all sign an angry letter and send it to the Dragon Age 2 team.

#20
Dr. wonderful

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DAJOSEPH25 wrote...

I say we all sign an angry letter and send it to the Dragon Age 2 team.


Why do it?

When they are just going to read your post.Posted Image

#21
Lord_Valandil

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DAJOSEPH25 wrote...

I say we all sign an angry letter and send it to the Dragon Age 2 team.


That's it!
They won't sleep for an entire week if we do that.

#22
ProudNegro

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Feel free to get your family to sign it you young revolutionary

#23
DAJOSEPH25

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You know... I could call in some /b/lackup for this srs bzns...



http://pix.motivated...774-Blackup.jpg



/b/ is always a reliable ally.

#24
Anathemic

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Didn't DA wiki send an open-letter?

#25
Dr. wonderful

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ProudNegro wrote...

And the worst thing is you re gonna buy it no matter what they put

watermelanz are appreciated



Posted ImagePosted ImagePosted Image