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Idea: Guns (or Cannons) in DA 2 / DA2 DLC ?


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#76
Flamesz

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There are enough fire arms in games already, go play them. I don't want them in my Dragon Age.

#77
Behindyounow

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Flamesz wrote...

There are enough fire arms in games already, go play them. I don't want them in my Dragon Age.


I wasn't aware there were a ton of fantasy games with firearms. Off the top of my head I can only recall Arcanum and Fable Two.

#78
kennyme2

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I think that guns would be cool. Of course, in keeping with the fantasy of DA, I'd recommend extremely crude looking guns. Pretty much a hollowed out staff where you put some metal in it and gunpowder and light it up. This way, it would be a one shot ability making magic spells from mages still superior.

#79
Patch5129

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No guns, not for DA2, not for any DA game, not ever.

#80
Mabjestic

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Wulfram wrote...

I mean, some people talked about Arcanum? The setting was interesting, but the guns seemed rather less attractive than the boomerangs from a practical point of view

In terms of damage the boomerangs and chakrams were much stronger, but firearms were always* the more fun choice and the game accommodated pretty much any play style. Besides, you can't have a proper gentleman fighing in mêlée or chucking a boomerand about. Why that would be an outrage!

*) With the possible exeption of the Aerial Decapitator (aka the Flying Guillotine), which was made out of pure awesome.

darthbeermonkey wrote...

If DA2 has lots of invading
qunari (as it looks like it might) then I think it would be odd if we
didn't see cannons. I think personal firearms is a bit of a stretch
though. As has been said before (either in the codex or in a dev quote,
can't remember which) the rest of Thedas don't really care about guns
when they can bring a mage along instead.

DA2 might have Hawke questing to get his/her hands on Qunari technology, and then turn it against them. Firearms could be relatively smoothly introduced along these lines. There should be plenty of interest in the technology, as there are only so many mages, and you need the Chantry to dispense them. Hand cannons or matchlock muskets would go a long way to make common soldiers more effective; a concept that must be very appealing for Dwarves especially, as they have no magic at their disposal.

Modifié par Mabjestic, 31 août 2010 - 06:03 .


#81
Sharn01

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Behindyounow wrote...

Flamesz wrote...

There are enough fire arms in games already, go play them. I don't want them in my Dragon Age.


I wasn't aware there were a ton of fantasy games with firearms. Off the top of my head I can only recall Arcanum and Fable Two.


Actually, I cant think of a fantasy based RPG released in the last decade that didnt have guns, guns are the norm now and its nice to finally have a game that doesnt have them.

#82
Governor Tarkin

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gotthammer wrote...

Merlin Dawnweaver wrote...

gotthammer wrote...
I still say: Armoured Golems w/ breech-loading cannons mounted on 'em.





At last, back to war.

Just thinking about Caridin saying that make me burst out in laughter.


Hehehe. Yeah. When I met Caridin, one of the first things that came to mind was: "Eh? Dreadnought?"
(the notion only reinforced further when you find out more about DA's Golems.... ^_^ )
Heck, the only thing lacking was the Assault Cannon arm and Imperial emblems. :lol:

Re: Warmachine and an Industrial Revolution
Maybe not in the current Age (Dragon Age), but maybe the whole steampunk feel can come later (Steam Age? lol...then maybe a Cyberpunk-ish Age, followed by Mass Age? ^_^ ).

(I mean, you can even, kinda, break it down WM/Horde style, in a way: Chantry (Orlais?) = Menoth, Blight/Darkspawn = Cryx/Legion of Everblight, Tevinter = Khador? Cygnar? Qunari = Skorne? Elves/Dwarves = Elves/Dwarves, or something like that :lol: )

IMHO, with some magic/tech, they can bring some level of firearms usage to the present setting, methinks, without having to go all Renaissance or Industrial Revolution. ^_^


Look. This game is in its own world. THere is no need to emulate human history. Yes there could be guns but they would be treated very differently in their world than the real world. They could be non-revolutionary but highly valuable and coexist with the heavy armor.

No need to copy human history again. Bioware, listen again: Create the history...don't copy it....

#83
BlarkW

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NO!

#84
Stanley Woo

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Some off-topic and spam images removed.

#85
Russalka

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All ideas are welcome, that's what they have said.



Maybe Thedas will one day have a more technological revolution, but I can't imagine it will now. Guns and massive use of cannons just appearing out of nowhere seems a bit of a stretch. The Qunari use cannons, yes, but that is all which has been said about weapons like those.



But like what a moderator said in another perhaps not-too-popular idea topic, disagreeing with a suggestion doesn't make it stupid or pointless.

#86
lv12medic

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Maybe I'm crazy, but what happens if the Darkspawn get their hands on gunpowder and explode-em-up stuff? Why claw, scratch, and chew on rocks to get the old dragons out when you could blast them out? I doubt Darkspawn care much about safety when excavating tunnels...

edit: Heck, while I'm at it, the darkspawn can just build a blight bomb (like a dirty bomb but made out of blight glopp) and air burst it over a city.  Thats right... WMD's in Thedas.
:blink:
Yeah... I think I answered my original question.  Hopefully they have interenet access at the funny farm...

Modifié par lv12medic, 31 août 2010 - 10:14 .


#87
L33TDAWG

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Plot twist for DA3, MAN MAKES GUN TO IMMITATE MAGES, haha becoming what they fear :P

#88
Merlin Dawnweaver

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Darkspawns are not intelligent creatures. Only a splinter faction of them are capable of language afaik. And it's pretty difficult to learn any sort of technology without a firm grasp of writing.
If Darkspawns do get their hands on black powder, chances are grey wardens can take a vacation as the darkspawns blow themselves up.
Mages could use some guns too - Spell resistance exist in world of dragon age and mages can work around that by imbuing cannons and such. They could imbue a sword, but what's fun in that :D 

Modifié par Merlin Dawnweaver, 31 août 2010 - 10:41 .


#89
Demx

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You all wrong, we just need slingshots and fireballs. :P

#90
Merlin Dawnweaver

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Siradix wrote...

You all wrong, we just need slingshots and fireballs. :P


Try taking down a guy in massive armor with a slingshot LOL.
As for fireballs, my mage have difficulty casting it past the next corridor, it seem that even long range spell in DA don't get past a screen worth in tactical view, that's probably 30 meters and you could probably throw a rock that far with practice. firearm would be an improvement in a lot of ways.

here's some cold hard fact on fireballs in DAO

Fire Damage (50.0% initial, 50.0% over duration): (100.0 + Spellpower) * 0.3. over Duration: 5.0s. 
Area of Effect - Sphere (m): 7.5.
Range: 25 m.
Conjuration time: 1 s.

[/list]

Modifié par Merlin Dawnweaver, 31 août 2010 - 10:51 .


#91
Demx

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I'm not talking casting fireballs with magic, I meant using a catapult.

#92
Merlin Dawnweaver

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Siradix wrote...

I'm not talking casting fireballs with magic, I meant using a catapult.


Catapults don't have a lot of range, neither.

Modifié par Merlin Dawnweaver, 31 août 2010 - 10:52 .


#93
Demx

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Tell that to the bridge at Ostagar. I don't recall ever seeing the catapults while standing on the bridge.

#94
Faz432

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Magic and Magically enhanced weaponry and armor, skilled archers who can fire a volley of arrows deadly accurate up to 50m. Makes the development of primitive firearms useless.

So no, no firearms in DA thanks.

Modifié par Faz432, 31 août 2010 - 11:01 .


#95
Merlin Dawnweaver

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Siradix wrote...

Tell that to the bridge at Ostagar. I don't recall ever seeing the catapults while standing on the bridge.

Indeed.
You know, I have not encountered any catapults at all. Perhaps there are no catapults in Theldas ;)

#96
Merlin Dawnweaver

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Faz432 wrote...

Magic and Magically enhanced weaponry and armor, skilled archers who can fire a volley of arrows deadly accurate up to 50m. Makes the development of primitive firearms useless.

So no, no firearms in DA thanks.


How about enchanted firearms ? Imagine how deadly a musket would be with telekenetic enchantment put on it. The magic argument works either way.

#97
Faz432

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Merlin Dawnweaver wrote...

Faz432 wrote...

Magic and Magically enhanced weaponry and armor, skilled archers who can fire a volley of arrows deadly accurate up to 50m. Makes the development of primitive firearms useless.

So no, no firearms in DA thanks.


How about enchanted firearms ? Imagine how deadly a musket would be with telekenetic enchantment put on it. The magic argument works either way.


You have to make it before you enchant it, the desire to make it would not exist.

Modifié par Faz432, 31 août 2010 - 11:12 .


#98
Merlin Dawnweaver

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Faz432 wrote...

Merlin Dawnweaver wrote...

Faz432 wrote...

Magic and Magically enhanced weaponry and armor, skilled archers who can fire a volley of arrows deadly accurate up to 50m. Makes the development of primitive firearms useless.

So no, no firearms in DA thanks.


How about enchanted firearms ? Imagine how deadly a musket would be with telekenetic enchantment put on it. The magic argument works either way.


You have to make it before you enchant it, the desire to make it would not exist.


That point is moot, Qunari  already have them.
It's just a matter of whether the PC gets to use one.

#99
Faz432

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Merlin Dawnweaver wrote...

Faz432 wrote...

Merlin Dawnweaver wrote...

Faz432 wrote...

Magic and Magically enhanced weaponry and armor, skilled archers who can fire a volley of arrows deadly accurate up to 50m. Makes the development of primitive firearms useless.

So no, no firearms in DA thanks.


How about enchanted firearms ? Imagine how deadly a musket would be with telekenetic enchantment put on it. The magic argument works either way.


You have to make it before you enchant it, the desire to make it would not exist.


That point is moot, Qunari  already have them.
It's just a matter of whether the PC gets to use one.


The Qunari have Cannons and even though they have the technology to use gunpowder they have not developed smaller firearms, this should tell you all you need to know.

Modifié par Faz432, 31 août 2010 - 11:21 .


#100
Merlin Dawnweaver

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And I did write in my original post a usable cannon would be awesome :P