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Co-op Discussion on Mass Effect


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#51
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KOKitten wrote...

For those worried about the story, immersion etc. - just make it apply only in the combat sections, and have the second player float around the rest of the time.


Wouldn't that be incredibly boring for the second player?  Not to have any impact on the story other than occasionally firing a weapon?

I love co-op.  Games such as Gears 1 & 2, Rainbow Six Vegas 1 & 2, and GRAW 1 & 2 were more fun played co-op.  Borderlands was a hell of a lot of fun.  However, Borderlands' premise is very simple - ride around and shoot things.  There's no dialogue between party members or even to NPC's.  You pick up a misson from a bounty board or an NPC, do the mission, and return.  There are no story choices.  Other than the beginning and a brief intro of bosses there are no cutscenes.  There's barely a plot.  

I wouldn't care if co-op was implemented in ME3 as long as the plot, characters and game mechanics were not sacrificed.  I wouldn't want BioWare shortening conversations and cutscenes, and removing tactics.  The first Rainbow Six Vegas had up to four player co-op but in this mode you did not experience the same story as when you played solo.  Rainbow Six Vegas 2 remedied this by including the cutscenes into two player co-op.  However, R6V2 has a predetermined storyline, no dialogue and no decisions.

Despite my usual love of co-op I don't think I'd utilize this feature in ME3 if it were available.  In RPG's I like to explore and interact with the NPC's.  I don't want to worry if another player is getting bored or if the other player wants to explore somewhere else.  I have plenty of non-RPG's which have co-op for when I want to socialize.


My wife enjoys just watching the game played, as do I enjoy watching her play. Its incredibly entertaining that way.

#52
MrnDvlDg161

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Its all about genres in the end.

This goes back to the shooter vs  RPG and how much should this game lean or not lean towards in order to faciliate a balance with the two. 

Your claim for a co-op is interesting towards a game that although does have shooting aspects... it also is woven into a linear/sand box story that's supposed to be made for the single player to immerse themselves in the world. In other words, your social aspect should have been simulated within the many persons and worlds you visit --- as well as the talks between the crew on board the Normandy.   Now this is no where the same as talking to a regular person but you have to have boundries somewhere in a game otherwise what you would be asking for is a forever changing game... of which hasn't been created yet and I suspect such an invention would only work attached to the internet.  This is not WoW though and what your asking for won't be the same as you presented it.

Instead you would have multiplayer-maps, there wouldn't be anything to do with the Normandy.  You would maybe have costume ship maps too... characters would be the different races but they wouldn't have set identities from your crew in the single player story.  There you would basically have your team chat whatever.

Seems what you have in mind is actully having individuals play as the pre-written characters which isn't going to work --- I can't see how that would be possible considering the other players would only be able to select controlled dialouge options... and if you went with the IRL chat... well... depending on who your with, its not going to be some shakespearen play with intricate answers and speech!  It won't be the same for you either.

If you wanted to talk about the game, the best thing is either chat rooms with audio my friend, don't know what else to tell you in that regard.  An  RPG is different. 

Otherwise your heading towards some multiplayer-online game like WoW in which I suppose there could be one... just hasn't been created yet.

Modifié par MrnDvlDg161, 31 août 2010 - 05:44 .


#53
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sanadawarrior wrote...

I think they should make a spin off mass effect game that still uses the ME2 gunplay but is for all intents and purposes a diablo/borderlands style co-op experience. Call it Mass Effect: Mercenaries or something like that. You can choose pre set classes to play as (asari adept, salarian engineer, krogan soldier, etc..) then you go off and do missions for xp, loot, money and glory!

However I think co-op should stay out of the main series, it wouldn't fit and would be boring for the people playing the party members, as they would have no say in how money is spent, dialouge choices play out, or where to go next.


I still want dynamic dialog interaction (they do this in multiplayer with Star Wars) and leveling, and it's a deal. OHOH< And even though I can't BE SHEPARD in that new spin off, I would love to use my old sheperds Design and Stats. (or at the VERY least the design

#54
CHT87

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How about...no?
Maybe in a new series/offspring of ME? But not in ME3 or games that wok best in a singleplayer environment.

#55
Khayness

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Yisrael-Shepard wrote...

Wow, you take the cake, you actually have to put words in my mouth to make a point? rearrange what I said and quote it as me? Wow you may as well work as a monitor for a censorship department. I hear Al-Quaeda is looking for people to fill some leadership positions. One way you did make a great point though, keeping this game single player means I will never have to be in the same game lobby as you. I tell you out of all the trolls I have ran into, you sir have out done yourself.


Sit down and grab a beer. One rant deserves a proper response, but what you were doing didn't help your case.

Edit: Oh and I just merely pointed out your claims are just as valid to you as to everyone you are angry at. Guess that little self-reflection avoided you.

Modifié par Khayness, 31 août 2010 - 05:59 .


#56
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SarKter wrote...

Coop doesn't even fit the game in my opinion:) This is not Call of Duty MW2.




So that is the only experience you have with a co-op game? By the Way MW2 is MULTIPLAYER  B I G difference.
So since your only Co-op experience is call of duty lets get an opinion from those who are experienced gamers.

#57
Worrywort

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Maybe it would work with a standalone co-op campaign.

#58
PsyrenY

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KOKitten wrote...

Wouldn't that be incredibly boring for the second player?  Not to have any impact on the story other than occasionally firing a weapon?


Why not? It worked for... well, every co-op shooter released in the last 5 years. Even Army of Two 40th Day, which DID have co-op decision making (and alignment!), deferred to the host, or whoever was quicker to decide in local play.

A shooter audience is already content with guns - cutscene - guns - cutscene. That wouldn't be enough for the single-player RPG audience, but co-op mode wouldn't be made for them anyway.

KOKitten wrote...

Despite my usual love of co-op I don't think I'd utilize this feature in ME3 if it were available.  In RPG's I like to explore and interact with the NPC's.  I don't want to worry if another player is getting bored or if the other player wants to explore somewhere else.  I have plenty of non-RPG's which have co-op for when I want to socialize.


And that's fine - but some of us would like to take ME's superior combat and setting, and explore it with a friend. Or roommate, or gf/bf, sibling etc.

Modifié par Optimystic_X, 31 août 2010 - 05:56 .


#59
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 No further comments.

Modifié par Yisrael-Shepard, 31 août 2010 - 06:01 .


#60
PsyrenY

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Yisrael, I'm on your side, but... you're being incredibly obnoxious. Flaming the entire community because a handful of posters were vocal in disagreeing with you is a very childish approach.

#61
Khayness

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Yisrael-Shepard wrote...

 Hey thanks folks for killing another persons dream, and not even supporting their desire for gameplay  O P T I O N S, (I know it s a big word thats hard to understand) I will remember that when I vote on various civil rights issues that the only opinions that matter are my own, and the only values that matter, are MY values. And if I ever want to be insulted by an entire community, I know where to go- THE BIOWARE COMMUNITY!!!  Man what a bunch of Grunts! Me wont no post in them there for rums agains cuz me is too stoopid to has an opinion.


You just made my previous post even more valid.

#62
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Optimystic_X wrote...

Yisrael, I'm on your side, but... you're being incredibly obnoxious. Flaming the entire community because a handful of posters were vocal in disagreeing with you is a very childish approach.


Yeah, I am just sick of it, not the first time I have been flamed like this, I took the last post down. But I can't hang here man, people are too negative and life is too short.

#63
MrnDvlDg161

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Worrywort wrote...

Maybe it would work with a standalone co-op campaign.


Indeed --- this is how it will have to be.

I'm not saying the man doesn't have a good idea, I'm saying that the preception of using the in-game characters isn't plausable for a number of reasons.  The characters and story isn't made for a write-as-you-go type of deal, you just end up playing generic characters from the universe.

#64
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Khayness wrote...

Yisrael-Shepard wrote...

 Hey thanks folks for killing another persons dream, and not even supporting their desire for gameplay  O P T I O N S, (I know it s a big word thats hard to understand) I will remember that when I vote on various civil rights issues that the only opinions that matter are my own, and the only values that matter, are MY values. And if I ever want to be insulted by an entire community, I know where to go- THE BIOWARE COMMUNITY!!!  Man what a bunch of Grunts! Me wont no post in them there for rums agains cuz me is too stoopid to has an opinion.


You just made my previous post even more valid.


Thats your opinion, and remember here, opinions do not matter. Anyway who cares.

#65
Khayness

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Yisrael-Shepard wrote...

Thats your opinion, and remember here, opinions do not matter. Anyway who cares.


I'm glad our friendly community helped you reach catharsis.

#66
Ehunkel

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No.

#67
Khayness

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Ehunkel wrote...

No.


He already deleted his account.

Let this thread die.

#68
nikki191

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i dont really know how it would work. i get the idea and on the surface its interesting.. you and your friends playing as part of the crew, BUT its a fairly linear rpg aimed around the actions of one character, so either you strip out most of the elements that make it an rpg, the dialogue, etc or you have a groupe of people walking around not doing much as one person makes most of the choices.



it might work if it was designed from the outset. the new kotor MMO for example but personally ME would would have to be redesigned from the ground up and not just mechanic wise, but quests, dialogue, etc



frankly it boils down to do you want a pinacle station style shooter arena or do you want to follow around a nominated "shepard" and be support characters with next to no dialogue or choice in the story

#69
MrnDvlDg161

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Then may your travels on the internet find you better communities I guess...

#70
Darc_Requiem

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"Don't let the door hit ya, where the good lord split you" OP.

#71
PsyrenY

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#72
Tazzmission

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SarKter wrote...

Coop doesn't even fit the game in my opinion:) This is not Call of Duty MW2.



co sighn

#73
lazuli

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The only co-op mode I would welcome is a limited one.  The second player could only join in combat areas and take control of a squadmate.  In between missions or on certain missions without squadmates, the second player would be disabled.

That said, I don't support excessive resources being redirected from other areas to tack on a co-op mode.

#74
Chris Priestly

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Mass Effect is a single player game.


LOCKDOWN!



:devil: