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Silentcid's Dragon Age Toolset Video Tutorials


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#26
TheHollowMan

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Really Great Stuff Man! Once you get them on youtube ill finish watching them all. Thanks for making this!

#27
SilentCid

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Added part 3 to my video tutorials it talks about setting up the quest giver with dialog using the conversations tool. Next video I'll be adding in the steps to get a quest from the NPC, as well as steps to bring your quest giver more to life with VO recordings (soon to be provided by someone here in the community) into your tutorial module.



To view the next video just follow the original post to the project page.

#28
Suburbarian

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Amazing Cid, thank you so much. I'm evangelizing your vids to everyone I can and once I get back from work tonight I'll take those steps you suggested as not to break my game! I hadn't heard the hierarchy fix anywhere else.

Keep up the good work - your voice is very clear and the second video's quality is up over the first already. Great job!

#29
ninja81xyz

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great work man tanks!

#30
Enokiel

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These are awesome thank you!!!

#31
SilentCid

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Added another video that teaches you how to set the quest up with the quest giver and to have it be shown on your journal.

#32
jedirogues

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2 things



1 This is a great tutorial, ive only looked at the first one so far but ill definetly be downloading the others. You should really consider putting up a website with the links to all these are or stream them from yoru site. That way its easy to find everything in 1 spot rather than scrounging the forums to find all your posts.



2. ive followed your first tutorial all the way to getting in game, ive done every single step you have 1 at a time, making sure to pause it to make sure i have everything exact, and i do, but for some reason, when i go to click the area transition door to go inside the hut, nothing happens.

#33
jedirogues

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Also, in yoru pallette window, how do you DELETE a section? i putz with it before, and i tried to make af eield and gave up after 2 minutes, but now that field clickable in the pallette is still there

#34
SilentCid

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If you are deleting your own resource then make sure that you right click and click on "check in". Once you get rid of the window that pops up asking to put in the comment. Go back to the resource on the palette window, right click on it, and choose delete. Note that it will give an error if other resources are linked to it. You have to go to those resources and look for anything that's attached to it. It could be a Area Transition, a script, a creatures, and anything of the like.

As for making a website and steaming all this I perfer to keep it here for now. Just bookmark my project page for easier access. All the links to download videos are going to be there.

Modifié par SilentCid, 14 novembre 2009 - 12:39 .


#35
Vormalon

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Why do you need to "check in" to delete? Just curious. Also bumping your thread so its not lost to the forum abyss. :P

#36
SilentCid

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Reason why you need to check in to delete because the toolset was used as a collaboration software. Meaning that resources and database was shared to everyone in BioWare. When someone is working on a particular resource they check it out to prevent others from editing it while they are in it. So when that person checks it in they leave a comment telling people what they have done and it's free for the next person to use.

#37
Lucas78

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SilentCid wrote...

Added another video that teaches you how to set the quest up with the quest giver and to have it be shown on your journal.


Thank you, was really waiting for that :)

#38
SilentCid

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Lucas78 wrote...

SilentCid wrote...

Added another video that teaches you how to set the quest up with the quest giver and to have it be shown on your journal.


Thank you, was really waiting for that :)


It doesn't fully sets up the quest but does give a good chunk of it set up.

#39
Sirsmirkalot

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Nice work on the tutorials, but a few questions:

a) Is it possible to tell the toolset to stop creating a "\\Documents\\BioWare\\Dragon Age\\packages\\core\\override" folder? I need to keep deleting it if I want to play the regular single player campaign and deleting it has no effect on my custom module at all. It's not a big issue, but it would be handy not having to manually delete it everytime I'm finished with the toolset.

B) I ran your script (ingame) to activate the character generation screen and afterwards the one to skip it. But I still get the default bald character without any abilities, although he is wearing the differant gear.

Keep up the good work, enjoying and making immense use of your tutorials.

Modifié par Sirsmirkalot, 14 novembre 2009 - 03:31 .


#40
SilentCid

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Sirsmirkalot wrote...

Nice work on the tutorials, but a few questions:

a) Is it possible to tell the toolset to stop creating a "\\\\Documents\\\\BioWare\\\\Dragon Age\\\\packages\\\\core\\\\override" folder? I need to keep deleting it if I want to play the regular single player campaign and deleting it has no effect on my custom module at all. It's not a big issue, but it would be handy not having to manually delete it everytime I'm finished with the toolset.

B) I ran your script (ingame) to activate the character generation screen and afterwards the one to skip it. But I still get the default bald character without any abilities, although he is wearing the differant gear.

Keep up the good work, enjoying and making immense use of your tutorials.



To fix the problem you have so that the toolset doesn't break your game do these steps.



My Documents > Bioware > Dragon Age > Modules



From there you should see a folder that says Single Player, delete  this folder.



Next
you want to do is go inside the toolset go to File > Manage Modules
> "The module you are working on" > Click on Hierarchy.. button
> uncheck Single Player from this window.



Close those windows out.



Close
out any remaining area windows or any opened resources that you have so that there is
nothing on your workspace then go to Tools > export > Click on
"empty export directories." After all that it should work that is what
I have done to get my game to function properly. Haven't had a more problems after this.


About running the skip character creation script, I just wanted to show how it was done. What you saw is what it was suppose to do I will expand on it more in another lesson, was keeping it simple for now.

#41
Sirsmirkalot

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Alright, thanks.

#42
jedirogues

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Could you please refer to my second question, ive followed the video step by step 3 times now and the area transition STILL is not working

#43
SilentCid

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jedirogues wrote...

Could you please refer to my second question, ive followed the video step by step 3 times now and the area transition STILL is not working



I can take a look on whats going on just go to your palette window and left click to highlight your hut_exterior file. Then right click on the resource it will bring down a menu, select builder to builder create. Save it some place where you can find it and upload it here or to another place like megaupload. Send me the link after.

Modifié par SilentCid, 14 novembre 2009 - 06:55 .


#44
Leifarn

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Great video, hope more decides to make video tutorials.

#45
SilentCid

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Finished part 5 of my video tutorials the link is on the first post or by going to my signature. If you enjoyed them so far, please click on the plus sign on the main page of the project to give it more popularity. Now time for me to sleep.

Modifié par SilentCid, 16 novembre 2009 - 08:40 .


#46
SilentCid

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Video Tut 6: Rewards and the Intro to 2DA Files is now available on my project page. The link is on my signature.

#47
SilentCid

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Video Tutorials 7 Gestures and Stages is now available. Video Tutorial 8: VO Recordings will be available in about 24 mins. You are going to like Video Tutorial 8 as I had someone with VO skills do the voice for the character. I even included the files for you to use. The link is on my signature.

#48
Aslend

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Where is the C++ and other resources website mentioned in tutorial 5? Does anyone know?

#49
Havoshinshnitzer

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I enjoyed this.

#50
Richard_Drake

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Hmmm good videos, I have tried it out before with some luck and again more recently i have had some problems though.

1.Only the "Do you want me to slay them all?" dialogue option makes the door interactive and also only works for not give reward uless quest is done.

2. The other dialogue option allows to get reward even without killing monsters and does NOT make door interactive.

3. Journal does not work at all.

4.Honestly and no offense intended but, I find the order you have done things confusing as you have allready created and plugged in resources before you have shown us how to make them. So when you go in game to test it works for you be when I do while following video it doesn't work the same for me. Also is there a way to delete stuff i kind of want to start over without making a new module.

I will probably keep trucking at it and if make progress i'll come back and let you know.