Shepards character development?
#1
Posté 31 août 2010 - 11:23
One example is in ME2, he/she goes around solving squadmates issues... but what about his/her issues?? I don't know how to explain this further.
#2
Posté 31 août 2010 - 11:42
Modifié par AngryFrozenWater, 31 août 2010 - 11:44 .
#3
Posté 31 août 2010 - 11:43
But he's more or less a vessel for the player. I think it'd be tough to pull off without seriously metagaming like I do.
#4
Posté 31 août 2010 - 11:50
nothing was centered on shephard's personal character... mainly his squad-mates (mass effect 2).AngryFrozenWater wrote...
In ME1 there were 3 optional missions (one for each background) that would show a bit of his/her origins. Still, I agree with you. We don't know much about him/her.
mass effect 1 was really about stopping some super terrorist from blowing up a space station city, and conducting some mechanical apocalypse ... and more about some galactic army ****... nothing about his personal life.
Modifié par FuturePasTimeCE, 31 août 2010 - 11:51 .
#5
Posté 31 août 2010 - 11:57
#6
Posté 31 août 2010 - 12:00
In ME1 though, Shepard had some really great moments of being "real" and showing some vulnerability and overcoming things and the like. They did a great job of still kind of keeping him a blank slate but guiding your idea of him. I felt in ME1 that the story revolved around him and I liked the moments where Liara and Ashley actually asked him how he was holding up and they asked him things about himself.
In ME2 it was not about Shepard at all. Shepard was a tool that was used to facilitate the story, not the focus of the story itself. I didn't like this as much. There wasn't a single moment of anyone saying "but how are YOU doing?" or even a moment of Shepard considering for a second all the the things that had happened to him. It was just kind of "Oh I was dead and I woke up and whatever this kind of thing happens all the time let's go shoot stuff!"
I would have liked to see more character development for Shepard in ME2 in the direction they went in ME1.
#7
Posté 31 août 2010 - 12:00
#8
Posté 31 août 2010 - 12:09
There was absolutely nothing that we can choose to do to develop his/her character further. Like badpie mentioned, there was no "vulnerability" in Shepard in any game(I respectfully disagree with you about him/her being more developed in ME1[ok maybe a littlebit in ME1]), there was not much that actually made me care about Shepard at all.
Im not suggesting bioware to fully flesh out Shepard but rather take the development a little further, i don't know how else to explain this. I mean we can choose how Shepard reacts to situations, but thats where it stops, theres no issues for Shepard to deal with, no personal problems and hell i never seen shepard get upset and cry(femshep) over any "love issue:,
#9
Posté 31 août 2010 - 12:21
He didn't "develop" at all because he's even more of an empty vessel for the player because he doesn't even speak, and you're picking his exact words. His personality was a direct reflection of your will.
Modifié par Upsettingshorts, 31 août 2010 - 12:24 .
#10
Posté 31 août 2010 - 01:07
#11
Posté 31 août 2010 - 01:13
#12
Posté 31 août 2010 - 01:21
SithLordExarKun wrote...
Thing is every squaddie had their issues in the second game and time was needed to solve their issues, but what about Shepard? What about his/her personal problems, concerns etc etc?
I think part of it is the focus of the two games. In ME 1 the focus of the game was on 'the mission" ie stop Saren. You can get away with less charactarization simply because most players wouldn't be looking to closely for it. ME 1 had a few moments of it, but not a whole lot.
In ME 2 the focus is "the characters" Every squaddie gets a personal mission where they can show they have depth and stuff. It's isolated from the rest of the game, but it's there. Except for Shepard, who does everyone else's personal missions but has no "Shep mission"
And I agree, by ME 2 Shepard has been through enough traumas to keep a battalion of psychiatrists busy for an entire career. I mean, he died at the start of the game, then things got really bad. It might have been nice if there could have been a mission where Shep was sidelined and the rest of the squad had to do something to help Shep out
#13
Posté 31 août 2010 - 01:25
Those 3 assignments depended on your background. In one you get to speak with your mother. In the other one you meet with a member of a gang you used to belong to. The third one is about a girl who gets abused as a slave in Minoir (your place of birth). That one is really touching. Those are as close to your background as you can get.FuturePasTimeCE wrote...
nothing was centered on shephard's personal character... mainly his squad-mates (mass effect 2).AngryFrozenWater wrote...
In ME1 there were 3 optional missions (one for each background) that would show a bit of his/her origins. Still, I agree with you. We don't know much about him/her.
mass effect 1 was really about stopping some super terrorist from blowing up a space station city, and conducting some mechanical apocalypse ... and more about some galactic army ****... nothing about his personal life.
#14
Posté 31 août 2010 - 01:52
AngryFrozenWater wrote...
Those 3 assignments depended on your background. In one you get to speak with your mother. In the other one you meet with a member of a gang you used to belong to. The third one is about a girl who gets abused as a slave in Minoir (your place of birth). That one is really touching. Those are as close to your background as you can get.FuturePasTimeCE wrote...
nothing was centered on shephard's personal character... mainly his squad-mates (mass effect 2).AngryFrozenWater wrote...
In ME1 there were 3 optional missions (one for each background) that would show a bit of his/her origins. Still, I agree with you. We don't know much about him/her.
mass effect 1 was really about stopping some super terrorist from blowing up a space station city, and conducting some mechanical apocalypse ... and more about some galactic army ****... nothing about his personal life.
Your proposed missions would not work. In one of the possible backgrounds Shepard's parents are both dead. Also Shepard was not a gang in all the backgrounds. Though visiting Shepard's homeworld would be interesting. Perhaps that could shed light on his character some more.
#15
Posté 31 août 2010 - 02:06
Did you ever play the game? Those assignments are actually in ME1. Maybe you didn't find them. Anyway, here is more information about them (so you can discuss the matter more informed next time):KVerde wrote...
Your proposed missions would not work. In one of the possible backgrounds Shepard's parents are both dead. Also Shepard was not a gang in all the backgrounds. Though visiting Shepard's homeworld would be interesting. Perhaps that could shed light on his character some more.AngryFrozenWater wrote...
Those 3 assignments depended on your background. In one you get to speak with your mother. In the other one you meet with a member of a gang you used to belong to. The third one is about a girl who gets abused as a slave in Minoir (your place of birth). That one is really touching. Those are as close to your background as you can get.FuturePasTimeCE wrote...
nothing was centered on shephard's personal character... mainly his squad-mates (mass effect 2).AngryFrozenWater wrote...
In ME1 there were 3 optional missions (one for each background) that would show a bit of his/her origins. Still, I agree with you. We don't know much about him/her.
mass effect 1 was really about stopping some super terrorist from blowing up a space station city, and conducting some mechanical apocalypse ... and more about some galactic army ****... nothing about his personal life.
Citadel: Old, Unhappy, Far-Off Things.
Citadel: Old Friends.
Citadel: I Remember Me.
Modifié par AngryFrozenWater, 31 août 2010 - 02:19 .
#16
Posté 31 août 2010 - 02:14
Which is why i essentially think shepard is a less developed character than the warden....Upsettingshorts wrote...
The Warden only had depth in that his origin was far more varied.
He didn't "develop" at all because he's even more of an empty vessel for the player because he doesn't even speak, and you're picking his exact words. His personality was a direct reflection of your will.
#17
Posté 31 août 2010 - 02:25
For my personal Shepards, their backstories were more of some unspoken development that went through my head. In ME1, my femshep was smart and incredibly paragon, but after seeing the uglier side of the galaxy, she actually roughened up a bit. I think the character development is supposed to be something just you enjoy, asides from those origin missions. I do hope that in ME3, the characters will make sure Shepard is okay and inquire more about them.
#18
Posté 31 août 2010 - 02:51
And that's why I'll always like Jacob. He's the only one who seems to care how Shep feels.Well-Bread Human wrote...
Badpie, if you romanced Jacob, he does ask how shepard's holding up. As far as I know, he's the only one to ask how shepard is. Just thought you'd like to know.
But I think part of the problem with developing Shep as a character is that you're never really sure what he/she is about to say. You've got the vague hints, but they dont offer any insight into the meaning behind what will be said. Often times with the Warden, I could understand exactly why he was saying that in relation to the events on hand. Since we cant know what Shep is going to say, we're powerless in furthering his/her development as a person.
#19
Posté 01 septembre 2010 - 12:44
#20
Posté 01 septembre 2010 - 12:47
#21
Posté 01 septembre 2010 - 12:52
#22
Posté 01 septembre 2010 - 12:59
SithLordExarKun wrote...
Which is why i essentially think shepard is a less developed character than the warden....Upsettingshorts wrote...
The Warden only had depth in that his origin was far more varied.
He didn't "develop" at all because he's even more of an empty vessel for the player because he doesn't even speak, and you're picking his exact words. His personality was a direct reflection of your will.
That doesn't really make any sense.
Shepard has elements of his character that are out of your control. They're essentially his. They are his character, not yours.
Although he's 90% a reflection of your will as opposed to nearly 100% with the Warden.
#23
Posté 01 septembre 2010 - 01:08
An entire galaxy is dependent on the outcome of Shepard's actions, but he/she never stops to even contemplate it.
#24
Posté 01 septembre 2010 - 01:11
I feel the same way. I would've preferred some choice on how Shepard develops. I.E. in ME2, I would've liked for there to be a choice on how Shepards handles the knowledge that he actually died once. I would imagine that would cause some problems.Badpie wrote...
Part of the lack of character development is that it's your Shepard and they didn't want to impose TOO much. They gave you the basics and most people kind of come up with their own Shepard backstory.
In ME1 though, Shepard had some really great moments of being "real" and showing some vulnerability and overcoming things and the like. They did a great job of still kind of keeping him a blank slate but guiding your idea of him. I felt in ME1 that the story revolved around him and I liked the moments where Liara and Ashley actually asked him how he was holding up and they asked him things about himself.
In ME2 it was not about Shepard at all. Shepard was a tool that was used to facilitate the story, not the focus of the story itself. I didn't like this as much. There wasn't a single moment of anyone saying "but how are YOU doing?" or even a moment of Shepard considering for a second all the the things that had happened to him. It was just kind of "Oh I was dead and I woke up and whatever this kind of thing happens all the time let's go shoot stuff!"
I would have liked to see more character development for Shepard in ME2 in the direction they went in ME1.
#25
Posté 01 septembre 2010 - 01:29
If your Shepard had no development that's your problem.
Modifié par dreman9999, 01 septembre 2010 - 01:46 .





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