What do women like about Dragon age 1 and 2? Tell us !
#151
Posté 31 août 2010 - 07:05
I'll take that kind of guy any day over the macho, big car driving, look at how bad I am guy who goes after me to prove to the other guys that he can snag me and could give a fig less about who I am. I don't need a posturing fool who's there to show off to his buds.
#152
Posté 31 août 2010 - 07:08
I've got to confess, I am hoping for the ability to choose my Hawke's sexuality...
#153
Posté 31 août 2010 - 07:11
I love having a customizable character, and the ability to play as a woman of course. It gives me the option to make a character that looks like me so I can truly feel immersed, or create someone completely different then me and having the challenge and fun of trying to stick to that person's character dialog wise.
The LI's were interesting. I thought Alistair was funny and cute at first.... but then he just seemed more weak minded and whiny as the game progressed. I never really got into Zevran, he reminds me too much of puss n boots. I loved the subtle way Leliana shows interest in the warden, all the stories and lore she tells, her voice and last but not least her girly-ness. I mean how often do you get to talk about shoes and fashion in a video game not aimed for 5 year old girls and Hannah Montana worshiping preteens?! Never! I just thought that was so refreshing and awesome. Killing darkspawn for a good hour and then talking about SHOOEESS!!!! I just think it's funny how I almost left her in Lothering because I thought she was insane, and I ended up dumping Alistair for her.
Modifié par Lenimph, 31 août 2010 - 07:12 .
#154
Posté 31 août 2010 - 07:11
#155
Posté 31 août 2010 - 07:30
I feel like things like plot, overall companion characterization, etc. are not just things that women like.
#156
Posté 31 août 2010 - 07:45
Sable Rhapsody wrote...
If you're asking for what I specifically like about Dragon Age because I happen to be female, then I guess it has to do with how the game actually recognizes female PCs. It's not a huge deal, but people do react slightly differently to a female Warden than to a male Warden. I also liked how your gender figured into the Landsmeet and the Dark Ritual later on--you got especially screwed as a female Warden romancing Alistair. I also liked that the game passed the Beschdel Test with flying colors--so many badass women. The Warden, Leliana, Morrigan, Flemeth...I could go on and on.
I feel like things like plot, overall companion characterization, etc. are not just things that women like.
This. The fact that the game recognizes that you actually are a woman and you don't just look like one.
#157
Posté 31 août 2010 - 08:24
I liked the "flavor" NPCs, for lack of a better term. I love Shiani for her fire, Ser Gilmore's unhesitating sacrifice in service to the Couslands, and even Niall of the Circle for just being such a nice, normal guy caught in a hopeless position. Sergeant Kylon in Denerim is probably my favorite of them all. Those bit parts made the game great because all of the voice-acting, even down to the characters who only had a few lines, was top-notch.
I loved the writing, be it a codex entry, dialogue or narrative.
I even liked hating some of the companions and being apathetic about others as much as I liked caring about the select few.
I loved Dog!
What I hope to see in DA2:
The same voice director(s), because then I'm assured of the same level of performance from the actors.
More story and dialogue, complete with the personality and immersive quality that made the first game so much fun for me.
Another great set of options for romance story-lines. I liked Zevran, Alistair and Leliana, all for different reasons. They also all had traits that occasionally annoyed the hell out of me - just like a partner does for real if you get to know them well enough.
Less blood. (Yes, I know, keep wishing on that one.)
More reactive combat, and apparently I get my wish there.
Better mage robes!
More of a graduation between difficulty levels in the game.
Replay value.
An honest-to-goodness happy ending? C'mon! Just one? Just a little one?
#158
Posté 31 août 2010 - 08:26
To answer your question I will first say that you have
already mentioned many of the reasons why DA has appealed to me as a female player. What I can add
for my part besides the great story, is the social interaction between
characters (the short discussions between characters are so hilarious and make the world more alive). Even
though it is quite limited, I think it has been done very nicely in DA (much
better than in ME in my opinion), despite the fact that it is not the main focus
the game. It should be a big deal though, as it helps building the character’s
personality and it is after all an RPG. In this category I will include the possibility
of romance as well.In regards to the game play I have been really glad for the
possibility to pause it and make tactical decisions. Real time tactics and strategy is not
my strength, I will admit it. :unsure:As for DA2 I am not yet convinced it will surpass DA:O, but
I look forward to find out.
Modifié par Myxyplyxxx, 31 août 2010 - 08:30 .
#159
Posté 31 août 2010 - 08:33
Modifié par Mehow_pwn, 31 août 2010 - 08:35 .
#160
Posté 31 août 2010 - 08:36
Leliana (LI), Morrigan (Sister), Zevran (Fun on the side!), and Dog (gotta love my faithful hound).
Okay, obviously there's more to it.
I love the lore, the way the story is presented, the characters (especially the characters!), the combat.... everything.
Above all however, the main reason why females like this game is because you can play as a female and actually feel like you're playing as a female. Too many games give you the chance to play a female character that is essentially a reskinned version of the male protagonist.
Not so much in DA.
#161
Posté 31 août 2010 - 08:39
/spelling
Modifié par kayrob, 31 août 2010 - 08:40 .
#162
Posté 31 août 2010 - 08:40
I don't know if that's a female thing or just a me thing.
#163
Posté 31 août 2010 - 08:42
#164
Posté 31 août 2010 - 08:43
basbaker wrote...
I've played tons of RPGs. The level systems are all variations on a theme. I'm not sure there is an ultimate system. DA:O's wasn't spectacular and it wasn't horrible. As long as the system is intelligent and gives me the ability to choose the evolution of my character's traits and abilities, more than one path to choose from, and visible results in the subsequent game play, I don't really obsess over it.
I don't know if that's a female thing or just a me thing.
I acutally wounder if it is the sim thing the women like or if it is the evolution
#165
Posté 31 août 2010 - 08:44
Mehow_pwn wrote...
I most say most of these points are importent to most rpg fans ,but funny thing is why noone has metioned anything about lvl nor character evoloving. I guess women dont like lvl system or xp ganing or any kind of little complicated evolvment? since non has mentioned it so far
What is there to say about that? It would have been more realistically if it was no level scaling, because no matter what level you became, your enemies don't get easier kill. I guess this is how it can be done in this type of linear story. To make up for it I start playing on hard, and the progresively set the difficulty level down
#166
Posté 31 août 2010 - 08:45
Kerridan Kaiba wrote...
@mehow - I play most games for story but depending on the game I'm all about leveling and loot. DA:O just isn't that type of game for me personally.
Oh my that is seriously understandable as I am having some edureing the fact that dragon age 2 is going to be less and less of an rpg and more of an action adventrue
#167
Posté 31 août 2010 - 08:47
Myxyplyxxx wrote...
Mehow_pwn wrote...
I most say most of these points are importent to most rpg fans ,but funny thing is why noone has metioned anything about lvl nor character evoloving. I guess women dont like lvl system or xp ganing or any kind of little complicated evolvment? since non has mentioned it so far
What is there to say about that? It would have been more realistically if it was no level scaling, because no matter what level you became, your enemies don't get easier kill. I guess this is how it can be done in this type of linear story. To make up for it I start playing on hard, and the progresively set the difficulty level down.
Lol I have to try that one day:P
#168
Posté 31 août 2010 - 08:48
#169
Posté 31 août 2010 - 08:51
Patriciachr34 wrote...
Leveling and character evolution are all part of a story. A character starts at low level, as the story unfolds, the character grows and changes based on their interaction with the story. So, though it is not mentioned in name, it is implied through story progression. There is no joy in a static existence. Since we all enjoy the story and our part in it, you can say that we enjoy leveling and character evolution.
Yeah I thought that too so I was woundering why nobody did metion it or anything. Since all the women I know so far play only The Sims and some few play other games lol . Maybe it's the age.. or the cultrue in norway ,but I seirously don't like it
#170
Posté 31 août 2010 - 09:03
Patriciachr34 wrote...
Leveling and character evolution are all part of a story. A character starts at low level, as the story unfolds, the character grows and changes based on their interaction with the story. So, though it is not mentioned in name, it is implied through story progression. There is no joy in a static existence. Since we all enjoy the story and our part in it, you can say that we enjoy leveling and character evolution.
That's basically how I feel about it. I also admit that in games like DA:O and (I imagine) DA2, I enjoy the story being told more than the actual game mechanics. I've also played the Mass Effect games where focusing on my character's abilities was a lot more important to accomplishing the mission, and I enjoyed those games as well.
The thing with DA:O that someone else mentioned a few posts up is that your level doesn't really matter. The content scales, so no matter what quest you're working on, you can do it. Some fights are of course more difficult than others, but that most often boils down to tactics rather than levels. Also, you have three other party members. When that is the case in a tactical combat situation, your own character's abilities just become one part of the overall effectiveness of your team. They aren't any less important, but they also aren't any more of a focus. I pay the same attention to my tank's (usually Alistair if it's not my own character) abilities and tactics settings as I do to my healer's or my melee damage dealer.
I imagine DA2 will be the same thing, and I'm fine with that.
I've never played The Sims, incidentally.
#171
Posté 31 août 2010 - 09:03
Mehow_pwn wrote...
Patriciachr34 wrote...
Leveling and character evolution are all part of a story. A character starts at low level, as the story unfolds, the character grows and changes based on their interaction with the story. So, though it is not mentioned in name, it is implied through story progression. There is no joy in a static existence. Since we all enjoy the story and our part in it, you can say that we enjoy leveling and character evolution.
Yeah I thought that too so I was woundering why nobody did metion it or anything. Since all the women I know so far play only The Sims and some few play other games lol . Maybe it's the age.. or the cultrue in norway ,but I seirously don't like it
I'm a fan of the character leveling and evoluton in the game. I actually felt like I was getting somewhere in dragon age, whereas most games your character seems pretty much the same throughout. I also love games where I can make my own unique character, it helps make the experience my own. And what really drew me to dragon age was the story however and tons of recommendations from my guy friends. I don't think the leveling in the game is super sharp but I still really enjoyed it.
I'm also an Alistair fangirl, I honestly didn't know anything about the game before I played it and didn't pay much attention to him at first, so when I actually started falling for him in the game it was legit. That was an interesting and unhad experience for me, most games I research ahead of time and know what my options would be alla Mass Effect, but this felt real to me because I was right there with my character getting to know the people in my party. As for why I like Alistair, I love that Bioware took a risk with him, he isn't what you would expect in terms of a romance option. I expected a ruggish knight, take your breathe away, macho man, instead I got a shy funny semi-insecure-but still takes your breath away-guy whose more romantic than any guy I've ever known in person. It was a nice change. It let me know that the game developers don't see all of us girls as predictable and wanting of the same thing.
Trust me there are tons of girls who play more hardcore games. You must just not know any of them haha. Games are interactive stories that are super awesome, I don't honestly know why anyone wouldn't play, girl or no...
#172
Posté 31 août 2010 - 09:07
#173
Posté 31 août 2010 - 09:10
#174
Posté 31 août 2010 - 09:20
Mehow_pwn wrote...
Patriciachr34 wrote...
Leveling and character evolution are all part of a story. A character starts at low level, as the story unfolds, the character grows and changes based on their interaction with the story. So, though it is not mentioned in name, it is implied through story progression. There is no joy in a static existence. Since we all enjoy the story and our part in it, you can say that we enjoy leveling and character evolution.
Yeah I thought that too so I was woundering why nobody did metion it or anything. Since all the women I know so far play only The Sims and some few play other games lol . Maybe it's the age.. or the cultrue in norway ,but I seirously don't like it
I've actually never played Sims. IT sounds too much like playing house as a child.
I will say that I also enjoy the tactics very much. I like finding a hard fight and having to adjust my tactics to best the situation. For me this is the mind candy of the game.
#175
Posté 31 août 2010 - 09:33
I love DA because I love RPGS and I love the story. I mostly like RPGS, just because I can't wait to find out what happens next. I also like fantasy element....when I was a kid I used to watch my dad play Bard's tale so maybe my love for these types of games stems from there,,,one of my favorite things about DA was how you had so many different choices throughout the game. While I like playing FF games there is only one story, and only one outcome....with DA there are multiple ways for the story to go, multiple classes to play...and.I feel like I'm helping to shape the story.....
I also really like the lore and level of detail in the codex
Edit: Oh and I'm really big on the interaction with characters, I played Oblivion/ Fallot 3 but I prefer DAO because my companions react to my decisons and have opinions..it's also fun getting to know them better.I also really love the party banter.
Modifié par Koffeegirl, 31 août 2010 - 09:35 .





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